Player Matchup

Merlin
Merlin
II SK4TER x
Merlin
Level 135
God Stats
2W - 2L
1,773 SR
Queue Stats
167W - 134L
1,577 Elo+
Party 1
Bellona
Bellona
airsoft woody
Bellona
Level 115
God Stats
2W - 6L
1,113 SR
Queue Stats
48W - 38L
1,506 Elo+
Party 1
Anhur
Anhur
wowlouis
Anhur
Level 134
God Stats
3W - 2L
1,509 SR
Queue Stats
179W - 160L
1,521 Elo+
Party 1
Team Averages
Level 128
1,465 SR
1,535 Elo+

VS

Team Averages
Level 95
1,463 SR
1,508 Elo+
Thor
Thor
bobbabett
Thor
Level 62
God Stats
0W - 1L
1,386 SR
Queue Stats
3W - 4L
1,643 Elo+
Solo
Janus
Janus
wavy-hay7
Janus
Level 98
God Stats
5W - 10L
1,327 SR
Queue Stats
153W - 207L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
xcHewBaccax---
Gilgamesh
Level 124
God Stats
1W - 1L
1,678 SR
Queue Stats
28W - 22L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
9 / 1 / 6
14,006
778
26,837
13,780
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
18
7 / 3 / 6
12,708
706
15,492
21,861
20,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
wowlouis
Anhur
18
0 / 2 / 12
11,957
664
10,320
14,893
6,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 6 / 3
10,225
568
7,662
21,480
10,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
wavy-hay7
Janus
16
3 / 5 / 1
11,550
642
17,768
12,919
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
xcHewBaccax---
Gilgamesh
13
3 / 5 / 1
10,970
609
14,903
22,175
16,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
6
6
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
1
6
12
W
Bellona
7
3
6
3.33
L
Thor
0
6
3
0.25
L
Janus
wavy-hay7
Janus
3
5
1
0.7
W
Anhur
wowlouis
Anhur
0
2
12
3
L
Gilgamesh
xcHewBaccax---
Gilgamesh
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,649
Damage
40,333
50,534
Taken
56,574
32,895
Mitigated
31,485
13,792
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
26,837
1,498
0
2,051
13,780
6,404
605
6,202
7,150
83,468
0
W
Bellona
15,492
4,637
1,498
8,488
21,861
20,108
373
6,977
14,392
0
31,158
L
Thor
7,662
1,179
623
702
21,480
10,659
0
10,226
10,765
0
28,331
L
Janus
wavy-hay7
Janus
17,768
58
349
830
12,919
4,796
0
5,796
6,886
57,962
0
W
Anhur
wowlouis
Anhur
10,320
3,762
0
1,755
14,893
6,383
2,077
4,106
10,469
0
51,000
L
Gilgamesh
xcHewBaccax---
Gilgamesh
14,903
3,496
267
1,595
22,175
16,030
0
11,227
10,596
0
24,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,671
Gold Earned
32,745
209
Minions Killed
159
10
Camps Cleared
4
1,012,278
Distance Traveled
972,556
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,006
778
98
5
6
322,536
5
W
Bellona
12,708
706
19
1
1
350,182
4
L
Thor
10,225
568
32
2
2
315,461
2
L
Janus
11,550
642
107
6
2
316,115
0
W
Anhur
11,957
664
92
5
3
339,560
2
L
Gilgamesh
10,970
609
20
1
0
340,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role