Player Matchup

Thanatos
Thanatos
APAKKAPO
Thanatos
Level 84
God Stats
11W - 5L
1,228 SR
Queue Stats
411W - 361L
1,572 Elo+
Solo
Athena
Athena
LegolasTeteo
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 1
Sobek
Sobek
NekuDemon
Sobek
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pomelon7991
Ah Muzen Cab
Level 100
God Stats
0W - 2L
1,494 SR
Queue Stats
0W - 3L
1,315 Elo+
Party 1
Ah Puch
Ah Puch
Pretak
Ah Puch
Level 59
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 1
Team Averages
Level 99
1,486 SR
1,413 Elo+

VS

Team Averages
Level 97
1,405 SR
1,523 Elo+
Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Itadori_Reis
Jormungandr
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
521W - 547L
1,405 Elo+
Solo
Bakasura
Bakasura
KahntusGB
Bakasura
Level 127
God Stats
13W - 12L
1,332 SR
Queue Stats
66W - 60L
1,560 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Livilatte
Cu Chulainn
Level 95
God Stats
2W - 2L
1,282 SR
Queue Stats
135W - 133L
1,574 Elo+
Party 2
Neith
Neith
LordHokage1995
Neith
Level 54
God Stats
3W - 3L
1,410 SR
Queue Stats
61W - 42L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
APAKKAPO
Thanatos
14
4 / 2 / 1
8,507
567
8,166
14,630
7,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
10
0 / 2 / 2
6,704
447
4,458
13,553
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
NekuDemon
Sobek
14
2 / 4 / 4
8,476
565
5,549
13,251
9,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Pomelon7991
Ah Muzen Cab
14
4 / 1 / 2
8,406
560
10,602
9,763
3,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Pretak
Ah Puch
11
0 / 3 / 0
6,971
465
4,495
7,201
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 1 / 4
8,709
581
9,303
8,083
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Itadori_Reis
Jormungandr
13
2 / 3 / 7
7,968
531
8,398
15,464
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
KahntusGB
Bakasura
13
2 / 1 / 2
7,673
512
4,622
14,449
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Livilatte
Cu Chulainn
14
7 / 4 / 3
8,877
592
11,455
14,874
12,702
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 2 / 1
7,660
511
3,897
10,068
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
10
Kills
12
12
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
1
4
3
L
Thanatos
APAKKAPO
Thanatos
4
2
1
2.25
W
Jormungandr
Itadori_Reis
Jormungandr
2
3
7
1.83
W
Bakasura
KahntusGB
Bakasura
2
1
2
3
L
Athena
0
2
2
0.5
W
Cu Chulainn
Livilatte
Cu Chulainn
7
4
3
2.13
W
0
2
1
0.25
L
Sobek
NekuDemon
Sobek
2
4
4
1
L
Ah Muzen Cab
Pomelon7991
Ah Muzen Cab
4
1
2
5
L
Ah Puch
Pretak
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,270
Damage
37,675
58,398
Taken
62,938
33,997
Mitigated
38,987
26,087
Healing
17,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,303
284
0
1,510
8,083
3,150
1,075
2,482
5,560
69,325
0
L
Thanatos
APAKKAPO
Thanatos
8,166
2,218
0
13,418
14,630
7,791
0
3,140
11,194
0
70,125
W
Jormungandr
Itadori_Reis
Jormungandr
8,398
2,701
769
2,753
15,464
14,179
12
4,222
11,214
36,105
0
W
Bakasura
KahntusGB
Bakasura
4,622
3,206
0
7,012
14,449
5,633
0
1,611
12,818
0
48,412
L
Athena
4,458
1,208
0
3,585
13,553
10,357
0
5,063
8,000
25,447
0
W
Cu Chulainn
Livilatte
Cu Chulainn
11,455
2,762
0
1,023
14,874
12,702
0
4,691
9,507
0
56,831
W
3,897
1,620
0
4,768
10,068
3,323
1,442
731
9,337
0
64,234
L
Sobek
NekuDemon
Sobek
5,549
439
0
4,783
13,251
9,029
0
2,949
10,302
41,506
0
L
Ah Muzen Cab
Pomelon7991
Ah Muzen Cab
10,602
3,933
0
2,608
9,763
3,754
465
2,634
6,835
0
74,750
L
Ah Puch
Pretak
Ah Puch
4,495
287
0
1,693
7,201
3,066
0
4,737
2,304
49,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,064
Gold Earned
40,887
429
Minions Killed
535
0
Camps Cleared
0
1,560,268
Distance Traveled
1,498,301
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,709
581
137
9
0
300,520
5
L
Thanatos
8,507
567
101
7
0
340,722
2
W
Jormungandr
7,968
531
64
4
0
293,226
2
W
Bakasura
7,673
512
115
8
0
353,607
3
L
Athena
6,704
447
47
3
0
308,497
8
W
Cu Chulainn
8,877
592
88
6
0
292,180
2
W
Neith
7,660
511
131
9
0
258,768
5
L
Sobek
8,476
565
68
5
0
292,535
1
L
Ah Muzen Cab
8,406
560
117
8
0
323,865
8
L
Ah Puch
6,971
465
96
6
0
294,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role