Player Matchup

Chaac
Chaac
BugattiSp8sShip
Chaac
Level 102
God Stats
36W - 27L
1,635 SR
Queue Stats
340W - 335L
1,563 Elo+
Solo
Heimdallr
Heimdallr
SprayzSzn
Heimdallr
Level 75
God Stats
5W - 2L
1,700 SR
Queue Stats
144W - 126L
1,541 Elo+
Solo
Agni
Agni
hannaman42
Agni
Level 128
God Stats
10W - 7L
1,523 SR
Queue Stats
63W - 72L
1,505 Elo+
Solo
Nemesis
Nemesis
oLGPsYch
Nemesis
Level 132
God Stats
2W - 1L
1,383 SR
Queue Stats
41W - 22L
1,688 Elo+
Party 2
Sobek
Sobek
ozenco
Sobek
Level 156
God Stats
2W - 0L
1,830 SR
Queue Stats
107W - 72L
1,623 Elo+
Party 2
Team Averages
Level 119
1,614 SR
1,584 Elo+

VS

Team Averages
Level 133
1,608 SR
1,592 Elo+
Charybdis
Charybdis
Dante Alghieri
Charybdis
Level 157
God Stats
14W - 23L
1,472 SR
Queue Stats
155W - 145L
1,575 Elo+
Solo
Bellona
Bellona
Hawk-Senpia_KV
Bellona
Level 147
God Stats
3W - 1L
1,924 SR
Queue Stats
53W - 41L
1,575 Elo+
Party 1
Pele
Pele
Kase_Yujiro
Pele
Level 144
God Stats
0W - 1L
1,205 SR
Queue Stats
275W - 243L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Mr_Glug
Sylvanus
Level 147
God Stats
2W - 1L
1,782 SR
Queue Stats
206W - 172L
1,586 Elo+
Party 1
Chang'e
Chang'e
scoobydooer
Chang'e
Level 70
God Stats
5W - 6L
1,658 SR
Queue Stats
71W - 53L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 15
14,611
731
27,205
34,837
48,451
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
SprayzSzn
Heimdallr
20
4 / 5 / 8
13,933
697
22,514
16,477
9,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 7 / 13
15,752
788
29,007
18,646
8,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
oLGPsYch
Nemesis
20
4 / 7 / 16
14,795
740
22,800
26,125
15,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
ozenco
Sobek
20
12 / 5 / 13
17,240
862
21,370
36,109
67,887
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dante Alghieri
Charybdis
20
2 / 5 / 12
13,411
671
22,427
26,016
13,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 8 / 14
14,573
729
20,103
32,381
31,071
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 4 / 12
15,282
764
21,858
30,842
15,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Mr_Glug
Sylvanus
20
5 / 5 / 18
14,938
747
19,949
30,680
20,674
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
scoobydooer
Chang'e
20
5 / 6 / 13
13,640
682
17,663
23,899
10,738
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
97
28
Kills
28
28
Deaths
28
65
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
L
Charybdis
Dante Alghieri
Charybdis
2
5
12
1.6
L
7
8
14
1.75
L
9
4
12
3.75
L
Sylvanus
Mr_Glug
Sylvanus
5
5
18
2.8
W
Heimdallr
SprayzSzn
Heimdallr
4
5
8
1.6
W
5
7
13
1.64
W
Nemesis
oLGPsYch
Nemesis
4
7
16
1.71
W
Sobek
ozenco
Sobek
12
5
13
3.7
L
Chang'e
scoobydooer
Chang'e
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,896
Damage
102,000
132,194
Taken
143,818
150,185
Mitigated
91,241
35,848
Healing
46,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,205
2,918
834
17,400
34,837
48,451
2,253
11,048
23,254
0
70,087
L
Charybdis
Dante Alghieri
Charybdis
22,427
10,371
0
4,916
26,016
13,711
857
6,156
19,298
0
56,826
L
20,103
5,387
0
1,674
32,381
31,071
296
10,439
21,625
436
49,769
L
21,858
3,943
0
8,193
30,842
15,047
0
13,146
17,376
0
58,897
L
Sylvanus
Mr_Glug
Sylvanus
19,949
4,529
4,883
9,832
30,680
20,674
681
12,034
18,297
52,743
4,740
W
Heimdallr
SprayzSzn
Heimdallr
22,514
8,590
0
1,217
16,477
9,447
5,682
5,956
10,369
0
53,893
W
29,007
1,823
0
685
18,646
8,695
0
4,373
14,153
109,298
0
W
Nemesis
oLGPsYch
Nemesis
22,800
10,680
0
3,432
26,125
15,705
2,569
6,088
19,883
0
60,944
W
Sobek
ozenco
Sobek
21,370
1,327
2,569
9,711
36,109
67,887
258
8,926
26,904
41,870
0
L
Chang'e
scoobydooer
Chang'e
17,663
1,169
8,717
8,406
23,899
10,738
180
8,602
14,980
51,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,331
Gold Earned
71,844
413
Minions Killed
333
0
Camps Cleared
0
1,869,637
Distance Traveled
1,992,662
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,611
731
87
4
0
401,553
0
L
Charybdis
13,411
671
90
5
0
411,124
4
L
Bellona
14,573
729
51
3
0
449,887
2
L
Pele
15,282
764
66
3
0
381,228
1
L
Sylvanus
14,938
747
68
3
0
368,560
1
W
Heimdallr
13,933
697
73
4
0
293,049
0
W
Agni
15,752
788
124
6
0
373,461
2
W
Nemesis
14,795
740
79
4
0
408,521
1
W
Sobek
17,240
862
50
3
0
393,053
7
L
Chang'e
13,640
682
58
3
0
381,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role