Player Matchup

Ra
Ra
 
Ra
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DaddyAbaddon162
Chaac
Level 66
God Stats
27W - 22L
1,527 SR
Queue Stats
96W - 119L
1,405 Elo+
Party 1
Artemis
Artemis
GaddyScoop4985
Artemis
Level 94
God Stats
185W - 196L
1,538 SR
Queue Stats
228W - 292L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
Jynxl
Jing Wei
Level 20
God Stats
40W - 42L
1,601 SR
Queue Stats
94W - 99L
1,426 Elo+
Party 1
Achilles
Achilles
VenTheGale
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,412 Elo+
Party 1
Team Averages
Level 56
1,533 SR
1,440 Elo+

VS

Team Averages
Level 72
1,476 SR
1,349 Elo+
Chernobog
Chernobog
KrazyDriftz
Chernobog
Level 20
God Stats
4W - 2L
1,136 SR
Queue Stats
26W - 30L
1,148 Elo+
Party 2
Bellona
Bellona
PsyonOnRiot
Bellona
Level 15
God Stats
4W - 4L
1,455 SR
Queue Stats
5W - 9L
1,392 Elo+
Party 2
Ares
Ares
TheEndedNate
Ares
Level 110
God Stats
2W - 0L
1,699 SR
Queue Stats
43W - 46L
1,376 Elo+
Party 2
Awilix
Awilix
Tmony
Awilix
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 61L
1,363 Elo+
Party 2
Aphrodite
Aphrodite
imS0SAd
Aphrodite
Level 90
God Stats
15W - 15L
1,589 SR
Queue Stats
219W - 216L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 4 / 4
8,981
748
7,634
12,555
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 7
9,001
750
7,964
17,452
16,798
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 4 / 5
8,029
669
8,613
13,450
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jing Wei
Jynxl
Jing Wei
15
2 / 3 / 5
8,318
693
15,171
16,130
7,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
VenTheGale
Achilles
15
5 / 6 / 6
8,928
744
10,809
17,828
17,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KrazyDriftz
Chernobog
16
2 / 5 / 9
8,983
749
8,827
13,995
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
PsyonOnRiot
Bellona
16
3 / 4 / 13
9,160
763
12,063
16,199
17,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 4 / 12
9,761
813
12,041
18,273
23,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Tmony
Awilix
18
9 / 0 / 8
10,447
871
15,628
13,866
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
imS0SAd
Aphrodite
17
4 / 0 / 11
9,505
792
17,935
12,271
10,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
12
Kills
20
20
Deaths
13
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
4
1
L
3
3
7
2.17
L
0
4
5
0.63
L
Jing Wei
Jynxl
Jing Wei
2
3
5
1.5
W
Chernobog
KrazyDriftz
Chernobog
2
5
9
1.3
W
Bellona
PsyonOnRiot
Bellona
3
4
13
2.38
W
2
4
12
2
W
Awilix
Tmony
Awilix
9
0
8
13
L
Achilles
VenTheGale
Achilles
5
6
6
1.33
W
Aphrodite
imS0SAd
Aphrodite
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,191
Damage
66,494
77,415
Taken
74,604
54,557
Mitigated
65,454
15,848
Healing
22,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,634
1,029
1,362
2,767
12,555
6,400
620
6,986
5,569
41,542
0
L
7,964
2,308
193
4,259
17,452
16,798
0
7,633
9,736
0
21,768
L
8,613
3,713
367
1,886
13,450
5,938
658
2,779
10,668
0
31,880
L
Jing Wei
Jynxl
Jing Wei
15,171
14,273
0
4,200
16,130
7,544
480
6,978
9,152
0
28,972
W
Chernobog
KrazyDriftz
Chernobog
8,827
6,792
0
1,529
13,995
7,263
2,951
1,000
12,995
0
26,984
W
Bellona
PsyonOnRiot
Bellona
12,063
3,822
0
2,922
16,199
17,097
72
2,369
13,830
0
25,461
W
12,041
776
0
1,359
18,273
23,300
129
1,919
16,354
31,707
0
W
Awilix
Tmony
Awilix
15,628
4,276
0
2,731
13,866
7,133
563
1,245
12,621
0
42,181
L
Achilles
VenTheGale
Achilles
10,809
3,618
0
814
17,828
17,877
0
5,514
12,314
0
16,176
W
Aphrodite
imS0SAd
Aphrodite
17,935
1,458
5,530
8,616
12,271
10,661
754
1,101
11,170
40,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,257
Gold Earned
47,856
208
Minions Killed
208
0
Camps Cleared
0
1,163,718
Distance Traveled
1,269,808
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,981
748
105
9
0
220,401
2
L
Chaac
9,001
750
37
3
0
236,384
1
L
Artemis
8,029
669
26
2
0
207,176
2
L
Jing Wei
8,318
693
32
3
0
250,276
1
W
Chernobog
8,983
749
42
4
0
251,857
0
W
Bellona
9,160
763
24
2
0
251,162
0
W
Ares
9,761
813
40
3
0
222,858
1
W
Awilix
10,447
871
51
4
0
298,224
2
L
Achilles
8,928
744
8
1
0
249,481
0
W
Aphrodite
9,505
792
51
4
0
245,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role