Player Matchup

Cthulhu
Cthulhu
ElDonVivec
Cthulhu
Level 3
God Stats
1W - 2L
1,245 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Chiron
Chiron
Megumann
Chiron
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,582 Elo+
Party 1
Aphrodite
Aphrodite
PrutoMann
Aphrodite
Level 75
God Stats
1W - 1L
1,236 SR
Queue Stats
34W - 40L
1,548 Elo+
Party 1
Team Averages
Level 54
1,327 SR
1,543 Elo+

VS

Team Averages
Level 59
1,587 SR
1,534 Elo+
Chronos
Chronos
AKASUNAnoSAS0RI
Chronos
Level 102
God Stats
0W - 1L
1,230 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Snuddz
Hercules
Level 62
God Stats
2W - 6L
1,765 SR
Queue Stats
25W - 22L
1,508 Elo+
Party 2
Izanami
Izanami
Wuzzawp
Izanami
Level 12
God Stats
11W - 8L
1,765 SR
Queue Stats
18W - 18L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElDonVivec
Cthulhu
3
0 / 0 / 0
5,850
488
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Megumann
Chiron
16
10 / 2 / 4
9,822
819
22,214
19,887
9,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
PrutoMann
Aphrodite
16
4 / 0 / 9
9,360
780
7,815
9,524
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,984
582
7,429
12,072
3,461
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Snuddz
Hercules
11
0 / 3 / 2
7,949
662
7,519
14,190
11,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Wuzzawp
Izanami
12
2 / 5 / 0
7,782
649
9,027
9,599
3,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Cthulhu
ElDonVivec
Cthulhu
0
0
0
0
W
Chiron
Megumann
Chiron
10
2
4
6
W
Aphrodite
PrutoMann
Aphrodite
4
0
9
8.5
L
Hercules
Snuddz
Hercules
0
3
2
0.33
L
Izanami
Wuzzawp
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,029
Damage
23,975
29,411
Taken
35,861
14,272
Mitigated
17,970
21,734
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,429
2,257
483
2,059
12,072
3,461
902
2,116
9,956
21,653
0
W
Cthulhu
ElDonVivec
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
Megumann
Chiron
22,214
11,588
990
7,205
19,887
9,269
72
5,779
14,108
0
47,827
W
Aphrodite
PrutoMann
Aphrodite
7,815
1,091
6,904
6,635
9,524
5,003
0
1,971
7,553
32,194
0
L
Hercules
Snuddz
Hercules
7,519
1,754
0
3,519
14,190
11,340
0
4,444
9,746
30
16,307
L
Izanami
Wuzzawp
Izanami
9,027
6,056
0
944
9,599
3,169
835
1,450
8,149
0
31,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,032
Gold Earned
22,715
119
Minions Killed
121
6
Camps Cleared
3
444,717
Distance Traveled
609,449
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,984
582
44
4
1
198,383
0
W
Cthulhu
5,850
488
0
0
0
849
0
W
Chiron
9,822
819
60
5
4
205,654
1
W
Aphrodite
9,360
780
59
5
2
238,214
0
L
Hercules
7,949
662
17
1
0
217,312
3
L
Izanami
7,782
649
60
5
2
193,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role