Player Matchup

Tyr
Tyr
D4NPR
Tyr
Level 18
God Stats
0W - 6L
1,272 SR
Queue Stats
12W - 27L
1,294 Elo+
Party 1
Bacchus
Bacchus
boomanchooman
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 37L
1,278 Elo+
Party 3
Mercury
Mercury
kahuner
Mercury
Level 29
God Stats
0W - 2L
1,328 SR
Queue Stats
6W - 34L
1,152 Elo+
Party 3
He Bo
He Bo
yukagrah
He Bo
Level 25
God Stats
1W - 12L
1,098 SR
Queue Stats
1W - 28L
901 Elo+
Party 3
Neith
Neith
zInsect
Neith
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 57L
1,349 Elo+
Party 1
Team Averages
Level 39
1,340 SR
1,195 Elo+

VS

Team Averages
Level 30
1,283 SR
1,314 Elo+
Freya
Freya
AtlasBreaker
Freya
Level 24
God Stats
1W - 2L
1,221 SR
Queue Stats
3W - 5L
1,255 Elo+
Party 4
Sun Wukong
Sun Wukong
HaiGais
Sun Wukong
Level 18
God Stats
3W - 2L
1,330 SR
Queue Stats
5W - 5L
1,255 Elo+
Party 4
Hachiman
Hachiman
LeeLeeDay
Hachiman
Level 36
God Stats
1W - 1L
1,287 SR
Queue Stats
5W - 5L
1,255 Elo+
Party 4
Athena
Athena
Splah Master X
Athena
Level 42
God Stats
7W - 6L
1,259 SR
Queue Stats
142W - 127L
1,410 Elo+
Party 2
Loki
Loki
voxkk
Loki
Level 32
God Stats
4W - 5L
1,319 SR
Queue Stats
339W - 308L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
D4NPR
Tyr
14
0 / 6 / 6
8,768
381
8,605
22,366
20,307
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
13
2 / 6 / 4
9,798
426
12,823
20,645
24,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
kahuner
Mercury
15
4 / 9 / 2
9,878
429
12,073
23,918
10,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

He Bo
yukagrah
He Bo
15
4 / 9 / 3
10,757
468
16,765
17,869
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
zInsect
Neith
14
2 / 3 / 5
9,347
406
12,009
10,185
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 7
12,793
556
17,915
23,912
11,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
HaiGais
Sun Wukong
18
5 / 3 / 9
12,304
535
18,116
26,538
26,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
LeeLeeDay
Hachiman
16
3 / 2 / 9
10,840
471
12,934
17,778
8,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 11
10,548
459
7,906
23,781
32,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
voxkk
Loki
20
16 / 2 / 5
14,202
617
16,782
15,352
8,526
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
12
Kills
33
33
Deaths
13
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
5
7
2.1
L
Tyr
D4NPR
Tyr
0
6
6
0.5
W
Sun Wukong
HaiGais
Sun Wukong
5
3
9
3.17
W
Hachiman
LeeLeeDay
Hachiman
3
2
9
3.75
W
2
1
11
7.5
L
Bacchus
2
6
4
0.67
L
Mercury
kahuner
Mercury
4
9
2
0.56
W
Loki
voxkk
Loki
16
2
5
9.25
L
He Bo
yukagrah
He Bo
4
9
3
0.61
L
Neith
zInsect
Neith
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,275
Damage
73,653
94,983
Taken
107,361
66,843
Mitigated
87,464
13,435
Healing
35,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,915
5,594
0
10,166
23,912
11,869
4,205
7,641
16,271
88,826
0
L
Tyr
D4NPR
Tyr
8,605
1,144
0
4,917
22,366
20,307
0
6,512
15,602
0
43,686
W
Sun Wukong
HaiGais
Sun Wukong
18,116
3,774
0
8,608
26,538
26,541
1,065
5,825
20,713
0
82,479
W
Hachiman
LeeLeeDay
Hachiman
12,934
10,344
0
8,922
17,778
8,031
0
2,730
15,048
0
79,936
W
7,906
3,075
268
2,276
23,781
32,497
142
9,721
14,060
32,531
0
L
Bacchus
12,823
1,640
220
2,549
20,645
24,138
0
7,485
13,050
33,646
0
L
Mercury
kahuner
Mercury
12,073
7,618
0
250
23,918
10,215
0
4,764
18,960
0
76,490
W
Loki
voxkk
Loki
16,782
3,965
614
4,302
15,352
8,526
2,630
4,089
11,263
0
106,554
L
He Bo
yukagrah
He Bo
16,765
1,710
0
2,186
17,869
7,123
387
5,102
12,505
62,300
0
L
Neith
zInsect
Neith
12,009
2,791
0
3,313
10,185
5,060
0
1,220
8,965
0
68,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,548
Gold Earned
60,687
382
Minions Killed
601
0
Camps Cleared
0
2,162,184
Distance Traveled
2,175,576
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,793
556
136
6
0
389,622
0
L
Tyr
8,768
381
62
3
0
466,297
3
W
Sun Wukong
12,304
535
137
6
0
454,334
1
W
Hachiman
10,840
471
121
5
0
381,724
0
W
Athena
10,548
459
34
1
0
453,786
0
L
Bacchus
9,798
426
37
2
0
436,162
0
L
Mercury
9,878
429
90
4
0
472,862
1
W
Loki
14,202
617
173
8
0
496,110
0
L
He Bo
10,757
468
83
4
0
377,537
5
L
Neith
9,347
406
110
5
0
409,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role