Player Matchup

Baron Samedi
Baron Samedi
Daiji
Baron Samedi
Level 132
God Stats
6W - 10L
1,452 SR
Queue Stats
119W - 128L
1,458 Elo+
Solo
Rama
Rama
Diacetylprazolam
Rama
Level 24
God Stats
1W - 1L
1,123 SR
Queue Stats
5W - 5L
1,653 Elo+
Solo
Skadi
Skadi
L0RYTH
Skadi
Level 8
God Stats
4W - 8L
1,387 SR
Queue Stats
6W - 24L
1,238 Elo+
Solo
Odin
Odin
NeilPastel
Odin
Level 17
God Stats
4W - 4L
1,589 SR
Queue Stats
14W - 19L
1,441 Elo+
Solo
Yu Huang
Yu Huang
Shiren-_-
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,307 Elo+
Solo
Team Averages
Level 58
1,410 SR
1,419 Elo+

VS

Team Averages
Level 75
1,553 SR
1,500 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AlmightyQuan00
Mercury
Level 101
God Stats
6W - 14L
1,325 SR
Queue Stats
93W - 100L
1,425 Elo+
Solo
Freya
Freya
SwiftDonkeyPunch
Freya
Level 45
God Stats
3W - 0L
1,938 SR
Queue Stats
81W - 71L
1,636 Elo+
Solo
Ah Puch
Ah Puch
TheKiller8900
Ah Puch
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 38L
1,473 Elo+
Solo
Cthulhu
Cthulhu
poodog94
Cthulhu
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 63L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daiji
Baron Samedi
17
3 / 5 / 2
10,106
722
10,942
14,005
8,136
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 4 / 2
10,162
726
11,464
14,111
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
L0RYTH
Skadi
13
0 / 3 / 3
8,348
596
4,070
5,809
2,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
1 / 2 / 2
9,045
646
4,685
9,516
9,729
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
Shiren-_-
Yu Huang
16
0 / 3 / 2
9,146
653
3,901
8,237
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
1 / 1 / 5
9,239
660
3,582
10,664
7,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 7
9,548
682
2,839
11,718
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
4 / 1 / 5
10,954
782
8,087
9,162
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
19
6 / 2 / 6
11,055
790
18,793
11,128
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
poodog94
Cthulhu
17
4 / 1 / 6
10,260
733
11,072
16,571
10,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
17
17
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
1
5
3.5
W
2
3
7
1.83
L
Baron Samedi
Daiji
Baron Samedi
3
5
2
0.8
L
4
4
2
1.25
L
Skadi
L0RYTH
Skadi
0
3
3
0.5
L
1
2
2
1
L
Yu Huang
Shiren-_-
Yu Huang
0
3
2
0.33
W
4
1
5
6.5
W
Ah Puch
6
2
6
4.5
W
Cthulhu
poodog94
Cthulhu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,062
Damage
44,373
51,678
Taken
59,243
30,932
Mitigated
32,995
9,528
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,582
139
711
2,998
10,664
7,015
254
1,934
8,730
0
24,817
W
2,839
2,281
0
2,470
11,718
5,380
0
3,603
8,115
0
13,234
L
Baron Samedi
Daiji
Baron Samedi
10,942
271
907
3,743
14,005
8,136
154
11,168
2,611
38,452
0
L
11,464
7,499
0
4,483
14,111
6,710
0
10,692
3,271
0
41,080
L
Skadi
L0RYTH
Skadi
4,070
2,136
0
346
5,809
2,374
0
3,625
1,988
0
9,739
L
4,685
1,079
0
0
9,516
9,729
0
5,259
4,169
0
16,005
L
Yu Huang
Shiren-_-
Yu Huang
3,901
89
0
49
8,237
3,983
0
6,486
1,687
28,110
0
W
8,087
2,788
0
1,614
9,162
4,855
1,951
1,862
7,300
32,099
0
W
Ah Puch
18,793
1,542
0
3,097
11,128
5,228
600
5,214
5,914
57,393
0
W
Cthulhu
poodog94
Cthulhu
11,072
1,033
0
460
16,571
10,517
52
2,230
14,341
29,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,807
Gold Earned
51,056
232
Minions Killed
254
0
Camps Cleared
0
1,108,228
Distance Traveled
1,480,827
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,239
660
31
2
0
288,042
4
W
Mercury
9,548
682
25
2
0
342,344
1
L
Baron Samedi
10,106
722
57
4
0
225,573
4
L
Rama
10,162
726
77
6
0
216,148
3
L
Skadi
8,348
596
14
1
0
130,049
1
L
Odin
9,045
646
26
2
0
312,958
0
L
Yu Huang
9,146
653
58
4
0
223,500
0
W
Freya
10,954
782
82
6
0
288,955
3
W
Ah Puch
11,055
790
75
5
0
278,727
0
W
Cthulhu
10,260
733
41
3
0
282,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role