Player Matchup

Gilgamesh
Gilgamesh
I Neanderthaler
Gilgamesh
Level 107
God Stats
11W - 14L
1,465 SR
Queue Stats
728W - 626L
1,491 Elo+
Party 1
Fenrir
Fenrir
ISMITEALL
Fenrir
Level 88
God Stats
126W - 98L
1,532 SR
Queue Stats
329W - 311L
1,482 Elo+
Party 1
Izanami
Izanami
Jar of Drip
Izanami
Level 33
God Stats
6W - 7L
1,696 SR
Queue Stats
54W - 34L
1,416 Elo+
Party 1
Neith
Neith
Lily87
Neith
Level 36
God Stats
6W - 5L
1,458 SR
Queue Stats
22W - 34L
1,189 Elo+
Solo
Freya
Freya
kmcapp7
Freya
Level 48
God Stats
1W - 0L
1,711 SR
Queue Stats
30W - 39L
1,352 Elo+
Solo
Team Averages
Level 62
1,572 SR
1,386 Elo+

VS

Team Averages
Level 61
1,495 SR
1,374 Elo+
Thanatos
Thanatos
HerKittyStinkin
Thanatos
Level 45
God Stats
2W - 4L
1,499 SR
Queue Stats
85W - 104L
1,397 Elo+
Solo
Thoth
Thoth
LarrySnags
Thoth
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 251L
1,325 Elo+
Party 2
Danzaburou
Danzaburou
SAVAGELEPINE
Danzaburou
Level 48
God Stats
26W - 27L
1,490 SR
Queue Stats
281W - 317L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Th3TrueBMF
Cthulhu
Level 17
God Stats
40W - 52L
1,359 SR
Queue Stats
105W - 148L
1,253 Elo+
Party 2
Bellona
Bellona
xKuFi
Bellona
Level 126
God Stats
1W - 5L
1,630 SR
Queue Stats
23W - 28L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Neanderthaler
Gilgamesh
18
3 / 1 / 10
12,234
1,112
11,861
15,632
11,052
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
ISMITEALL
Fenrir
18
10 / 0 / 6
12,582
1,144
12,952
6,550
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Jar of Drip
Izanami
17
4 / 1 / 9
11,170
1,015
13,869
9,845
4,400
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Lily87
Neith
16
0 / 4 / 9
10,182
926
8,061
11,613
4,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
kmcapp7
Freya
17
0 / 1 / 9
10,331
939
13,814
13,813
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

238

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
2 / 4 / 2
9,935
903
7,490
10,957
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
16
1 / 5 / 2
10,115
920
11,336
13,277
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SAVAGELEPINE
Danzaburou
15
0 / 4 / 1
9,774
889
9,835
9,808
4,230
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Th3TrueBMF
Cthulhu
16
2 / 4 / 2
10,767
979
10,120
17,581
24,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
xKuFi
Bellona
16
2 / 0 / 2
10,673
970
12,502
14,250
15,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
17
Kills
7
7
Deaths
17
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
4
2
0.75
W
Gilgamesh
I Neanderthaler
Gilgamesh
3
1
10
8
W
Fenrir
ISMITEALL
Fenrir
10
0
6
13
W
Izanami
Jar of Drip
Izanami
4
1
9
8.5
L
Thoth
1
5
2
0.4
W
Neith
Lily87
Neith
0
4
9
1.13
L
Danzaburou
SAVAGELEPINE
Danzaburou
0
4
1
0.13
L
Cthulhu
Th3TrueBMF
Cthulhu
2
4
2
0.75
W
Freya
kmcapp7
Freya
0
1
9
4.5
L
Bellona
xKuFi
Bellona
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,557
Damage
51,283
57,453
Taken
65,873
30,547
Mitigated
55,544
12,480
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,490
1,261
0
2,544
10,957
6,143
0
3,105
7,852
0
12,679
W
Gilgamesh
I Neanderthaler
Gilgamesh
11,861
3,702
2,586
2,481
15,632
11,052
0
3,234
12,329
0
27,662
W
Fenrir
ISMITEALL
Fenrir
12,952
2,369
0
942
6,550
3,468
0
2,445
3,926
0
19,463
W
Izanami
Jar of Drip
Izanami
13,869
11,900
0
275
9,845
4,400
0
4,085
5,545
0
39,070
L
Thoth
11,336
425
0
0
13,277
5,617
0
1,831
11,446
36,079
0
W
Neith
Lily87
Neith
8,061
3,358
0
1,426
11,613
4,959
0
5,597
5,830
0
26,146
L
Danzaburou
SAVAGELEPINE
Danzaburou
9,835
3,423
0
1,488
9,808
4,230
0
0
9,808
0
28,991
L
Cthulhu
Th3TrueBMF
Cthulhu
10,120
57
919
774
17,581
24,329
0
6,092
11,489
28,619
0
W
Freya
kmcapp7
Freya
13,814
3,975
0
4,770
13,813
6,668
0
5,234
8,367
32,224
0
L
Bellona
xKuFi
Bellona
12,502
2,909
0
2,766
14,250
15,225
0
2,786
11,464
0
31,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,499
Gold Earned
51,264
211
Minions Killed
202
10
Camps Cleared
7
1,040,601
Distance Traveled
1,070,026
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,935
903
13
1
1
221,270
0
W
Gilgamesh
12,234
1,112
30
3
6
236,434
4
W
Fenrir
12,582
1,144
7
1
0
264,453
0
W
Izanami
11,170
1,015
74
7
3
190,572
0
L
Thoth
10,115
920
62
6
0
208,917
0
W
Neith
10,182
926
50
5
1
141,041
1
L
Danzaburou
9,774
889
52
5
3
185,124
0
L
Cthulhu
10,767
979
40
4
1
229,377
0
W
Freya
10,331
939
50
5
0
208,101
0
L
Bellona
10,673
970
35
3
2
225,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role