Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AaronMetallica
King Arthur
Level 160
God Stats
5W - 1L
1,481 SR
Queue Stats
122W - 117L
1,645 Elo+
Party 2
Geb
Geb
ElTioMoy
Geb
Level 153
God Stats
5W - 1L
1,674 SR
Queue Stats
107W - 105L
1,620 Elo+
Party 2
Ullr
Ullr
VivaCristoRey666
Ullr
Level 121
God Stats
12W - 18L
1,510 SR
Queue Stats
93W - 66L
1,695 Elo+
Party 2
Hel
Hel
あlぜいd
Hel
Level 122
God Stats
1W - 0L
1,039 SR
Queue Stats
17W - 19L
1,482 Elo+
Party 2
Team Averages
Level 143
1,441 SR
1,588 Elo+

VS

Team Averages
Level 132
1,513 SR
1,453 Elo+
Cu Chulainn
Cu Chulainn
COD_SHELLSHOCK
Cu Chulainn
Level 129
God Stats
5W - 4L
1,615 SR
Queue Stats
57W - 70L
1,402 Elo+
Party 1
Neith
Neith
DragonSlayerIV
Neith
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,504 Elo+
Solo
Chaac
Chaac
FellasInParis303
Chaac
Level 110
God Stats
0W - 1L
1,302 SR
Queue Stats
13W - 17L
1,455 Elo+
Party 1
Bacchus
Bacchus
d0m1nusr0d
Bacchus
Level 149
God Stats
2W - 4L
1,373 SR
Queue Stats
444W - 474L
1,514 Elo+
Solo
Kukulkan
Kukulkan
tojiswrld
Kukulkan
Level 123
God Stats
1W - 1L
1,776 SR
Queue Stats
23W - 34L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 0 / 8
8,264
751
11,225
8,754
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
AaronMetallica
King Arthur
14
1 / 2 / 9
7,915
720
11,592
14,762
15,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 1 / 6
8,150
741
6,817
10,990
13,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 6
8,857
805
8,668
7,007
2,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 2 / 7
8,083
735
5,135
6,165
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
COD_SHELLSHOCK
Cu Chulainn
13
2 / 4 / 3
7,479
680
6,627
11,572
9,081
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 1
7,350
668
4,699
6,846
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
7,638
694
4,628
13,351
10,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
d0m1nusr0d
Bacchus
13
0 / 2 / 1
6,933
630
5,332
11,238
9,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
tojiswrld
Kukulkan
14
1 / 3 / 4
7,826
711
7,320
9,477
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
13
Kills
5
5
Deaths
13
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
8
7
W
King Arthur
AaronMetallica
King Arthur
1
2
9
2.75
L
Cu Chulainn
COD_SHELLSHOCK
Cu Chulainn
2
4
3
0.88
L
1
1
1
1.5
W
5
1
6
8
L
1
3
2
0.67
W
3
0
6
6
L
Bacchus
d0m1nusr0d
Bacchus
0
2
1
0.25
L
Kukulkan
tojiswrld
Kukulkan
1
3
4
1
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,437
Damage
28,606
47,678
Taken
52,484
37,463
Mitigated
36,610
15,122
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,225
499
3,081
4,447
8,754
3,622
458
2,447
6,307
34,135
0
W
King Arthur
AaronMetallica
King Arthur
11,592
2,249
0
922
14,762
15,012
0
4,640
10,122
0
23,789
L
Cu Chulainn
COD_SHELLSHOCK
Cu Chulainn
6,627
1,617
129
231
11,572
9,081
0
5,370
5,738
2,849
11,656
L
4,699
1,765
0
589
6,846
3,279
0
3,884
2,640
0
21,560
W
6,817
278
0
872
10,990
13,830
190
3,418
7,572
18,008
0
L
4,628
1,115
670
3,375
13,351
10,407
0
5,917
7,088
0
28,937
W
8,668
3,429
0
643
7,007
2,691
1,869
1,530
4,277
0
38,870
L
Bacchus
d0m1nusr0d
Bacchus
5,332
415
0
694
11,238
9,518
0
3,694
7,179
17,596
0
L
Kukulkan
tojiswrld
Kukulkan
7,320
1,236
0
817
9,477
4,325
88
3,314
5,868
26,876
0
W
5,135
212
2,452
2,705
6,165
2,308
1,300
1,953
4,212
29,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,269
Gold Earned
37,226
230
Minions Killed
190
0
Camps Cleared
0
1,197,837
Distance Traveled
1,050,637
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,264
751
58
5
0
251,584
3
W
King Arthur
7,915
720
32
3
0
249,069
0
L
Cu Chulainn
7,479
680
11
1
0
195,061
1
L
Neith
7,350
668
34
3
0
200,040
1
W
Geb
8,150
741
16
1
0
259,007
3
L
Chaac
7,638
694
55
5
0
204,849
0
W
Ullr
8,857
805
67
6
0
225,121
3
L
Bacchus
6,933
630
25
2
0
241,735
3
L
Kukulkan
7,826
711
65
6
0
208,952
2
W
Hel
8,083
735
57
5
0
213,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role