Player Matchup

Neith
Neith
LavGemini
Neith
Level 123
God Stats
319W - 487L
1,412 SR
Queue Stats
831W - 1,236L
1,360 Elo+
Solo
Olorun
Olorun
TTVWateryYapper
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,339 Elo+
Party 1
Tiamat
Tiamat
ur mom ngl
Tiamat
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 31L
1,451 Elo+
Party 1
Team Averages
Level 72
1,471 SR
1,384 Elo+

VS

Team Averages
Level 74
1,356 SR
1,267 Elo+
Anhur
Anhur
AmberFollower10
Anhur
Level 29
God Stats
1W - 1L
1,327 SR
Queue Stats
38W - 64L
1,262 Elo+
Party 2
Ymir
Ymir
Southside037
Ymir
Level 100
God Stats
38W - 67L
1,402 SR
Queue Stats
351W - 670L
1,257 Elo+
Solo
Thoth
Thoth
Z001
Thoth
Level 94
God Stats
2W - 3L
1,339 SR
Queue Stats
55W - 74L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LavGemini
Neith
10
0 / 1 / 0
6,034
603
7,423
6,973
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 0
5,693
569
4,102
8,184
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
ur mom ngl
Tiamat
10
1 / 4 / 0
6,501
650
5,456
8,929
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
7,053
705
6,848
6,816
2,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 5
7,027
703
3,996
11,450
6,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Z001
Thoth
12
4 / 0 / 1
7,215
722
7,546
5,054
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Neith
LavGemini
Neith
0
1
0
0
W
1
0
5
3.5
L
0
4
0
0
W
Thoth
Z001
Thoth
4
0
1
4.5
L
Tiamat
ur mom ngl
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,981
Damage
18,390
24,086
Taken
23,320
11,727
Mitigated
10,633
5,385
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,848
3,845
0
421
6,816
2,389
580
3,608
2,785
0
16,982
L
Neith
LavGemini
Neith
7,423
2,923
0
1,306
6,973
4,356
0
4,795
2,178
0
21,909
W
3,996
814
0
4,700
11,450
6,511
145
3,522
7,762
11,232
0
L
4,102
1,427
726
1,317
8,184
3,232
64
3,777
4,407
8,557
725
W
Thoth
Z001
Thoth
7,546
628
0
500
5,054
1,733
0
1,508
3,335
29,044
0
L
Tiamat
ur mom ngl
Tiamat
5,456
246
0
2,036
8,929
4,139
0
3,318
5,611
14,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,228
Gold Earned
21,295
70
Minions Killed
99
3
Camps Cleared
5
527,202
Distance Traveled
524,105
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,053
705
25
3
2
172,213
1
L
Neith
6,034
603
36
4
2
178,009
3
W
Ymir
7,027
703
25
3
1
160,864
1
L
Olorun
5,693
569
9
1
0
167,565
0
W
Thoth
7,215
722
49
5
2
191,028
2
L
Tiamat
6,501
650
25
3
1
181,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role