Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
LowkeySkllz
Sol
Level 91
God Stats
3W - 1L
1,828 SR
Queue Stats
38W - 29L
1,523 Elo+
Party 1
Nemesis
Nemesis
xGetSchwiftyyx
Nemesis
Level 128
God Stats
2W - 0L
1,703 SR
Queue Stats
38W - 30L
1,517 Elo+
Party 1
Team Averages
Level 113
1,677 SR
1,513 Elo+

VS

Team Averages
Level 92
1,445 SR
1,421 Elo+
The Morrigan
The Morrigan
FocalMirror1100
The Morrigan
Level 89
God Stats
4W - 9L
1,269 SR
Queue Stats
107W - 102L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
LordAlddon
Cthulhu
Level 79
God Stats
16W - 18L
1,437 SR
Queue Stats
254W - 367L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
windytarsier333
Ah Muzen Cab
Level 108
God Stats
16W - 12L
1,630 SR
Queue Stats
105W - 95L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 7
8,184
818
7,446
11,745
8,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 2 / 11
7,858
786
8,496
8,216
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
11 / 1 / 5
9,422
942
12,402
11,126
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FocalMirror1100
The Morrigan
12
3 / 7 / 2
7,645
765
5,768
6,573
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LordAlddon
Cthulhu
8
0 / 4 / 3
6,449
645
4,445
11,882
8,136
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
windytarsier333
Ah Muzen Cab
11
2 / 6 / 2
7,724
772
10,364
12,417
4,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
5
5
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
7
3.75
L
The Morrigan
FocalMirror1100
The Morrigan
3
7
2
0.57
L
Cthulhu
LordAlddon
Cthulhu
0
4
3
0.38
W
2
2
11
3.75
L
Ah Muzen Cab
windytarsier333
Ah Muzen Cab
2
6
2
0.5
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
20,577
31,087
Taken
30,872
17,725
Mitigated
14,819
7,586
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,446
1,834
555
770
11,745
8,092
304
4,894
6,851
85
14,673
L
The Morrigan
FocalMirror1100
The Morrigan
5,768
1,190
0
286
6,573
2,443
0
1,659
4,794
20,664
646
L
Cthulhu
LordAlddon
Cthulhu
4,445
510
248
417
11,882
8,136
0
3,735
8,006
11,446
0
W
8,496
3,263
0
3,647
8,216
3,586
970
2,620
5,561
30,346
2,940
L
Ah Muzen Cab
windytarsier333
Ah Muzen Cab
10,364
4,004
0
3,617
12,417
4,240
1,188
2,264
9,836
0
25,849
W
12,402
6,654
0
2,614
11,126
6,047
83
2,739
8,387
0
35,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
21,818
123
Minions Killed
90
6
Camps Cleared
3
619,901
Distance Traveled
507,396
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,184
818
16
2
1
203,830
0
L
The Morrigan
7,645
765
32
3
3
162,603
1
L
Cthulhu
6,449
645
19
2
0
158,441
2
W
Sol
7,858
786
61
6
1
197,583
0
L
Ah Muzen Cab
7,724
772
39
4
0
186,352
1
W
Nemesis
9,422
942
46
5
4
218,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role