Player Matchup

Ymir
Ymir
Silver IV
Mokevious
Ymir
Silver IV
Level 66
God Stats
0W - 1L
1,549 SR
Queue Stats
14W - 34L
944 MMR
Solo
Cernunnos
Cernunnos
Silver III
OriginalJacc
Cernunnos
Silver III
Level 105
God Stats
41W - 42L
1,573 SR
Queue Stats
157W - 170L
945 MMR
Solo
Lancelot
Lancelot
Gold I
Shoriwebo
Lancelot
Gold I
Level 130
God Stats
2W - 5L
1,736 SR
Queue Stats
239W - 242L
1,427 MMR
Solo
Scylla
Scylla
Silver I
shrekmidz
Scylla
Silver I
Level 69
God Stats
2W - 5L
1,454 SR
Queue Stats
121W - 137L
966 MMR
Solo
Da Ji
Da Ji
Silver I
tonyjslasher
Da Ji
Silver I
Level 107
God Stats
3W - 3L
1,594 SR
Queue Stats
95W - 101L
1,225 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,581 SR
1,101 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,578 SR
1,242 MMR
Vamana
Vamana
Silver V
 
Vamana
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze I
ButtGoblin69
Rama
Bronze I
Level 66
God Stats
10W - 10L
1,579 SR
Queue Stats
369W - 388L
507 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
C0rruptSaint
Tsukuyomi
Bronze III
Level 157
God Stats
1W - 1L
1,752 SR
Queue Stats
3W - 2L
1,459 MMR
Party 1
Sobek
Sobek
Silver II
Caterwaul
Sobek
Silver II
Level 69
God Stats
12W - 10L
1,386 SR
Queue Stats
70W - 71L
1,287 MMR
Solo
Merlin
Merlin
Bronze III
Knoptics
Merlin
Bronze III
Level 147
God Stats
1W - 0L
1,676 SR
Queue Stats
3W - 2L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 0 / 0
3,971
496
690
5,066
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
OriginalJacc
Cernunnos
8
0 / 0 / 0
4,586
573
2,736
3,021
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Shoriwebo
Lancelot
8
0 / 1 / 1
5,062
633
5,430
7,143
4,572
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
shrekmidz
Scylla
8
0 / 2 / 0
4,666
583
2,111
3,998
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 2 / 0
5,013
627
1,116
6,374
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Morgan Le FayAh Muzen CabMercury

VS

Bans
RavanaUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 1 / 0
4,934
617
3,194
8,136
3,919
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 0
4,569
571
2,920
3,418
1,001
Tsukuyomi
C0rruptSaint
Tsukuyomi
9
3 / 1 / 1
4,969
621
4,015
6,857
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Caterwaul
Sobek
7
1 / 0 / 2
4,987
623
2,588
6,244
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Knoptics
Merlin
9
1 / 0 / 1
5,071
634
1,617
2,579
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
0
0
W
0
0
0
0
W
Tsukuyomi
C0rruptSaint
Tsukuyomi
3
1
1
3.5
W
Sobek
Caterwaul
Sobek
1
0
2
2
W
Merlin
Knoptics
Merlin
1
0
1
1.5
L
Ymir
0
0
0
0
L
Cernunnos
OriginalJacc
Cernunnos
0
0
0
0
L
Lancelot
Shoriwebo
Lancelot
0
1
1
0.5
L
Scylla
shrekmidz
Scylla
0
2
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,083
Damage
14,334
25,602
Taken
27,234
11,492
Mitigated
11,788
6,952
Healing
12,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,194
1,655
0
2,934
8,136
3,919
602
0
8,136
0
34,572
W
2,920
2,457
0
1,761
3,418
1,001
611
339
3,079
0
32,018
W
Tsukuyomi
C0rruptSaint
Tsukuyomi
4,015
1,640
0
4,186
6,857
2,224
0
493
6,256
0
24,251
W
Sobek
Caterwaul
Sobek
2,588
606
0
2,666
6,244
3,713
0
351
5,893
12,136
0
W
Merlin
Knoptics
Merlin
1,617
38
0
730
2,579
931
0
1,382
1,069
31,425
0
L
Ymir
690
227
86
1,653
5,066
2,384
0
1,419
3,647
9,413
0
L
Cernunnos
OriginalJacc
Cernunnos
2,736
1,647
0
847
3,021
907
0
378
2,643
0
27,069
L
Lancelot
Shoriwebo
Lancelot
5,430
586
0
1,570
7,143
4,572
0
664
6,479
0
33,694
L
Scylla
shrekmidz
Scylla
2,111
352
0
750
3,998
1,269
0
1,413
2,585
21,037
0
L
1,116
155
0
2,046
6,374
2,360
0
331
6,043
0
21,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,298
Gold Earned
24,530
228
Minions Killed
261
0
Camps Cleared
0
807,497
Distance Traveled
823,299
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,934
617
61
8
0
155,186
5
W
Rama
4,569
571
64
8
0
119,224
0
W
Tsukuyomi
4,969
621
54
7
0
192,586
1
W
Sobek
4,987
623
14
2
0
180,003
3
W
Merlin
5,071
634
68
9
0
176,300
3
L
Ymir
3,971
496
12
2
0
118,557
0
L
Cernunnos
4,586
573
50
6
0
149,921
2
L
Lancelot
5,062
633
64
8
0
198,815
3
L
Scylla
4,666
583
52
7
0
152,049
3
L
Da Ji
5,013
627
50
6
0
188,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role