Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BotHorrivel
Loki
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 192L
1,529 Elo+
Solo
Nemesis
Nemesis
JuniorSkull-_-
Nemesis
Level 84
God Stats
31W - 37L
1,478 SR
Queue Stats
406W - 441L
1,421 Elo+
Solo
Kukulkan
Kukulkan
K9Wren
Kukulkan
Level 75
God Stats
12W - 19L
1,320 SR
Queue Stats
73W - 78L
1,422 Elo+
Solo
Team Averages
Level 74
1,460 SR
1,475 Elo+

VS

Team Averages
Level 74
1,612 SR
1,386 Elo+
Ra
Ra
Crackdigital
Ra
Level 29
God Stats
8W - 8L
1,496 SR
Queue Stats
40W - 36L
1,453 Elo+
Party 1
Loki
Loki
G_MYSTIC_Trew_8z
Loki
Level 53
God Stats
4W - 3L
1,591 SR
Queue Stats
6W - 14L
1,227 Elo+
Party 2
Geb
Geb
Guimpereira
Geb
Level 84
God Stats
2W - 1L
1,832 SR
Queue Stats
181W - 172L
1,525 Elo+
Party 1
Anhur
Anhur
SENJKI
Anhur
Level 59
God Stats
3W - 2L
1,499 SR
Queue Stats
10W - 14L
1,319 Elo+
Party 2
Khepri
Khepri
denilsonkw
Khepri
Level 143
God Stats
8W - 4L
1,641 SR
Queue Stats
384W - 377L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
4
0 / 0 / 0
3,259
652
852
2,270
1,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
 
Heimdallr
5
0 / 1 / 0
3,132
626
2,297
2,780
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
3,773
755
980
2,162
522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

2
0 / 1 / 0
2,767
553
687
1,761
494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
K9Wren
Kukulkan
7
1 / 0 / 1
3,965
793
1,286
821
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,274
655
220
2,161
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
1 / 1 / 0
3,284
657
419
2,493
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 1
3,443
689
1,460
3,664
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
SENJKI
Anhur
5
1 / 0 / 0
3,295
659
1,833
1,946
531
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
denilsonkw
Khepri
6
0 / 0 / 1
3,684
737
757
1,823
859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
L
Heimdallr
 
Heimdallr
0
1
0
0
L
1
0
0
1
W
0
1
0
0
W
1
1
0
1
W
0
0
1
0.5
L
0
1
0
0
L
Kukulkan
K9Wren
Kukulkan
1
0
1
1.5
W
Anhur
SENJKI
Anhur
1
0
0
1
W
Khepri
denilsonkw
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,102
Damage
4,689
9,794
Taken
12,087
3,250
Mitigated
4,399
5,543
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
852
422
223
1,235
2,270
1,312
0
297
1,973
4,954
0
L
Heimdallr
 
Heimdallr
2,297
1,397
0
1,254
2,780
627
0
1,010
1,770
0
14,917
L
980
361
0
1,812
2,162
522
0
0
2,162
0
15,629
W
220
111
0
789
2,161
721
0
1,082
1,079
16,038
0
W
419
213
0
1,304
2,493
572
0
0
2,493
0
10,687
W
1,460
515
0
1,798
3,664
1,716
0
463
3,201
8,943
0
L
687
335
0
769
1,761
494
0
647
1,114
0
4,125
L
Kukulkan
K9Wren
Kukulkan
1,286
158
0
250
821
295
0
373
448
20,079
0
W
Anhur
SENJKI
Anhur
1,833
1,371
0
857
1,946
531
0
593
1,353
0
14,137
W
Khepri
denilsonkw
Khepri
757
226
0
768
1,823
859
378
0
1,823
12,012
2,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,896
Gold Earned
16,980
133
Minions Killed
138
0
Camps Cleared
0
412,384
Distance Traveled
498,120
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,259
652
10
2
0
89,507
2
L
Heimdallr
3,132
626
29
6
0
78,536
1
L
Loki
3,773
755
45
9
0
100,809
0
W
Ra
3,274
655
30
6
0
106,718
2
W
Loki
3,284
657
28
6
0
111,875
0
W
Geb
3,443
689
13
3
0
109,580
1
L
Nemesis
2,767
553
8
2
0
50,935
0
L
Kukulkan
3,965
793
41
8
0
92,597
2
W
Anhur
3,295
659
29
6
0
95,774
1
W
Khepri
3,684
737
38
8
0
74,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role