Player Matchup

Pele
Pele
EbonyGod
Pele
Level 106
God Stats
13W - 8L
1,615 SR
Queue Stats
136W - 112L
1,591 Elo+
Party 3
Medusa
Medusa
HerCarryUWU
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,803 Elo+
Party 3
Thor
Thor
LONGFOUND
Thor
Level 160
God Stats
5W - 1L
1,826 SR
Queue Stats
264W - 217L
1,614 Elo+
Party 3
Ao Kuang
Ao Kuang
N0T Jokerr2
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,672 Elo+
Party 3
Sylvanus
Sylvanus
WednesdayXD
Sylvanus
Level 128
God Stats
22W - 17L
1,503 SR
Queue Stats
480W - 342L
1,581 Elo+
Party 3
Team Averages
Level 88
1,589 SR
1,652 Elo+

VS

Team Averages
Level 61
1,494 SR
1,495 Elo+
Geb
Geb
 
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BunkeredWand
Chang'e
Level 47
God Stats
2W - 3L
1,322 SR
Queue Stats
247W - 268L
1,505 Elo+
Party 1
Cupid
Cupid
Gravity
Cupid
Level 105
God Stats
27W - 32L
1,549 SR
Queue Stats
126W - 160L
1,522 Elo+
Party 2
Thor
Thor
IceCold343
Thor
Level 40
God Stats
3W - 9L
1,341 SR
Queue Stats
75W - 82L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
Taborda08
Baron Samedi
Level 49
God Stats
14W - 16L
1,758 SR
Queue Stats
301W - 353L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
2 / 0 / 1
5,457
546
1,759
5,465
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
12
9 / 1 / 1
7,290
729
11,042
6,889
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
10
2 / 0 / 3
6,143
614
5,670
5,463
2,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
N0T Jokerr2
Ao Kuang
10
1 / 0 / 0
6,060
606
5,373
7,308
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
WednesdayXD
Sylvanus
8
1 / 1 / 6
5,689
569
3,799
6,902
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 2 / 1
4,448
445
2,647
8,131
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
BunkeredWand
Chang'e
9
0 / 3 / 0
4,959
496
4,203
7,977
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Gravity
Cupid
6
0 / 6 / 1
4,076
408
3,203
6,518
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
1 / 3 / 0
4,473
447
1,638
9,156
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Taborda08
Baron Samedi
9
0 / 1 / 0
5,018
502
3,506
6,290
3,184
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
2
2
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
1
0.75
L
Chang'e
BunkeredWand
Chang'e
0
3
0
0
W
Pele
2
0
1
2.5
L
Cupid
Gravity
Cupid
0
6
1
0.08
W
Medusa
9
1
1
9.5
L
1
3
0
0.33
W
Thor
2
0
3
3.5
W
Ao Kuang
N0T Jokerr2
Ao Kuang
1
0
0
1
L
Baron Samedi
Taborda08
Baron Samedi
0
1
0
0
W
Sylvanus
WednesdayXD
Sylvanus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
15,197
32,027
Taken
38,072
13,842
Mitigated
14,596
11,402
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,647
455
0
408
8,131
4,282
0
1,391
6,740
10,571
0
L
Chang'e
BunkeredWand
Chang'e
4,203
607
301
2,890
7,977
2,720
0
829
7,148
36,535
0
W
Pele
1,759
284
0
541
5,465
1,775
0
373
5,092
0
36,186
L
Cupid
Gravity
Cupid
3,203
2,088
93
241
6,518
1,509
0
998
5,520
0
15,358
W
Medusa
11,042
6,693
0
3,173
6,889
2,424
193
1,144
5,745
0
54,316
L
1,638
661
0
3,072
9,156
2,901
0
1,701
7,419
0
17,207
W
Thor
5,670
1,977
0
556
5,463
2,414
0
3,321
2,142
0
45,122
W
Ao Kuang
N0T Jokerr2
Ao Kuang
5,373
1,021
0
4,371
7,308
3,195
0
3,334
3,974
34,361
0
L
Baron Samedi
Taborda08
Baron Samedi
3,506
476
220
1,728
6,290
3,184
0
3,909
2,073
27,531
0
W
Sylvanus
WednesdayXD
Sylvanus
3,799
928
888
1,873
6,902
4,034
88
2,184
4,206
12,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
22,974
339
Minions Killed
213
0
Camps Cleared
0
980,577
Distance Traveled
932,106
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,448
445
21
2
0
197,945
2
L
Chang'e
4,959
496
63
6
0
185,950
1
W
Pele
5,457
546
66
7
0
224,635
0
L
Cupid
4,076
408
26
3
0
162,742
5
W
Medusa
7,290
729
88
9
0
168,400
4
L
Thor
4,473
447
43
4
0
206,662
0
W
Thor
6,143
614
94
9
0
212,858
3
W
Ao Kuang
6,060
606
73
7
0
207,620
2
L
Baron Samedi
5,018
502
60
6
0
178,807
1
W
Sylvanus
5,689
569
18
2
0
167,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role