Player Matchup

Kukulkan
Kukulkan
Cecil53
Kukulkan
Level 124
God Stats
8W - 11L
1,386 SR
Queue Stats
627W - 619L
1,540 Elo+
Solo
Nu Wa
Nu Wa
CorssingRokhan
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,428 Elo+
Solo
Athena
Athena
Zavien99_anrK
Athena
Level 85
God Stats
1W - 4L
1,370 SR
Queue Stats
123W - 131L
1,430 Elo+
Solo
Shiva
Shiva
oddmean
Shiva
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
89W - 95L
1,367 Elo+
Solo
Tiamat
Tiamat
wooodcd
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,158 Elo+
Solo
Team Averages
Level 55
1,407 SR
1,385 Elo+

VS

Team Averages
Level 124
1,442 SR
1,494 Elo+
Bellona
Bellona
Delkard
Bellona
Level 128
God Stats
3W - 0L
1,699 SR
Queue Stats
179W - 142L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
KAENZON
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Norohlwaik
Baron Samedi
Level 136
God Stats
1W - 1L
1,260 SR
Queue Stats
369W - 348L
1,557 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Oeuzalbus
Cu Chulainn
Level 132
God Stats
5W - 5L
1,402 SR
Queue Stats
140W - 149L
1,406 Elo+
Solo
Thoth
Thoth
RO_Flof
Thoth
Level 153
God Stats
5W - 12L
1,349 SR
Queue Stats
531W - 565L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cecil53
Kukulkan
19
3 / 7 / 2
12,505
658
27,167
15,778
8,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 8 / 8
10,907
574
18,440
20,748
11,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 6 / 12
13,198
695
9,800
29,688
50,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
oddmean
Shiva
20
7 / 8 / 7
13,137
691
18,783
31,422
47,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
wooodcd
Tiamat
18
2 / 6 / 5
10,765
567
14,373
22,141
16,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Delkard
Bellona
20
7 / 4 / 21
13,824
728
23,568
24,618
37,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
KAENZON
Nu Wa
20
6 / 3 / 17
13,152
692
24,115
18,456
8,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Norohlwaik
Baron Samedi
20
10 / 2 / 15
13,719
722
23,042
20,464
12,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Oeuzalbus
Cu Chulainn
20
5 / 4 / 21
14,219
748
19,287
27,081
31,101
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
RO_Flof
Thoth
20
7 / 5 / 18
13,705
721
17,455
19,631
10,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
127
17
Kills
35
35
Deaths
18
34
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cecil53
Kukulkan
3
7
2
0.57
L
1
8
8
0.63
W
Bellona
Delkard
Bellona
7
4
21
4.38
W
Nu Wa
KAENZON
Nu Wa
6
3
17
4.83
W
Baron Samedi
Norohlwaik
Baron Samedi
10
2
15
8.75
W
Cu Chulainn
Oeuzalbus
Cu Chulainn
5
4
21
3.88
W
Thoth
RO_Flof
Thoth
7
5
18
3.2
L
4
6
12
1.67
L
Shiva
oddmean
Shiva
7
8
7
1.31
L
Tiamat
wooodcd
Tiamat
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,563
Damage
107,467
119,777
Taken
110,250
134,603
Mitigated
100,459
32,639
Healing
59,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cecil53
Kukulkan
27,167
406
2,746
1,149
15,778
8,913
0
9,893
5,633
69,888
0
L
18,440
3,660
1,380
2,647
20,748
11,210
918
10,772
9,699
42,173
0
W
Bellona
Delkard
Bellona
23,568
4,775
5,724
5,779
24,618
37,126
1,439
13,186
11,162
442
33,239
W
Nu Wa
KAENZON
Nu Wa
24,115
5,441
3,276
5,511
18,456
8,995
1,727
13,396
4,880
51,946
0
W
Baron Samedi
Norohlwaik
Baron Samedi
23,042
1,353
10,872
9,278
20,464
12,702
2,156
13,280
6,992
52,483
0
W
Cu Chulainn
Oeuzalbus
Cu Chulainn
19,287
4,372
4,826
5,746
27,081
31,101
1,501
15,241
11,564
0
48,263
W
Thoth
RO_Flof
Thoth
17,455
935
2,491
5,983
19,631
10,535
624
13,501
5,872
51,638
0
L
9,800
1,723
1,313
3,465
29,688
50,819
389
15,614
13,392
21,383
0
L
Shiva
oddmean
Shiva
18,783
958
6,397
5,722
31,422
47,329
63
13,705
17,218
0
49,342
L
Tiamat
wooodcd
Tiamat
14,373
930
2,157
5,663
22,141
16,332
384
12,818
8,831
34,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,512
Gold Earned
68,619
249
Minions Killed
245
0
Camps Cleared
0
1,617,849
Distance Traveled
1,852,224
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,505
658
97
5
0
331,780
1
L
Nu Wa
10,907
574
39
2
0
299,513
1
W
Bellona
13,824
728
21
1
0
378,481
0
W
Nu Wa
13,152
692
70
4
0
350,110
0
W
Baron Samedi
13,719
722
52
3
0
374,277
0
W
Cu Chulainn
14,219
748
44
2
0
376,279
0
W
Thoth
13,705
721
58
3
0
373,077
0
L
Athena
13,198
695
20
1
0
304,951
3
L
Shiva
13,137
691
60
3
0
354,476
2
L
Tiamat
10,765
567
33
2
0
327,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role