Player Matchup

Neith
Neith
DrDoktor99
Neith
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,268 Elo+
Party 3
Ymir
Ymir
Keriat420
Ymir
Level 38
God Stats
8W - 3L
1,945 SR
Queue Stats
88W - 64L
1,664 Elo+
Solo
Lancelot
Lancelot
Madel786
Lancelot
Level 60
God Stats
3W - 7L
1,278 SR
Queue Stats
20W - 18L
1,268 Elo+
Party 3
He Bo
He Bo
YeahWathever
He Bo
Level 24
God Stats
1W - 1L
1,739 SR
Queue Stats
260W - 314L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
etisatis
Amaterasu
Level 125
God Stats
18W - 13L
1,704 SR
Queue Stats
635W - 740L
1,463 Elo+
Party 1
Team Averages
Level 54
1,633 SR
1,438 Elo+

VS

Team Averages
Level 56
1,594 SR
1,597 Elo+
Mercury
Mercury
Childish_Orange
Mercury
Level 59
God Stats
24W - 14L
1,617 SR
Queue Stats
393W - 351L
1,472 Elo+
Party 2
Eset
Eset
MikuOmw
Eset
Level 46
God Stats
4W - 4L
1,633 SR
Queue Stats
55W - 55L
1,530 Elo+
Solo
Charybdis
Charybdis
ShellMeMomma
Charybdis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,706 Elo+
Party 2
Thanatos
Thanatos
TheButtSucker
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,706 Elo+
Party 2
Ganesha
Ganesha
tSk_HooDinii
Ganesha
Level 160
God Stats
3W - 2L
1,720 SR
Queue Stats
222W - 176L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
3 / 2 / 7
11,312
435
22,209
21,973
10,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
16
2 / 4 / 8
11,016
424
14,192
38,215
49,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Madel786
Lancelot
15
2 / 11 / 5
9,692
373
8,877
29,304
13,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 9 / 2
11,477
441
15,850
24,801
10,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
etisatis
Amaterasu
17
5 / 11 / 3
11,561
445
16,198
39,470
34,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
14,380
553
10,618
23,091
12,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eset
MikuOmw
Eset
19
11 / 6 / 5
13,855
533
37,112
23,666
11,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charybdis
ShellMeMomma
Charybdis
20
11 / 3 / 6
15,439
594
37,816
36,571
18,881
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
TheButtSucker
Thanatos
19
8 / 6 / 10
14,064
541
27,071
30,442
23,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ganesha
tSk_HooDinii
Ganesha
19
2 / 2 / 16
14,080
542
14,604
26,763
34,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
82
17
Kills
37
37
Deaths
19
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Neith
3
2
7
3.25
L
Ymir
2
4
8
1.5
L
Lancelot
Madel786
Lancelot
2
11
5
0.41
W
Eset
MikuOmw
Eset
11
6
5
2.25
W
Charybdis
ShellMeMomma
Charybdis
11
3
6
4.67
W
Thanatos
TheButtSucker
Thanatos
8
6
10
2.17
L
5
9
2
0.67
L
Amaterasu
etisatis
Amaterasu
5
11
3
0.59
W
Ganesha
tSk_HooDinii
Ganesha
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,326
Damage
127,221
153,763
Taken
140,533
117,756
Mitigated
101,744
27,896
Healing
76,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,618
7,014
0
11,431
23,091
12,739
0
3,059
19,940
0
127,921
L
Neith
22,209
10,390
0
7,369
21,973
10,212
0
7,623
14,350
0
87,906
L
Ymir
14,192
3,592
897
6,056
38,215
49,628
0
14,247
23,968
58,124
0
L
Lancelot
Madel786
Lancelot
8,877
2,153
0
185
29,304
13,353
0
7,000
22,304
0
61,399
W
Eset
MikuOmw
Eset
37,112
4,285
1,020
6,753
23,666
11,970
3,176
8,784
14,578
108,310
0
W
Charybdis
ShellMeMomma
Charybdis
37,816
26,720
0
27,034
36,571
18,881
7,458
7,618
28,851
0
198,503
W
Thanatos
TheButtSucker
Thanatos
27,071
10,379
0
25,019
30,442
23,962
3,166
7,010
23,058
0
91,845
L
15,850
1,255
0
1,939
24,801
10,411
58
8,629
16,172
71,989
0
L
Amaterasu
etisatis
Amaterasu
16,198
7,248
0
11,450
39,470
34,152
0
14,353
25,117
602
64,859
W
Ganesha
tSk_HooDinii
Ganesha
14,604
1,064
0
4,923
26,763
34,192
471
6,063
20,276
61,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,058
Gold Earned
71,818
483
Minions Killed
713
0
Camps Cleared
0
2,330,900
Distance Traveled
2,468,252
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,380
553
172
7
0
581,722
0
L
Neith
11,312
435
127
5
0
462,314
6
L
Ymir
11,016
424
76
3
0
489,514
2
L
Lancelot
9,692
373
78
3
0
470,675
6
W
Eset
13,855
533
120
5
0
420,517
2
W
Charybdis
15,439
594
236
9
0
453,123
7
W
Thanatos
14,064
541
135
5
0
503,487
2
L
He Bo
11,477
441
121
5
0
453,945
6
L
Amaterasu
11,561
445
81
3
0
454,452
0
W
Ganesha
14,080
542
50
2
0
509,403
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role