Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Amped-117
Raijin
Level 114
God Stats
1W - 3L
1,497 SR
Queue Stats
212W - 265L
1,348 Elo+
Solo
Sobek
Sobek
BasketBallGesus
Sobek
Level 127
God Stats
0W - 3L
1,279 SR
Queue Stats
293W - 277L
1,625 Elo+
Solo
Hel
Hel
PapaMeu
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,517 Elo+
Solo
Hercules
Hercules
rickh_1024
Hercules
Level 129
God Stats
2W - 10L
982 SR
Queue Stats
219W - 234L
1,510 Elo+
Solo
Team Averages
Level 120
1,351 SR
1,500 Elo+

VS

Team Averages
Level 140
1,548 SR
1,534 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FourSkyň
Poseidon
Level 157
God Stats
4W - 3L
1,433 SR
Queue Stats
312W - 329L
1,505 Elo+
Solo
Hachiman
Hachiman
HAPPELFlApIe
Hachiman
Level 102
God Stats
7W - 2L
1,808 SR
Queue Stats
270W - 271L
1,494 Elo+
Solo
Nemesis
Nemesis
VideoPolecat102
Nemesis
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 93L
1,581 Elo+
Solo
Aphrodite
Aphrodite
ivsturv
Aphrodite
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 139L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 2 / 9
7,289
729
4,111
14,512
10,384
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Amped-117
Raijin
10
0 / 2 / 5
6,368
637
7,725
6,849
3,110
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 4 / 3
8,608
861
10,671
18,309
26,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
13
1 / 3 / 7
7,285
729
6,009
12,629
7,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
rickh_1024
Hercules
14
2 / 1 / 5
7,723
772
11,222
14,494
10,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 3 / 6
7,937
794
8,826
10,630
6,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
FourSkyň
Poseidon
15
4 / 2 / 5
8,572
857
17,801
9,692
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
HAPPELFlApIe
Hachiman
14
4 / 2 / 4
7,879
788
13,228
7,188
3,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 10
8,887
889
11,070
12,945
13,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
ivsturv
Aphrodite
14
1 / 1 / 9
7,955
796
9,386
10,924
7,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
9
Kills
12
12
Deaths
9
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
9
2.25
W
Cliodhna
 
Cliodhna
1
3
6
1.33
L
Raijin
Amped-117
Raijin
0
2
5
1.25
L
6
4
3
1.88
W
Poseidon
FourSkyň
Poseidon
4
2
5
3.25
W
Hachiman
HAPPELFlApIe
Hachiman
4
2
4
3
L
Hel
1
3
7
1.5
W
2
1
10
7
W
Aphrodite
ivsturv
Aphrodite
1
1
9
5.5
L
Hercules
rickh_1024
Hercules
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,738
Damage
60,311
66,793
Taken
51,379
58,289
Mitigated
35,508
27,281
Healing
29,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,111
274
824
681
14,512
10,384
0
5,289
8,971
11,558
0
W
Cliodhna
 
Cliodhna
8,826
778
1,492
2,321
10,630
6,393
0
5,087
5,543
0
16,650
L
Raijin
Amped-117
Raijin
7,725
655
1,879
502
6,849
3,110
0
2,141
4,610
12,615
0
L
10,671
1,244
906
5,181
18,309
26,370
0
6,476
11,456
19,539
0
W
Poseidon
FourSkyň
Poseidon
17,801
1,751
1,666
2,479
9,692
4,449
462
6,137
3,555
31,468
0
W
Hachiman
HAPPELFlApIe
Hachiman
13,228
6,522
867
834
7,188
3,278
877
3,454
3,734
0
22,193
L
Hel
6,009
691
5,549
4,512
12,629
7,486
0
5,775
6,530
19,311
0
W
11,070
2,862
2,046
3,101
12,945
13,736
61
6,751
6,194
0
14,670
W
Aphrodite
ivsturv
Aphrodite
9,386
1,990
8,117
7,036
10,924
7,652
272
7,087
3,837
20,511
0
L
Hercules
rickh_1024
Hercules
11,222
1,878
1,695
5,552
14,494
10,939
0
6,153
8,039
0
18,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
41,230
95
Minions Killed
114
0
Camps Cleared
0
940,836
Distance Traveled
1,073,307
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,289
729
0
0
0
202,349
0
W
Cliodhna
7,937
794
16
2
0
220,795
0
L
Raijin
6,368
637
20
2
0
155,837
0
L
Sobek
8,608
861
25
3
0
200,543
3
W
Poseidon
8,572
857
47
5
0
200,000
0
W
Hachiman
7,879
788
19
2
0
197,348
0
L
Hel
7,285
729
23
2
0
195,960
1
W
Nemesis
8,887
889
5
1
0
240,804
0
W
Aphrodite
7,955
796
27
3
0
214,360
0
L
Hercules
7,723
772
27
3
0
186,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role