Player Matchup

Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
IceWolf994
Xing Tian
Level 143
God Stats
4W - 3L
1,705 SR
Queue Stats
412W - 324L
1,842 Elo+
Party 1
Nu Wa
Nu Wa
UltimoBCG
Nu Wa
Level 87
God Stats
11W - 3L
1,990 SR
Queue Stats
268W - 241L
1,772 Elo+
Party 1
Horus
Horus
Whaleslap
Horus
Level 50
God Stats
31W - 14L
1,748 SR
Queue Stats
198W - 93L
1,863 Elo+
Party 1
Cupid
Cupid
ritchierichba
Cupid
Level 155
God Stats
21W - 2L
2,023 SR
Queue Stats
331W - 216L
1,873 Elo+
Party 1
Team Averages
Level 119
1,793 SR
1,770 Elo+

VS

Team Averages
Level 137
1,574 SR
1,591 Elo+
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
EasterBunnysBaby
Odin
Level 147
God Stats
14W - 11L
1,766 SR
Queue Stats
565W - 328L
1,642 Elo+
Party 3
Olorun
Olorun
PraiseDatSun97
Olorun
Level 153
God Stats
11W - 6L
1,788 SR
Queue Stats
217W - 203L
1,579 Elo+
Party 2
Sylvanus
Sylvanus
RhysSanguine
Sylvanus
Level 129
God Stats
0W - 1L
1,308 SR
Queue Stats
86W - 69L
1,623 Elo+
Party 2
Lancelot
Lancelot
YungSodium
Lancelot
Level 149
God Stats
2W - 3L
1,507 SR
Queue Stats
41W - 32L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 0 / 4
5,766
577
5,639
5,800
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
IceWolf994
Xing Tian
10
2 / 1 / 3
6,311
631
4,784
9,107
6,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
UltimoBCG
Nu Wa
11
2 / 0 / 4
6,076
608
3,257
3,695
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Horus
Whaleslap
Horus
9
2 / 0 / 6
5,490
549
4,105
6,675
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

10
8 / 1 / 0
6,114
611
5,880
8,127
3,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 3 / 0
4,663
466
2,257
5,887
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,312
531
5,037
8,444
2,596
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 1
5,038
504
5,389
9,167
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
RhysSanguine
Sylvanus
7
1 / 4 / 0
4,722
472
4,904
8,202
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
YungSodium
Lancelot
9
1 / 2 / 0
5,119
512
3,520
7,000
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
2
2
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
4
4
L
Thoth
 
Thoth
0
3
0
0
L
0
4
1
0.13
W
Xing Tian
IceWolf994
Xing Tian
2
1
3
3.5
L
0
3
1
0.17
L
Sylvanus
RhysSanguine
Sylvanus
1
4
0
0.25
W
Nu Wa
UltimoBCG
Nu Wa
2
0
4
4
W
Horus
Whaleslap
Horus
2
0
6
5
L
Lancelot
YungSodium
Lancelot
1
2
0
0.5
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,665
Damage
21,107
33,404
Taken
38,700
16,143
Mitigated
14,114
11,166
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,639
2,629
0
3,240
5,800
1,869
0
1,325
4,475
0
36,372
L
Thoth
 
Thoth
2,257
0
0
375
5,887
1,380
0
748
5,139
28,318
0
L
5,037
2,698
0
1,259
8,444
2,596
0
4,208
3,956
0
33,584
W
Xing Tian
IceWolf994
Xing Tian
4,784
548
0
500
9,107
6,245
0
0
9,107
33,380
0
L
5,389
2,536
76
3,499
9,167
2,851
0
396
8,771
33,761
0
L
Sylvanus
RhysSanguine
Sylvanus
4,904
2,008
613
2,163
8,202
4,595
15
751
7,451
18,213
8,704
W
Nu Wa
UltimoBCG
Nu Wa
3,257
603
0
750
3,695
1,246
309
1,388
2,307
42,148
0
W
Horus
Whaleslap
Horus
4,105
1,540
802
3,190
6,675
3,771
0
3,515
3,160
0
14,145
L
Lancelot
YungSodium
Lancelot
3,520
446
0
2,502
7,000
2,692
0
1,648
5,342
0
28,330
W
5,880
3,927
93
2,591
8,127
3,012
0
5,372
2,755
0
37,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
24,854
330
Minions Killed
267
0
Camps Cleared
0
970,855
Distance Traveled
881,394
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,766
577
77
8
0
210,337
1
L
Thoth
4,663
466
50
5
0
180,987
0
L
Odin
5,312
531
70
7
0
174,416
3
W
Xing Tian
6,311
631
76
8
0
180,692
2
L
Olorun
5,038
504
54
5
0
164,035
0
L
Sylvanus
4,722
472
40
4
0
160,483
0
W
Nu Wa
6,076
608
89
9
0
192,764
3
W
Horus
5,490
549
20
2
0
196,372
3
L
Lancelot
5,119
512
53
5
0
201,473
0
W
Cupid
6,114
611
68
7
0
190,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role