Player Matchup

Ne Zha
Ne Zha
Buzzz_Lyndale
Ne Zha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
deaths_chapter
Cthulhu
Level 100
God Stats
0W - 2L
1,287 SR
Queue Stats
7W - 25L
1,213 Elo+
Party 1
Lancelot
Lancelot
homunculus4-20
Lancelot
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,356 Elo+
Party 1
Team Averages
Level 61
1,429 SR
1,356 Elo+

VS

Team Averages
Level 56
1,438 SR
1,507 Elo+
Ares
Ares
CutesySkydiver
Ares
Level 36
God Stats
11W - 6L
1,442 SR
Queue Stats
43W - 32L
1,541 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pap1munyano
Tsukuyomi
Level 105
God Stats
45W - 52L
1,371 SR
Queue Stats
1,177W - 1,481L
1,435 Elo+
Solo
Zeus
Zeus
xTheCamelx
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 20L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,127
548
4,098
8,716
3,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
7,748
596
8,927
11,481
11,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
10
0 / 6 / 0
7,199
554
6,427
14,376
5,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 10
9,503
731
5,318
8,464
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Pap1munyano
Tsukuyomi
14
6 / 0 / 6
9,140
703
10,681
11,295
10,307
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 0 / 5
9,007
693
12,719
8,864
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
0
10
6
W
Tsukuyomi
Pap1munyano
Tsukuyomi
6
0
6
9
L
0
2
0
0
L
Lancelot
0
6
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,452
Damage
28,718
34,573
Taken
28,623
21,196
Mitigated
23,051
4,304
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,098
257
0
572
8,716
3,677
0
4,902
3,512
0
18,202
W
5,318
679
0
2,632
8,464
8,892
406
2,855
5,609
17,564
0
W
Tsukuyomi
Pap1munyano
Tsukuyomi
10,681
2,277
0
1,900
11,295
10,307
562
3,972
7,323
0
39,719
L
8,927
181
322
809
11,481
11,725
0
6,841
4,203
21,275
0
L
Lancelot
6,427
804
291
2,310
14,376
5,794
0
5,596
8,406
0
19,384
W
12,719
1,524
0
1,796
8,864
3,852
202
3,491
5,373
26,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,074
Gold Earned
27,650
106
Minions Killed
122
3
Camps Cleared
7
671,260
Distance Traveled
731,563
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,127
548
47
4
0
193,431
0
W
Ares
9,503
731
20
2
1
243,546
1
W
Tsukuyomi
9,140
703
52
4
2
264,604
1
L
Cthulhu
7,748
596
30
2
0
234,483
0
L
Lancelot
7,199
554
29
2
3
243,346
1
W
Zeus
9,007
693
50
4
4
223,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role