Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BigDiesel012
Ares
Level 145
God Stats
4W - 6L
1,369 SR
Queue Stats
155W - 173L
1,455 Elo+
Party 1
Mulan
Mulan
Fowler392
Mulan
Level 156
God Stats
4W - 3L
1,558 SR
Queue Stats
264W - 270L
1,539 Elo+
Party 1
Odin
Odin
awilixfeet
Odin
Level 18
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Izanami
Izanami
keepSmyelin
Izanami
Level 158
God Stats
2W - 2L
1,723 SR
Queue Stats
193W - 180L
1,564 Elo+
Party 1
Team Averages
Level 127
1,574 SR
1,512 Elo+

VS

Team Averages
Level 112
1,488 SR
1,514 Elo+
Amaterasu
Amaterasu
Klumnail
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,496 Elo+
Party 2
Da Ji
Da Ji
Leonardojcew
Da Ji
Level 129
God Stats
0W - 2L
1,440 SR
Queue Stats
42W - 29L
1,601 Elo+
Party 2
Khepri
Khepri
Melky84
Khepri
Level 158
God Stats
3W - 3L
1,290 SR
Queue Stats
389W - 388L
1,507 Elo+
Solo
Thoth
Thoth
SSPENTA1814
Thoth
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,528 Elo+
Party 3
Arachne
Arachne
sspenta325
Arachne
Level 125
God Stats
2W - 1L
1,708 SR
Queue Stats
514W - 519L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
8 / 2 / 10
11,563
771
23,830
12,290
7,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 3 / 17
11,523
768
9,549
17,700
23,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Fowler392
Mulan
18
6 / 5 / 9
11,146
743
19,197
24,089
20,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 15
10,599
707
11,928
22,630
28,652
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
keepSmyelin
Izanami
20
6 / 2 / 14
12,270
818
29,133
12,635
6,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Klumnail
Amaterasu
18
3 / 4 / 7
10,959
731
9,530
24,508
24,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 10 / 7
10,509
701
17,084
19,277
12,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Melky84
Khepri
18
1 / 3 / 11
10,925
728
11,290
28,264
37,496
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 5 / 11
10,083
672
21,297
14,594
7,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
sspenta325
Arachne
18
5 / 3 / 5
10,064
671
15,034
17,355
15,781
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
57
25
Kills
16
16
Deaths
25
65
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
2
10
6.5
W
3
3
17
3.83
W
Mulan
Fowler392
Mulan
6
5
9
2.1
L
Amaterasu
Klumnail
Amaterasu
3
4
7
1.63
L
6
10
7
0.95
L
Khepri
Melky84
Khepri
1
3
11
2.17
L
1
5
11
1.3
W
2
4
15
2.38
W
Izanami
keepSmyelin
Izanami
6
2
14
6.5
L
Arachne
sspenta325
Arachne
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,637
Damage
74,235
89,344
Taken
103,998
86,268
Mitigated
97,840
27,812
Healing
33,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
23,830
8,373
1,699
3,600
12,290
7,150
656
5,048
7,242
44,703
0
W
9,549
681
720
1,467
17,700
23,077
294
6,109
11,591
18,332
0
W
Mulan
Fowler392
Mulan
19,197
3,761
478
6,856
24,089
20,443
486
8,255
15,834
0
32,644
L
Amaterasu
Klumnail
Amaterasu
9,530
3,962
4,111
7,658
24,508
24,177
273
9,039
15,469
0
17,619
L
17,084
4,446
917
1,425
19,277
12,828
150
4,890
14,387
0
24,540
L
Khepri
Melky84
Khepri
11,290
1,959
2,281
7,569
28,264
37,496
522
8,448
19,816
25,488
0
L
21,297
2,242
1,201
1,677
14,594
7,558
755
5,568
9,026
48,331
0
W
11,928
3,006
2,481
6,586
22,630
28,652
447
8,409
14,221
0
24,701
W
Izanami
keepSmyelin
Izanami
29,133
17,857
1,253
2,672
12,635
6,946
6,095
4,766
7,869
0
75,228
L
Arachne
sspenta325
Arachne
15,034
13,066
348
5,832
17,355
15,781
212
5,434
11,921
0
29,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,101
Gold Earned
52,540
220
Minions Killed
155
0
Camps Cleared
0
1,401,178
Distance Traveled
1,306,868
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,563
771
36
2
0
320,658
1
W
Ares
11,523
768
15
1
0
268,693
5
W
Mulan
11,146
743
25
2
0
260,159
1
L
Amaterasu
10,959
731
19
1
0
320,184
2
L
Da Ji
10,509
701
15
1
0
232,232
1
L
Khepri
10,925
728
23
2
0
254,485
0
L
Thoth
10,083
672
59
4
0
204,271
0
W
Odin
10,599
707
35
2
0
289,545
3
W
Izanami
12,270
818
109
7
0
262,123
1
L
Arachne
10,064
671
39
3
0
295,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role