Player Matchup

Vamana
Vamana
Froggγ
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 29L
1,121 Elo+
Party 2
Agni
Agni
GamingCocos
Agni
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,186 Elo+
Party 2
Tyr
Tyr
JparlePsChinois
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,068 Elo+
Party 3
Da Ji
Da Ji
Real BigKatz
Da Ji
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
195W - 220L
1,335 Elo+
Solo
Artio
Artio
Rodaxx971
Artio
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,068 Elo+
Party 3
Team Averages
Level 40
1,500 SR
1,155 Elo+

VS

Team Averages
Level 83
1,461 SR
1,360 Elo+
Charybdis
Charybdis
FleecyKing
Charybdis
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 107L
1,445 Elo+
Party 1
Chaac
Chaac
Slippery_Cacti
Chaac
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,094 Elo+
Solo
Baba Yaga
Baba Yaga
Sweet_Lovins
Baba Yaga
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,369 Elo+
Solo
Medusa
Medusa
WickedHeroine
Medusa
Level 101
God Stats
3W - 2L
1,304 SR
Queue Stats
123W - 115L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
evlDude
Nu Wa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 51L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Froggγ
Vamana
20
3 / 3 / 8
13,363
636
17,693
33,747
34,198
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 6 / 7
13,496
643
31,973
23,238
12,838
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 4 / 6
11,876
566
11,211
30,567
35,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 13 / 7
11,292
538
13,828
27,961
14,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Rodaxx971
Artio
19
1 / 6 / 7
11,078
528
9,347
30,707
32,031
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FleecyKing
Charybdis
19
5 / 5 / 13
12,694
604
23,345
20,161
10,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 23
14,415
686
19,634
31,779
48,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Sweet_Lovins
Baba Yaga
20
1 / 1 / 25
13,395
638
23,050
12,660
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 4 / 16
14,636
697
34,517
23,771
13,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
evlDude
Nu Wa
20
7 / 4 / 18
13,522
644
30,254
15,038
8,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
127
16
Kills
32
32
Deaths
16
35
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FleecyKing
Charybdis
5
5
13
2.3
L
Vamana
Froggγ
Vamana
3
3
8
2.33
L
7
6
7
1.75
L
3
4
6
1.5
L
2
13
7
0.42
L
Artio
Rodaxx971
Artio
1
6
7
0.75
W
6
2
23
8.75
W
Baba Yaga
Sweet_Lovins
Baba Yaga
1
1
25
13.5
W
13
4
16
5.25
W
Nu Wa
evlDude
Nu Wa
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,052
Damage
130,800
146,220
Taken
103,409
128,953
Mitigated
87,596
44,970
Healing
35,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FleecyKing
Charybdis
23,345
10,387
2,126
3,396
20,161
10,709
2,189
7,353
12,808
0
41,845
L
Vamana
Froggγ
Vamana
17,693
4,475
6,463
14,883
33,747
34,198
528
11,607
22,140
0
48,393
L
31,973
1,520
3,135
5,733
23,238
12,838
532
8,835
14,403
76,183
0
L
11,211
1,446
1,710
5,654
30,567
35,048
358
13,012
17,555
0
31,252
L
13,828
2,596
562
867
27,961
14,838
0
7,124
20,837
0
22,450
L
Artio
Rodaxx971
Artio
9,347
907
932
5,031
30,707
32,031
280
12,726
17,981
30,369
0
W
19,634
3,286
881
11,371
31,779
48,270
354
11,907
19,872
0
37,340
W
Baba Yaga
Sweet_Lovins
Baba Yaga
23,050
3,409
507
5,461
12,660
7,295
1,021
4,237
8,423
58,179
0
W
34,517
12,341
3,673
5,973
23,771
13,277
3,275
11,330
12,441
0
60,063
W
Nu Wa
evlDude
Nu Wa
30,254
9,891
1,105
1,441
15,038
8,045
1,249
6,493
8,545
52,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,105
Gold Earned
68,662
226
Minions Killed
215
0
Camps Cleared
0
1,862,577
Distance Traveled
1,815,176
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,694
604
26
1
0
328,065
0
L
Vamana
13,363
636
43
2
0
412,732
0
L
Agni
13,496
643
92
4
0
352,087
0
L
Tyr
11,876
566
33
2
0
408,739
1
L
Da Ji
11,292
538
32
2
0
298,970
2
L
Artio
11,078
528
26
1
0
390,049
1
W
Chaac
14,415
686
37
2
0
408,702
0
W
Baba Yaga
13,395
638
60
3
0
402,003
1
W
Medusa
14,636
697
58
3
0
339,859
0
W
Nu Wa
13,522
644
34
2
0
336,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role