Player Matchup

Agni
Agni
EwalkJeff
Agni
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,528 Elo+
Party 1
Medusa
Medusa
MMA Punk
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,117 Elo+
Party 1
Ne Zha
Ne Zha
Shadice89
Ne Zha
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,192 Elo+
Party 1
Cthulhu
Cthulhu
Smitty xDAx
Cthulhu
Level 127
God Stats
2W - 1L
1,510 SR
Queue Stats
28W - 26L
1,475 Elo+
Party 1
Freya
Freya
TacoTheWizLiz
Freya
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,380 Elo+
Party 1
Team Averages
Level 141
1,502 SR
1,338 Elo+

VS

Team Averages
Level 90
1,291 SR
1,388 Elo+
Cthulhu
Cthulhu
Amped-117
Cthulhu
Level 114
God Stats
3W - 9L
1,302 SR
Queue Stats
212W - 265L
1,353 Elo+
Party 2
Awilix
Awilix
Clan Idler
Awilix
Level 109
God Stats
3W - 10L
1,111 SR
Queue Stats
424W - 459L
1,446 Elo+
Party 3
Loki
Loki
KotaCMF
Loki
Level 97
God Stats
0W - 2L
1,302 SR
Queue Stats
80W - 88L
1,395 Elo+
Party 3
Charybdis
Charybdis
TacoPacco
Charybdis
Level 87
God Stats
4W - 3L
1,543 SR
Queue Stats
154W - 199L
1,357 Elo+
Party 2
Chaac
Chaac
TomTheBomb120
Chaac
Level 44
God Stats
2W - 5L
1,198 SR
Queue Stats
94W - 131L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
8 / 3 / 16
11,221
802
16,741
8,036
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
MMA Punk
Medusa
18
10 / 4 / 9
11,390
814
14,349
12,905
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Shadice89
Ne Zha
17
4 / 6 / 15
10,539
753
10,658
16,646
10,775
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Smitty xDAx
Cthulhu
20
3 / 2 / 22
11,504
822
18,419
22,524
20,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 2 / 19
10,764
769
16,026
11,969
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amped-117
Cthulhu
16
1 / 3 / 13
9,276
663
13,781
23,194
18,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Clan Idler
Awilix
16
4 / 9 / 8
10,161
726
10,861
17,747
10,219
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
KotaCMF
Loki
16
7 / 6 / 5
9,837
703
9,313
13,795
7,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
TacoPacco
Charybdis
15
2 / 4 / 10
9,048
646
12,628
11,970
5,591
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

16
2 / 7 / 7
9,559
683
12,976
21,055
19,660
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
59
29
Kills
16
17
Deaths
29
81
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amped-117
Cthulhu
1
3
13
2.5
L
Awilix
Clan Idler
Awilix
4
9
8
0.89
W
Agni
8
3
16
5.33
L
Loki
KotaCMF
Loki
7
6
5
1.58
W
Medusa
MMA Punk
Medusa
10
4
9
3.63
W
Ne Zha
Shadice89
Ne Zha
4
6
15
1.92
W
Cthulhu
Smitty xDAx
Cthulhu
3
2
22
7
L
Charybdis
TacoPacco
Charybdis
2
4
10
1.75
W
4
2
19
6.75
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,193
Damage
59,559
72,080
Taken
87,761
45,905
Mitigated
61,622
32,703
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amped-117
Cthulhu
13,781
796
683
7,144
23,194
18,957
0
14,297
8,897
27,644
0
L
Awilix
Clan Idler
Awilix
10,861
4,780
683
1,433
17,747
10,219
0
10,194
7,553
0
12,466
W
Agni
16,741
1,266
1,163
882
8,036
3,433
1,008
1,889
6,147
29,208
0
L
Loki
KotaCMF
Loki
9,313
720
850
946
13,795
7,195
0
8,963
4,832
0
24,023
W
Medusa
MMA Punk
Medusa
14,349
6,074
1,652
1,970
12,905
5,492
2,392
2,476
10,429
0
31,142
W
Ne Zha
Shadice89
Ne Zha
10,658
2,276
1,157
4,994
16,646
10,775
2,086
3,198
13,448
0
28,332
W
Cthulhu
Smitty xDAx
Cthulhu
18,419
1,029
2,606
11,849
22,524
20,703
731
3,988
18,536
33,215
0
L
Charybdis
TacoPacco
Charybdis
12,628
7,729
1,911
1,461
11,970
5,591
447
6,836
5,134
0
20,458
W
16,026
5,350
791
5,639
11,969
5,502
1,817
2,230
9,739
26,898
0
L
12,976
3,158
507
2,824
21,055
19,660
0
10,896
10,159
0
29,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,418
Gold Earned
47,881
146
Minions Killed
127
0
Camps Cleared
0
1,299,060
Distance Traveled
1,180,306
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,276
663
25
2
0
232,113
0
L
Awilix
10,161
726
6
0
0
235,003
0
W
Agni
11,221
802
22
2
0
235,100
2
L
Loki
9,837
703
37
3
0
237,606
0
W
Medusa
11,390
814
47
3
0
256,069
0
W
Ne Zha
10,539
753
21
2
0
264,537
0
W
Cthulhu
11,504
822
39
3
0
293,931
0
L
Charybdis
9,048
646
25
2
0
235,848
0
W
Freya
10,764
769
17
1
0
249,423
0
L
Chaac
9,559
683
34
2
0
239,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role