Player Matchup

Awilix
Awilix
GLORBIUSLUBE
Awilix
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,802 Elo+
Party 2
Ullr
Ullr
Gamestyle
Ullr
Level 160
God Stats
4W - 0L
1,765 SR
Queue Stats
62W - 26L
1,736 Elo+
Party 2
Ares
Ares
LeBrownJames
Ares
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 65L
1,825 Elo+
Party 2
The Morrigan
The Morrigan
Scrido
The Morrigan
Level 153
God Stats
9W - 2L
1,913 SR
Queue Stats
228W - 59L
1,786 Elo+
Party 2
Scylla
Scylla
birgic
Scylla
Level 160
God Stats
10W - 4L
1,712 SR
Queue Stats
710W - 219L
1,676 Elo+
Party 2
Team Averages
Level 127
1,678 SR
1,765 Elo+

VS

Team Averages
Level 115
1,538 SR
1,532 Elo+
Eset
Eset
DjFoxamus
Eset
Level 145
God Stats
1W - 2L
1,510 SR
Queue Stats
172W - 179L
1,498 Elo+
Solo
Mercury
Mercury
Ferizaj05
Mercury
Level 41
God Stats
1W - 2L
1,371 SR
Queue Stats
99W - 88L
1,567 Elo+
Solo
Janus
Janus
ItzMattyBoi95
Janus
Level 88
God Stats
0W - 1L
1,575 SR
Queue Stats
42W - 58L
1,409 Elo+
Solo
Medusa
Medusa
Møtley
Medusa
Level 145
God Stats
10W - 11L
1,652 SR
Queue Stats
146W - 164L
1,563 Elo+
Party 1
Khepri
Khepri
Thunderførce
Khepri
Level 156
God Stats
2W - 4L
1,582 SR
Queue Stats
126W - 113L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
9 / 2 / 9
9,290
845
10,961
9,586
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
16
5 / 0 / 13
9,105
828
12,593
7,066
3,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 2 / 13
8,651
786
9,721
11,071
12,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Scrido
The Morrigan
16
3 / 0 / 16
8,863
806
12,474
6,680
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
birgic
Scylla
15
1 / 0 / 13
8,542
777
10,575
6,967
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
1 / 1 / 1
7,521
684
4,369
8,968
5,980
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Ferizaj05
Mercury
12
0 / 7 / 0
6,882
626
3,324
12,912
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 7 / 1
7,490
681
7,978
10,771
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Møtley
Medusa
14
1 / 4 / 2
8,073
734
7,568
11,085
5,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 3
7,796
709
4,584
16,997
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
11
23
Kills
4
4
Deaths
23
64
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
1
1
1
1.5
L
Mercury
Ferizaj05
Mercury
0
7
0
0
W
Awilix
9
2
9
6.75
W
Ullr
5
0
13
11.5
L
1
7
1
0.21
W
5
2
13
5.75
L
Medusa
Møtley
Medusa
1
4
2
0.5
W
The Morrigan
Scrido
The Morrigan
3
0
16
11
L
1
4
3
0.63
W
Scylla
birgic
Scylla
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,324
Damage
27,823
41,370
Taken
60,733
27,717
Mitigated
37,872
3,201
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
4,369
536
637
2,920
8,968
5,980
0
4,371
4,597
10,137
0
L
Mercury
Ferizaj05
Mercury
3,324
1,449
0
845
12,912
5,346
0
6,958
5,954
0
14,684
W
Awilix
10,961
3,539
0
500
9,586
5,144
501
4,536
5,050
0
21,378
W
Ullr
12,593
5,659
0
251
7,066
3,444
3,483
2,697
4,369
0
39,099
L
7,978
173
0
684
10,771
4,617
0
6,368
4,403
30,259
0
W
9,721
866
285
925
11,071
12,627
0
5,090
5,981
14,474
0
L
Medusa
Møtley
Medusa
7,568
2,716
0
1,053
11,085
5,373
0
6,199
4,886
0
34,040
W
The Morrigan
Scrido
The Morrigan
12,474
2,159
0
250
6,680
3,381
1,556
2,126
4,554
34,650
0
L
4,584
278
181
3,062
16,997
16,556
0
8,874
8,123
13,733
0
W
Scylla
birgic
Scylla
10,575
1,147
0
990
6,967
3,121
207
2,482
4,485
37,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,451
Gold Earned
37,762
218
Minions Killed
174
0
Camps Cleared
0
1,193,688
Distance Traveled
1,087,716
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,521
684
17
2
0
230,187
3
L
Mercury
6,882
626
26
2
0
202,919
1
W
Awilix
9,290
845
29
3
0
243,483
2
W
Ullr
9,105
828
67
6
0
244,458
4
L
Janus
7,490
681
58
5
0
208,272
1
W
Ares
8,651
786
12
1
0
231,707
3
L
Medusa
8,073
734
57
5
0
230,901
0
W
The Morrigan
8,863
806
52
5
0
229,191
0
L
Khepri
7,796
709
16
1
0
215,437
4
W
Scylla
8,542
777
58
5
0
244,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role