Player Matchup

King Arthur
King Arthur
Glominator1571
King Arthur
Level 70
God Stats
4W - 2L
1,491 SR
Queue Stats
40W - 39L
1,405 Elo+
Party 2
Da Ji
Da Ji
KodaksSack
Da Ji
Level 7
God Stats
2W - 3L
1,340 SR
Queue Stats
2W - 3L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
NnJ Andrade
Kukulkan
Level 33
God Stats
15W - 19L
1,240 SR
Queue Stats
117W - 163L
1,315 Elo+
Solo
Eset
Eset
kawaiikoochii
Eset
Level 62
God Stats
24W - 16L
1,527 SR
Queue Stats
249W - 263L
1,441 Elo+
Party 2
Hou Yi
Hou Yi
shonkgold
Hou Yi
Level 61
God Stats
3W - 1L
1,592 SR
Queue Stats
3W - 1L
1,447 Elo+
Party 2
Team Averages
Level 47
1,438 SR
1,381 Elo+

VS

Team Averages
Level 31
1,571 SR
1,235 Elo+
Chaac
Chaac
DareDevil1013
Chaac
Level 28
God Stats
31W - 29L
1,777 SR
Queue Stats
275W - 301L
1,487 Elo+
Party 1
Ra
Ra
JovanBlah
Ra
Level 52
God Stats
9W - 11L
1,580 SR
Queue Stats
398W - 390L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
STILLPENGUIN15
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,049 Elo+
Party 3
Thanatos
Thanatos
colmo-luk
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,047 Elo+
Party 3
Izanami
Izanami
jjosel_
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 35L
1,106 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Glominator1571
King Arthur
20
2 / 4 / 26
15,848
1,057
20,455
28,019
33,901
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
20
9 / 8 / 16
16,200
1,080
17,386
24,450
14,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NnJ Andrade
Kukulkan
20
9 / 5 / 14
15,192
1,013
26,443
15,705
9,919
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 4 / 23
15,041
1,003
23,556
14,677
7,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
shonkgold
Hou Yi
20
14 / 3 / 12
17,640
1,176
27,192
22,107
10,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 16
16,966
1,131
33,686
39,709
57,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 6 / 8
19,648
1,310
41,634
20,943
11,987
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
STILLPENGUIN15
Jormungandr
18
0 / 0 / 0
11,718
781
0
839
601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
colmo-luk
Thanatos
20
3 / 17 / 10
14,603
974
6,926
29,309
15,461
Izanami
jjosel_
Izanami
20
1 / 8 / 10
14,558
971
15,965
31,470
15,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
68
36
Kills
24
24
Deaths
36
91
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
5
16
2.6
W
King Arthur
Glominator1571
King Arthur
2
4
26
3.75
L
15
6
8
3.17
W
Da Ji
9
8
16
2.13
W
Kukulkan
NnJ Andrade
Kukulkan
9
5
14
3.2
L
Jormungandr
STILLPENGUIN15
Jormungandr
0
0
0
0
L
Thanatos
colmo-luk
Thanatos
3
17
10
0.47
L
Izanami
jjosel_
Izanami
1
8
10
0.75
W
2
4
23
3.38
W
Hou Yi
shonkgold
Hou Yi
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,032
Damage
98,211
104,958
Taken
122,270
75,821
Mitigated
100,377
13,237
Healing
27,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,686
3,450
0
11,169
39,709
57,062
0
18,476
21,233
369
57,587
W
King Arthur
Glominator1571
King Arthur
20,455
2,967
0
0
28,019
33,901
0
9,395
18,005
0
36,135
L
41,634
2,343
3,301
4,407
20,943
11,987
0
5,704
15,239
95,577
0
W
Da Ji
17,386
7,015
0
1,842
24,450
14,142
0
12,202
11,828
0
33,153
W
Kukulkan
NnJ Andrade
Kukulkan
26,443
2,925
0
975
15,705
9,919
0
5,589
9,986
57,441
0
L
Jormungandr
STILLPENGUIN15
Jormungandr
0
0
0
0
839
601
0
0
839
0
0
L
Thanatos
colmo-luk
Thanatos
6,926
1,404
0
4,311
29,309
15,461
0
12,368
16,941
0
13,716
L
Izanami
jjosel_
Izanami
15,965
10,814
0
4,564
31,470
15,266
0
13,451
18,019
0
48,855
W
23,556
560
1,670
2,464
14,677
7,003
0
5,436
8,848
49,109
0
W
Hou Yi
shonkgold
Hou Yi
27,192
16,262
0
6,286
22,107
10,856
0
9,381
12,492
0
66,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,921
Gold Earned
77,493
284
Minions Killed
260
11
Camps Cleared
4
1,371,086
Distance Traveled
1,157,963
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,966
1,131
53
4
3
318,844
0
W
King Arthur
15,848
1,057
21
1
0
287,813
1
L
Ra
19,648
1,310
130
9
1
312,151
0
W
Da Ji
16,200
1,080
44
3
1
294,699
0
W
Kukulkan
15,192
1,013
74
5
2
250,650
2
L
Jormungandr
11,718
781
0
0
0
904
0
L
Thanatos
14,603
974
15
1
0
252,920
1
L
Izanami
14,558
971
62
4
0
273,144
0
W
Eset
15,041
1,003
53
4
1
287,802
0
W
Hou Yi
17,640
1,176
92
6
7
250,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role