Player Matchup

Bastet
Bastet
 
Bastet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Laziboi1023
Chronos
Level 14
God Stats
1W - 3L
1,197 SR
Queue Stats
15W - 30L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
Nebx211
Sun Wukong
Level 66
God Stats
2W - 4L
1,206 SR
Queue Stats
40W - 66L
1,386 Elo+
Party 1
Team Averages
Level 43
1,301 SR
1,395 Elo+

VS

Team Averages
Level 62
1,500 SR
1,404 Elo+
Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
aj6198
Eset
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 56L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
weirdgirldw
Cthulhu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 1 / 3
10,598
707
12,203
9,866
4,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Laziboi1023
Chronos
15
3 / 1 / 4
10,160
677
13,214
8,964
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Nebx211
Sun Wukong
15
3 / 2 / 5
10,255
684
14,511
17,460
9,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 3 / 2
9,698
647
10,038
13,339
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Eset
aj6198
Eset
14
2 / 5 / 0
9,249
617
6,589
12,003
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
weirdgirldw
Cthulhu
14
0 / 2 / 1
9,598
640
7,249
19,555
24,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
3
5.5
L
Loki
 
Loki
2
3
2
1
W
Chronos
Laziboi1023
Chronos
3
1
4
5
W
Sun Wukong
Nebx211
Sun Wukong
3
2
5
2.75
L
Eset
aj6198
Eset
2
5
0
0.4
L
Cthulhu
weirdgirldw
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,928
Damage
23,876
36,290
Taken
44,897
18,590
Mitigated
34,877
11,737
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,203
3,085
0
4,343
9,866
4,663
0
4,201
5,665
0
40,098
L
Loki
 
Loki
10,038
2,021
187
1,106
13,339
5,545
0
3,230
10,109
0
26,909
W
Chronos
Laziboi1023
Chronos
13,214
6,093
0
2,811
8,964
3,928
1,098
5,394
3,570
37,107
3,443
W
Sun Wukong
Nebx211
Sun Wukong
14,511
3,609
0
4,583
17,460
9,999
292
5,225
12,235
0
34,440
L
Eset
aj6198
Eset
6,589
519
956
1,623
12,003
5,185
0
2,504
9,499
34,747
0
L
Cthulhu
weirdgirldw
Cthulhu
7,249
664
0
1,185
19,555
24,147
0
5,787
13,768
22,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
28,545
160
Minions Killed
129
12
Camps Cleared
2
874,035
Distance Traveled
828,641
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,598
707
46
3
6
318,361
5
L
Loki
9,698
647
22
1
1
288,351
3
W
Chronos
10,160
677
58
4
1
291,182
1
W
Sun Wukong
10,255
684
56
4
5
264,492
1
L
Eset
9,249
617
80
5
1
251,122
0
L
Cthulhu
9,598
640
27
2
0
289,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role