Player Matchup

Kukulkan
Kukulkan
Darkys
Kukulkan
Level 18
God Stats
11W - 1L
1,978 SR
Queue Stats
26W - 3L
1,941 Elo+
Party 2
Danzaburou
Danzaburou
GragDatAshe
Danzaburou
Level 120
God Stats
49W - 14L
1,743 SR
Queue Stats
419W - 163L
1,861 Elo+
Party 2
Ymir
Ymir
Justc0ry
Ymir
Level 140
God Stats
2W - 2L
1,780 SR
Queue Stats
176W - 84L
1,782 Elo+
Party 2
Team Averages
Level 93
1,834 SR
1,861 Elo+

VS

Team Averages
Level 125
1,648 SR
1,580 Elo+
Baron Samedi
Baron Samedi
MortyUwU
Baron Samedi
Level 111
God Stats
4W - 4L
1,513 SR
Queue Stats
38W - 28L
1,601 Elo+
Solo
Da Ji
Da Ji
RandomUser1234
Da Ji
Level 103
God Stats
0W - 3L
1,854 SR
Queue Stats
247W - 198L
1,587 Elo+
Party 1
Cabrakan
Cabrakan
WeWillGetThere
Cabrakan
Level 160
God Stats
10W - 2L
1,577 SR
Queue Stats
303W - 274L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkys
Kukulkan
18
1 / 4 / 13
13,487
642
19,047
14,752
7,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
GragDatAshe
Danzaburou
20
13 / 4 / 3
15,701
748
35,167
19,440
10,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
20
3 / 0 / 14
14,451
688
9,131
23,644
39,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MortyUwU
Baron Samedi
16
1 / 6 / 3
12,067
575
18,996
19,336
8,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 9 / 1
13,860
660
19,342
27,121
11,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
18
1 / 2 / 6
12,576
599
14,575
28,800
35,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
17
Kills
8
8
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Darkys
Kukulkan
1
4
13
1.88
W
Danzaburou
GragDatAshe
Danzaburou
13
4
3
3.63
W
Ymir
3
0
14
10
L
Baron Samedi
MortyUwU
Baron Samedi
1
6
3
0.42
L
6
9
1
0.72
L
Cabrakan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,345
Damage
52,913
57,836
Taken
75,257
57,927
Mitigated
55,349
5,084
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Darkys
Kukulkan
19,047
1,638
0
426
14,752
7,938
751
6,495
7,989
62,835
0
W
Danzaburou
GragDatAshe
Danzaburou
35,167
15,732
0
2,586
19,440
10,333
1,314
10,342
8,716
0
98,552
W
Ymir
9,131
2,236
622
1,450
23,644
39,656
16
15,806
7,316
27,404
0
L
Baron Samedi
MortyUwU
Baron Samedi
18,996
697
4,953
6,250
19,336
8,176
305
5,800
13,536
57,060
0
L
19,342
3,993
0
3,345
27,121
11,452
0
10,474
16,647
0
44,437
L
Cabrakan
14,575
1,712
0
1,896
28,800
35,721
0
12,633
16,167
25,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,639
Gold Earned
38,503
252
Minions Killed
156
12
Camps Cleared
6
1,086,293
Distance Traveled
1,050,579
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,487
642
117
6
5
354,507
4
W
Danzaburou
15,701
748
116
6
7
357,578
2
W
Ymir
14,451
688
19
1
0
374,208
3
L
Baron Samedi
12,067
575
80
4
1
337,302
2
L
Da Ji
13,860
660
52
2
3
336,832
4
L
Cabrakan
12,576
599
24
1
2
376,445
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role