Player Matchup

Mercury
Mercury
Alexbot5000
Mercury
Level 124
God Stats
6W - 2L
2,100 SR
Queue Stats
91W - 75L
1,630 Elo+
Party 3
Apollo
Apollo
FfleXiNg
Apollo
Level 88
God Stats
6W - 7L
1,478 SR
Queue Stats
44W - 35L
1,486 Elo+
Party 2
Ymir
Ymir
alexandroruelas
Ymir
Level 39
God Stats
7W - 6L
1,544 SR
Queue Stats
11W - 8L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
ga00bo7
Baron Samedi
Level 103
God Stats
1W - 1L
1,751 SR
Queue Stats
38W - 32L
1,619 Elo+
Party 3
Lancelot
Lancelot
kitrid
Lancelot
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,688 Elo+
Party 3
Team Averages
Level 75
1,675 SR
1,584 Elo+

VS

Team Averages
Level 104
1,559 SR
1,560 Elo+
Bellona
Bellona
Frog27v
Bellona
Level 147
God Stats
5W - 4L
1,551 SR
Queue Stats
143W - 124L
1,613 Elo+
Party 1
Izanami
Izanami
HoyoBoyo
Izanami
Level 126
God Stats
8W - 8L
1,887 SR
Queue Stats
113W - 108L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
Juicewrld9997
Cernunnos
Level 45
God Stats
1W - 2L
1,274 SR
Queue Stats
44W - 63L
1,377 Elo+
Solo
Janus
Janus
Serna32bihh
Janus
Level 160
God Stats
10W - 4L
1,581 SR
Queue Stats
316W - 310L
1,631 Elo+
Party 1
Jormungandr
Jormungandr
TheFinalStory
Jormungandr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alexbot5000
Mercury
15
3 / 5 / 1
9,405
409
9,091
19,221
8,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
FfleXiNg
Apollo
17
2 / 5 / 0
10,186
443
5,684
15,646
6,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 2
8,349
363
5,390
22,491
29,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
ga00bo7
Baron Samedi
15
1 / 5 / 1
9,181
399
12,003
17,121
9,293
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
kitrid
Lancelot
16
5 / 4 / 3
10,346
450
15,754
22,820
27,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Frog27v
Bellona
20
3 / 0 / 9
12,965
564
17,701
21,053
24,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
HoyoBoyo
Izanami
20
9 / 1 / 1
13,872
603
17,874
12,161
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
Juicewrld9997
Cernunnos
17
0 / 9 / 7
11,014
479
13,949
22,818
12,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 5
12,309
535
10,520
12,029
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
TheFinalStory
Jormungandr
16
4 / 0 / 9
10,647
463
11,711
17,892
20,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
11
Kills
22
22
Deaths
11
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alexbot5000
Mercury
3
5
1
0.7
L
Apollo
FfleXiNg
Apollo
2
5
0
0.4
W
Bellona
Frog27v
Bellona
3
0
9
7.5
W
Izanami
HoyoBoyo
Izanami
9
1
1
9.5
W
Cernunnos
Juicewrld9997
Cernunnos
0
9
7
0.39
W
6
1
5
8.5
W
Jormungandr
TheFinalStory
Jormungandr
4
0
9
8.5
L
0
3
2
0.33
L
Baron Samedi
ga00bo7
Baron Samedi
1
5
1
0.3
L
Lancelot
kitrid
Lancelot
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,922
Damage
71,755
97,299
Taken
85,953
80,858
Mitigated
69,012
21,112
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alexbot5000
Mercury
9,091
2,986
0
1,172
19,221
8,683
0
4,037
15,080
0
71,730
L
Apollo
FfleXiNg
Apollo
5,684
2,861
0
6,250
15,646
6,162
0
1,689
13,957
0
81,136
W
Bellona
Frog27v
Bellona
17,701
6,223
0
3,282
21,053
24,052
1,315
4,693
16,360
0
138,412
W
Izanami
HoyoBoyo
Izanami
17,874
10,172
0
4,448
12,161
6,699
4,717
1,588
10,573
0
155,009
W
Cernunnos
Juicewrld9997
Cernunnos
13,949
7,866
0
6,911
22,818
12,175
4,524
2,894
19,924
0
71,848
W
10,520
1,321
140
2,936
12,029
5,145
0
4,034
7,995
83,008
0
W
Jormungandr
TheFinalStory
Jormungandr
11,711
3,300
0
1,128
17,892
20,941
96
4,887
13,005
39,290
0
L
5,390
1,026
0
4,997
22,491
29,204
27
7,243
15,032
29,521
0
L
Baron Samedi
ga00bo7
Baron Samedi
12,003
1,113
1,301
4,753
17,121
9,293
0
5,103
11,916
75,072
0
L
Lancelot
kitrid
Lancelot
15,754
1,494
0
2,639
22,820
27,516
407
3,677
19,083
0
72,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,467
Gold Earned
60,807
478
Minions Killed
712
0
Camps Cleared
0
2,200,143
Distance Traveled
2,208,055
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,405
409
81
4
0
502,054
0
L
Apollo
10,186
443
133
6
0
439,802
4
W
Bellona
12,965
564
196
9
0
514,779
2
W
Izanami
13,872
603
220
10
0
415,912
0
W
Cernunnos
11,014
479
108
5
0
327,108
1
W
Janus
12,309
535
144
6
0
520,399
1
W
Jormungandr
10,647
463
44
2
0
429,857
3
L
Ymir
8,349
363
34
1
0
433,937
4
L
Baron Samedi
9,181
399
127
6
0
362,737
8
L
Lancelot
10,346
450
103
4
0
461,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role