Player Matchup

Anubis
Anubis
ML3YN
Anubis
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 30L
1,454 Elo+
Party 1
Artio
Artio
Renizmi
Artio
Level 156
God Stats
1W - 1L
1,460 SR
Queue Stats
143W - 157L
1,466 Elo+
Party 1
Mercury
Mercury
Samurai-Mikey
Mercury
Level 127
God Stats
85W - 79L
1,503 SR
Queue Stats
516W - 579L
1,435 Elo+
Solo
Team Averages
Level 101
1,488 SR
1,452 Elo+

VS

Team Averages
Level 96
1,534 SR
1,515 Elo+
Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BananakingJS
Loki
Level 127
God Stats
14W - 10L
1,602 SR
Queue Stats
190W - 203L
1,545 Elo+
Solo
Ymir
Ymir
Senpax_Killua
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ML3YN
Anubis
15
1 / 11 / 5
10,043
628
7,473
19,172
11,609
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Renizmi
Artio
13
3 / 4 / 4
9,830
614
12,082
27,820
29,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
15
5 / 7 / 2
10,897
681
8,055
16,018
7,175
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 3 / 14
11,550
722
19,202
9,036
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
11 / 4 / 10
12,732
796
21,659
16,695
10,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 12
12,862
804
13,081
16,267
18,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
9
Kills
22
22
Deaths
9
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
3
14
3.67
W
11
4
10
4
L
Anubis
ML3YN
Anubis
1
11
5
0.32
L
Artio
Renizmi
Artio
3
4
4
1.25
L
Mercury
5
7
2
0.86
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,610
Damage
53,942
63,010
Taken
41,998
48,751
Mitigated
33,335
15,282
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
19,202
2,162
0
740
9,036
4,120
881
5,540
3,221
54,228
0
W
21,659
6,551
0
355
16,695
10,360
616
5,665
10,640
0
48,388
L
Anubis
ML3YN
Anubis
7,473
0
0
4,076
19,172
11,609
0
9,557
9,615
25,827
0
L
Artio
Renizmi
Artio
12,082
528
2,092
7,496
27,820
29,967
0
17,388
10,432
27,664
0
L
Mercury
8,055
4,610
0
1,618
16,018
7,175
0
5,731
10,287
0
28,235
W
13,081
2,035
249
5,183
16,267
18,855
0
7,352
8,252
29,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
37,144
126
Minions Killed
154
4
Camps Cleared
7
778,707
Distance Traveled
820,361
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,550
722
87
5
2
273,600
0
W
Loki
12,732
796
37
2
4
263,169
1
L
Anubis
10,043
628
48
3
1
234,518
3
L
Artio
9,830
614
29
2
2
274,143
3
L
Mercury
10,897
681
49
3
1
270,046
2
W
Ymir
12,862
804
30
2
1
283,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role