Player Matchup

Sol
Sol
II SK4TER x
Sol
Level 136
God Stats
14W - 10L
1,604 SR
Queue Stats
167W - 134L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
airsoft woody
Sylvanus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,561 Elo+
Party 2
Chiron
Chiron
wowlouis
Chiron
Level 135
God Stats
19W - 11L
1,614 SR
Queue Stats
179W - 160L
1,531 Elo+
Party 2
Team Averages
Level 129
1,572 SR
1,558 Elo+

VS

Team Averages
Level 96
1,528 SR
1,557 Elo+
Skadi
Skadi
Goldeen Ryujin
Skadi
Level 82
God Stats
56W - 27L
1,670 SR
Queue Stats
232W - 178L
1,568 Elo+
Party 1
Thoth
Thoth
GoldeenSusanoo
Thoth
Level 87
God Stats
5W - 6L
1,431 SR
Queue Stats
454W - 397L
1,525 Elo+
Party 1
Geb
Geb
zZTalexZz
Geb
Level 120
God Stats
8W - 11L
1,482 SR
Queue Stats
358W - 346L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,985
635
11,122
9,682
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
airsoft woody
Sylvanus
10
0 / 2 / 0
7,348
668
4,397
13,784
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
wowlouis
Chiron
11
0 / 2 / 0
6,873
625
7,511
9,950
3,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,440
676
8,884
6,953
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 2
7,633
694
11,638
6,599
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 3
8,711
792
8,446
13,846
13,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
5
5
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
2
1
2
3
L
1
1
0
1
L
Sylvanus
airsoft woody
Sylvanus
0
2
0
0
L
Chiron
wowlouis
Chiron
0
2
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,030
Damage
28,968
33,416
Taken
27,398
16,882
Mitigated
19,638
14,753
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,884
3,749
0
441
6,953
3,299
495
3,973
2,980
0
22,105
W
11,638
311
0
250
6,599
2,921
453
3,927
2,672
41,301
0
L
11,122
2,856
0
2,636
9,682
4,337
788
5,094
4,588
28,444
2,742
L
Sylvanus
airsoft woody
Sylvanus
4,397
854
3,723
6,382
13,784
8,713
56
9,339
4,445
8,561
0
L
Chiron
wowlouis
Chiron
7,511
2,841
676
1,336
9,950
3,832
497
5,757
4,193
0
30,037
W
8,446
786
670
4,613
13,846
13,418
50
7,149
6,697
19,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,206
Gold Earned
23,784
119
Minions Killed
139
4
Camps Cleared
5
573,467
Distance Traveled
701,174
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,440
676
49
4
2
225,003
0
W
Thoth
7,633
694
72
7
2
229,832
2
L
Sol
6,985
635
46
4
2
203,595
1
L
Sylvanus
7,348
668
8
1
0
182,823
1
L
Chiron
6,873
625
65
6
2
187,049
2
W
Geb
8,711
792
18
2
1
246,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role