Player Matchup

Horus
Horus
GamerRD3
Horus
Level 130
God Stats
2W - 2L
1,725 SR
Queue Stats
69W - 79L
1,605 Elo+
Party 1
Fenrir
Fenrir
LUMlNE
Fenrir
Level 101
God Stats
2W - 2L
1,612 SR
Queue Stats
63W - 36L
1,770 Elo+
Solo
Eset
Eset
SwitchUser
Eset
Level 160
God Stats
10W - 8L
1,823 SR
Queue Stats
357W - 289L
1,599 Elo+
Party 3
Freya
Freya
Yabais
Freya
Level 160
God Stats
10W - 7L
1,588 SR
Queue Stats
242W - 183L
1,607 Elo+
Party 3
Lancelot
Lancelot
lvea
Lancelot
Level 156
God Stats
20W - 11L
1,705 SR
Queue Stats
158W - 152L
1,612 Elo+
Party 1
Team Averages
Level 141
1,691 SR
1,639 Elo+

VS

Team Averages
Level 152
1,717 SR
1,667 Elo+
Tiamat
Tiamat
DS72
Tiamat
Level 159
God Stats
27W - 16L
1,718 SR
Queue Stats
1,324W - 657L
1,729 Elo+
Solo
Atlas
Atlas
O-For-The-Win
Atlas
Level 157
God Stats
14W - 9L
1,766 SR
Queue Stats
248W - 219L
1,626 Elo+
Party 2
Fenrir
Fenrir
Porkers43
Fenrir
Level 128
God Stats
22W - 9L
1,815 SR
Queue Stats
336W - 298L
1,619 Elo+
Party 2
Ratatoskr
Ratatoskr
borndragon
Ratatoskr
Level 156
God Stats
1W - 1L
1,698 SR
Queue Stats
35W - 19L
1,746 Elo+
Solo
Artemis
Artemis
just1Ramen
Artemis
Level 160
God Stats
126W - 114L
1,586 SR
Queue Stats
133W - 132L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GamerRD3
Horus
16
2 / 0 / 11
11,324
492
7,506
17,394
19,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
LUMlNE
Fenrir
19
5 / 1 / 6
12,534
545
16,737
21,974
17,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 4 / 9
13,265
577
16,516
18,508
9,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Yabais
Freya
20
6 / 0 / 4
13,571
590
11,814
16,160
8,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
lvea
Lancelot
19
8 / 2 / 11
12,681
551
19,519
22,575
15,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DS72
Tiamat
18
1 / 3 / 3
10,603
461
17,006
15,791
11,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 6 / 2
10,144
441
8,996
21,307
19,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Porkers43
Fenrir
13
1 / 3 / 2
9,048
393
3,883
18,311
14,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
borndragon
Ratatoskr
16
5 / 9 / 0
10,638
463
12,615
21,920
9,430
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
just1Ramen
Artemis
14
0 / 5 / 2
9,176
399
12,347
18,665
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
26
Kills
7
7
Deaths
26
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DS72
Tiamat
1
3
3
0.83
W
Horus
GamerRD3
Horus
2
0
11
7.5
W
Fenrir
LUMlNE
Fenrir
5
1
6
8
L
0
6
2
0.17
L
Fenrir
Porkers43
Fenrir
1
3
2
0.67
W
5
4
9
2.38
W
Freya
Yabais
Freya
6
0
4
8
L
Ratatoskr
borndragon
Ratatoskr
5
9
0
0.56
L
Artemis
just1Ramen
Artemis
0
5
2
0.2
W
Lancelot
lvea
Lancelot
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,092
Damage
54,847
96,611
Taken
95,994
70,035
Mitigated
62,242
49,525
Healing
24,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DS72
Tiamat
17,006
1,482
0
3,046
15,791
11,693
0
3,473
12,318
124,826
0
W
Horus
GamerRD3
Horus
7,506
3,586
5,936
6,381
17,394
19,604
34
4,244
13,092
0
34,177
W
Fenrir
LUMlNE
Fenrir
16,737
3,877
0
10,509
21,974
17,547
2,341
8,886
12,503
0
86,597
L
8,996
2,583
0
4,278
21,307
19,627
0
2,311
18,996
71,441
0
L
Fenrir
Porkers43
Fenrir
3,883
729
2,051
3,154
18,311
14,543
0
6,333
11,978
75
20,427
W
16,516
1,629
915
5,069
18,508
9,631
0
7,379
11,041
114,160
0
W
Freya
Yabais
Freya
11,814
3,730
0
9,739
16,160
8,088
0
220
15,930
141,873
0
L
Ratatoskr
borndragon
Ratatoskr
12,615
5,439
0
5,880
21,920
9,430
0
6,893
15,027
0
80,202
L
Artemis
just1Ramen
Artemis
12,347
4,684
0
5,874
18,665
6,949
0
9,320
9,345
0
60,874
W
Lancelot
lvea
Lancelot
19,519
5,358
0
10,976
22,575
15,165
264
6,276
16,185
0
130,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,375
Gold Earned
49,609
693
Minions Killed
571
0
Camps Cleared
0
2,342,260
Distance Traveled
1,962,845
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,603
461
175
8
0
416,563
5
W
Horus
11,324
492
37
2
0
502,046
7
W
Fenrir
12,534
545
126
5
0
453,418
4
L
Atlas
10,144
441
150
7
0
406,904
8
L
Fenrir
9,048
393
30
1
0
405,634
7
W
Eset
13,265
577
175
8
0
421,063
3
W
Freya
13,571
590
212
9
0
425,382
1
L
Ratatoskr
10,638
463
116
5
0
385,341
0
L
Artemis
9,176
399
100
4
0
348,403
5
W
Lancelot
12,681
551
143
6
0
540,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role