Player Matchup

Xing Tian
Xing Tian
Dohae
Xing Tian
Level 26
God Stats
3W - 2L
1,607 SR
Queue Stats
3W - 3L
1,513 Elo+
Party 1
Anubis
Anubis
Grummus
Anubis
Level 123
God Stats
11W - 7L
1,649 SR
Queue Stats
345W - 382L
1,402 Elo+
Solo
Mulan
Mulan
IMDATHDRANGON
Mulan
Level 29
God Stats
2W - 3L
1,457 SR
Queue Stats
6W - 19L
1,267 Elo+
Party 1
Hades
Hades
ahnsu
Hades
Level 38
God Stats
0W - 2L
1,576 SR
Queue Stats
10W - 23L
1,291 Elo+
Party 1
Jing Wei
Jing Wei
ㅁ너ㅏㅗㄴ아ㅓ포맘ㅇㄴㅍ
Jing Wei
Level 18
God Stats
3W - 4L
1,393 SR
Queue Stats
5W - 10L
1,334 Elo+
Party 1
Team Averages
Level 47
1,536 SR
1,361 Elo+

VS

Team Averages
Level 103
1,485 SR
1,456 Elo+
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Aarethnor36
Yu Huang
Level 79
God Stats
1W - 1L
1,256 SR
Queue Stats
89W - 87L
1,421 Elo+
Solo
Skadi
Skadi
MindMovesAll
Skadi
Level 128
God Stats
3W - 1L
1,633 SR
Queue Stats
95W - 122L
1,440 Elo+
Party 2
Thanatos
Thanatos
chronoxsus
Thanatos
Level 73
God Stats
16W - 18L
1,527 SR
Queue Stats
102W - 84L
1,508 Elo+
Solo
Geb
Geb
gamer7891
Geb
Level 126
God Stats
9W - 7L
1,507 SR
Queue Stats
68W - 92L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dohae
Xing Tian
14
1 / 2 / 5
9,962
383
8,072
19,087
19,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Grummus
Anubis
20
15 / 4 / 2
13,803
531
29,880
28,619
15,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 11
11,553
444
22,715
27,364
15,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
ahnsu
Hades
19
0 / 6 / 8
11,981
461
13,143
29,323
19,147
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 5 / 2
11,570
445
14,067
23,785
11,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
3 / 2 / 7
13,270
510
24,706
33,703
35,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Aarethnor36
Yu Huang
19
3 / 5 / 5
12,733
490
17,694
14,754
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 3 / 3
12,290
473
19,457
21,400
9,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
chronoxsus
Thanatos
19
9 / 7 / 2
13,282
511
18,609
27,869
9,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 3 / 8
11,561
445
16,779
27,611
27,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
20
Kills
19
19
Deaths
20
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
7
3.25
W
Yu Huang
Aarethnor36
Yu Huang
3
5
5
1.1
L
Xing Tian
Dohae
Xing Tian
1
2
5
1.75
L
Anubis
Grummus
Anubis
15
4
2
4
L
3
2
11
4.25
W
4
3
3
1.83
L
Hades
ahnsu
Hades
0
6
8
0.67
W
Thanatos
chronoxsus
Thanatos
9
7
2
1.43
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,877
Damage
97,245
128,178
Taken
125,337
80,635
Mitigated
87,780
51,071
Healing
44,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
24,706
10,858
3,146
7,917
33,703
35,926
330
14,386
19,317
0
118,189
W
Yu Huang
Aarethnor36
Yu Huang
17,694
2,124
0
1,458
14,754
5,415
1,040
5,823
8,931
90,184
0
L
Xing Tian
Dohae
Xing Tian
8,072
482
0
2,494
19,087
19,198
0
5,136
13,951
30,512
0
L
Anubis
Grummus
Anubis
29,880
2,549
0
13,336
28,619
15,535
439
10,797
17,822
130,667
0
L
22,715
2,445
0
9,371
27,364
15,349
609
9,293
18,071
0
94,732
W
19,457
7,656
0
4,843
21,400
9,065
74
6,488
14,912
0
122,911
L
Hades
ahnsu
Hades
13,143
2,512
1,407
15,448
29,323
19,147
0
4,148
25,175
87,566
0
W
Thanatos
chronoxsus
Thanatos
18,609
4,090
467
20,809
27,869
9,982
1,250
11,010
16,859
0
73,219
W
16,779
1,820
1,643
3,913
27,611
27,392
391
14,007
13,604
57,368
0
L
14,067
11,695
0
9,015
23,785
11,406
0
6,315
17,470
0
112,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,869
Gold Earned
63,136
641
Minions Killed
603
0
Camps Cleared
0
2,337,331
Distance Traveled
2,478,089
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,270
510
156
6
0
505,222
4
W
Yu Huang
12,733
490
128
5
0
472,441
8
L
Xing Tian
9,962
383
35
1
0
485,374
6
L
Anubis
13,803
531
179
7
0
422,789
6
L
Mulan
11,553
444
98
4
0
561,888
6
W
Skadi
12,290
473
155
6
0
472,270
2
L
Hades
11,981
461
167
6
0
416,681
2
W
Thanatos
13,282
511
97
4
0
525,596
0
W
Geb
11,561
445
67
3
0
502,560
2
L
Jing Wei
11,570
445
162
6
0
450,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role