Player Matchup

Anubis
Anubis
Cman100
Anubis
Level 84
God Stats
4W - 2L
1,737 SR
Queue Stats
34W - 35L
1,432 Elo+
Party 2
Ra
Ra
Cuseche
Ra
Level 31
God Stats
0W - 4L
1,241 SR
Queue Stats
11W - 16L
1,423 Elo+
Party 2
Geb
Geb
Nickfimder
Geb
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 12L
1,439 Elo+
Party 3
Thanatos
Thanatos
SpArK776
Thanatos
Level 64
God Stats
5W - 2L
1,683 SR
Queue Stats
43W - 34L
1,457 Elo+
Party 3
Hou Yi
Hou Yi
TheRealMirza
Hou Yi
Level 65
God Stats
4W - 5L
1,724 SR
Queue Stats
521W - 554L
1,368 Elo+
Solo
Team Averages
Level 62
1,620 SR
1,424 Elo+

VS

Team Averages
Level 76
1,512 SR
1,438 Elo+
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Cestersius
Zhong Kui
Level 64
God Stats
7W - 0L
1,529 SR
Queue Stats
8W - 2L
1,376 Elo+
Solo
Mercury
Mercury
SPIELMAN
Mercury
Level 123
God Stats
6W - 5L
1,422 SR
Queue Stats
116W - 125L
1,369 Elo+
Solo
Hera
Hera
flohet04
Hera
Level 110
God Stats
3W - 1L
1,611 SR
Queue Stats
95W - 74L
1,565 Elo+
Solo
Atlas
Atlas
llArdalanll
Atlas
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 25L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cman100
Anubis
10
1 / 0 / 2
5,555
556
4,864
7,221
3,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
3,309
331
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 1
4,937
494
3,415
7,988
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
SpArK776
Thanatos
10
2 / 1 / 0
5,281
528
2,128
4,452
1,650
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
8
1 / 2 / 0
4,665
467
3,060
4,702
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 1 / 2
5,544
554
4,688
4,295
1,452
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Cestersius
Zhong Kui
10
0 / 0 / 1
6,026
603
2,159
2,921
1,807
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
SPIELMAN
Mercury
9
1 / 1 / 0
5,408
541
2,089
6,452
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
8
0 / 2 / 0
4,896
490
2,822
5,418
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 2
6,138
614
4,111
7,110
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
5
5
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
W
Zhong Kui
Cestersius
Zhong Kui
0
0
1
0.5
L
Anubis
Cman100
Anubis
1
0
2
2
L
0
0
0
0
L
1
2
1
0.75
W
Mercury
SPIELMAN
Mercury
1
1
0
1
L
Thanatos
SpArK776
Thanatos
2
1
0
2
L
Hou Yi
1
2
0
0.5
W
Hera
0
2
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,467
Damage
15,869
24,363
Taken
26,196
10,072
Mitigated
11,441
11,203
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,688
3,605
372
1,286
4,295
1,452
0
1,428
2,867
0
33,129
W
Zhong Kui
Cestersius
Zhong Kui
2,159
409
0
1,633
2,921
1,807
594
0
2,921
33,300
0
L
Anubis
Cman100
Anubis
4,864
190
0
4,342
7,221
3,744
0
2,608
4,613
41,033
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,415
594
143
2,577
7,988
3,420
0
2,626
5,362
14,878
0
W
Mercury
SPIELMAN
Mercury
2,089
610
0
802
6,452
1,641
762
1,253
5,199
0
28,049
L
Thanatos
SpArK776
Thanatos
2,128
150
0
3,431
4,452
1,650
0
2,373
2,079
0
25,702
L
Hou Yi
3,060
1,914
383
327
4,702
1,258
0
1,485
3,217
0
23,967
W
Hera
2,822
505
0
741
5,418
1,365
387
3,611
1,807
25,857
0
W
4,111
1,798
0
1,525
7,110
5,176
0
1,987
5,123
15,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,747
Gold Earned
28,012
189
Minions Killed
249
0
Camps Cleared
0
693,723
Distance Traveled
878,651
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,544
554
65
7
0
170,328
1
W
Zhong Kui
6,026
603
88
9
0
157,841
2
L
Anubis
5,555
556
85
9
0
168,633
0
L
Ra
3,309
331
0
0
0
7,158
0
L
Geb
4,937
494
11
1
0
169,771
1
W
Mercury
5,408
541
47
5
0
205,348
0
L
Thanatos
5,281
528
46
5
0
194,214
2
L
Hou Yi
4,665
467
47
5
0
153,947
0
W
Hera
4,896
490
37
4
0
170,295
6
W
Atlas
6,138
614
12
1
0
174,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role