Player Matchup

Baron Samedi
Baron Samedi
Baby_Pimp_
Baron Samedi
Level 28
God Stats
1W - 1L
1,654 SR
Queue Stats
10W - 4L
1,650 Elo+
Party 1
Lancelot
Lancelot
DangerPotato_X
Lancelot
Level 87
God Stats
0W - 1L
1,599 SR
Queue Stats
18W - 12L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr13uttersleeves
Gilgamesh
Level 43
God Stats
1W - 3L
1,641 SR
Queue Stats
10W - 9L
1,814 Elo+
Party 1
Team Averages
Level 53
1,631 SR
1,666 Elo+

VS

Team Averages
Level 96
1,488 SR
1,391 Elo+
Hachiman
Hachiman
Romars202129
Hachiman
Level 122
God Stats
36W - 26L
1,546 SR
Queue Stats
162W - 175L
1,466 Elo+
Solo
Hera
Hera
Zuraktal
Hera
Level 124
God Stats
3W - 4L
1,603 SR
Queue Stats
339W - 450L
1,278 Elo+
Solo
Achilles
Achilles
f4q1r
Achilles
Level 43
God Stats
22W - 27L
1,316 SR
Queue Stats
179W - 214L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baby_Pimp_
Baron Samedi
14
2 / 5 / 6
9,172
655
9,332
14,096
6,725
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
14
6 / 4 / 3
9,840
703
10,777
19,632
9,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
12
1 / 7 / 5
8,863
633
6,292
20,422
16,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Romars202129
Hachiman
16
6 / 2 / 9
10,725
766
16,463
13,834
6,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
16
5 / 4 / 11
10,783
770
16,392
9,710
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
f4q1r
Achilles
14
5 / 4 / 8
11,420
816
13,249
16,351
19,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
16
16
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Baby_Pimp_
Baron Samedi
2
5
6
1
L
Lancelot
6
4
3
1.88
L
Gilgamesh
1
7
5
0.5
W
Hachiman
Romars202129
Hachiman
6
2
9
5.25
W
Hera
5
4
11
2.63
W
Achilles
f4q1r
Achilles
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,401
Damage
46,104
54,150
Taken
39,895
32,596
Mitigated
30,425
10,589
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Baby_Pimp_
Baron Samedi
9,332
708
3,231
3,138
14,096
6,725
0
4,469
9,627
30,830
0
L
Lancelot
10,777
2,323
0
1,573
19,632
9,355
0
5,585
14,047
0
35,901
L
Gilgamesh
6,292
2,081
509
2,138
20,422
16,516
0
6,993
13,429
0
19,847
W
Hachiman
Romars202129
Hachiman
16,463
10,624
0
3,730
13,834
6,154
587
2,398
11,436
0
53,226
W
Hera
16,392
3,718
625
2,391
9,710
4,478
582
2,684
7,026
47,469
0
W
Achilles
f4q1r
Achilles
13,249
1,035
0
1,943
16,351
19,793
720
4,451
11,900
0
24,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,875
Gold Earned
32,928
102
Minions Killed
145
7
Camps Cleared
5
788,643
Distance Traveled
813,849
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,172
655
40
3
3
244,865
2
L
Lancelot
9,840
703
45
3
4
290,173
2
L
Gilgamesh
8,863
633
17
1
0
253,605
1
W
Hachiman
10,725
766
63
5
2
272,754
3
W
Hera
10,783
770
57
4
1
253,948
1
W
Achilles
11,420
816
25
2
2
287,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role