Player Matchup

Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Tanketsu
Zeus
Level 60
God Stats
3W - 1L
1,524 SR
Queue Stats
25W - 31L
1,400 Elo+
Solo
Loki
Loki
mzareula
Loki
Level 158
God Stats
47W - 29L
1,665 SR
Queue Stats
205W - 179L
1,510 Elo+
Party 1
Team Averages
Level 120
1,563 SR
1,470 Elo+

VS

Team Averages
Level 129
1,437 SR
1,401 Elo+
Ah Puch
Ah Puch
Co0per
Ah Puch
Level 120
God Stats
0W - 7L
1,128 SR
Queue Stats
15W - 25L
1,438 Elo+
Solo
Ares
Ares
Signatron
Ares
Level 155
God Stats
92W - 77L
1,636 SR
Queue Stats
436W - 598L
1,359 Elo+
Party 2
Medusa
Medusa
Watcher2417
Medusa
Level 112
God Stats
13W - 7L
1,547 SR
Queue Stats
360W - 486L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 2 / 3
6,923
692
7,209
8,676
9,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
12
1 / 3 / 4
7,229
723
5,175
5,214
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
12
3 / 2 / 3
6,987
699
7,645
8,141
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Co0per
Ah Puch
12
1 / 1 / 6
7,150
715
5,544
6,325
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
12
3 / 2 / 2
7,659
766
6,398
6,806
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
10
2 / 4 / 2
6,815
682
5,810
9,663
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
7
Kills
6
7
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
3
2.25
L
Ah Puch
Co0per
Ah Puch
1
1
6
4
L
Ares
3
2
2
2
W
Zeus
1
3
4
1
L
Medusa
2
4
2
0.75
W
Loki
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
17,752
22,031
Taken
22,794
14,718
Mitigated
12,753
2,423
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,209
2,463
0
640
8,676
9,198
0
6,505
2,171
0
16,481
L
Ah Puch
Co0per
Ah Puch
5,544
170
0
2,514
6,325
2,533
0
1,314
5,011
25,878
0
L
Ares
6,398
461
0
1,719
6,806
6,000
0
1,701
5,105
13,139
0
W
Zeus
5,175
589
0
230
5,214
2,180
85
2,172
3,042
32,588
0
L
Medusa
5,810
3,940
0
1,379
9,663
4,220
0
2,431
7,232
0
16,863
W
Loki
7,645
2,399
0
1,553
8,141
3,340
0
3,531
4,610
0
16,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,139
Gold Earned
21,624
134
Minions Killed
94
6
Camps Cleared
4
546,608
Distance Traveled
555,854
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,923
692
29
3
2
195,587
2
L
Ah Puch
7,150
715
49
5
0
197,863
6
L
Ares
7,659
766
16
2
1
197,047
1
W
Zeus
7,229
723
90
9
4
143,778
2
L
Medusa
6,815
682
29
3
3
160,944
2
W
Loki
6,987
699
15
2
0
207,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role