Player Matchup

Loki
Loki
BIGBOOTYFLAVORS
Loki
Level 108
God Stats
3W - 1L
1,539 SR
Queue Stats
523W - 482L
1,612 Elo+
Party 3
Chang'e
Chang'e
FIG1
Chang'e
Level 160
God Stats
5W - 5L
1,584 SR
Queue Stats
316W - 287L
1,619 Elo+
Party 2
Lancelot
Lancelot
IxuAurum
Lancelot
Level 40
God Stats
22W - 26L
1,572 SR
Queue Stats
205W - 192L
1,550 Elo+
Party 2
Cupid
Cupid
Jermilious
Cupid
Level 85
God Stats
4W - 2L
1,889 SR
Queue Stats
296W - 250L
1,562 Elo+
Party 3
Geb
Geb
Therecreep
Geb
Level 25
God Stats
8W - 10L
1,468 SR
Queue Stats
23W - 25L
1,512 Elo+
Party 3
Team Averages
Level 84
1,610 SR
1,571 Elo+

VS

Team Averages
Level 60
1,493 SR
1,664 Elo+
Ravana
Ravana
BLACKBEOPLE
Ravana
Level 34
God Stats
2W - 2L
1,491 SR
Queue Stats
52W - 20L
1,771 Elo+
Party 1
Horus
Horus
CastSpells
Horus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,310 Elo+
Solo
Ares
Ares
RaceTraitor
Ares
Level 28
God Stats
7W - 3L
1,350 SR
Queue Stats
183W - 66L
1,773 Elo+
Party 1
Chernobog
Chernobog
RichHomieTom
Chernobog
Level 123
God Stats
1W - 1L
1,495 SR
Queue Stats
305W - 156L
1,747 Elo+
Party 1
Nu Wa
Nu Wa
SMEĄG
Nu Wa
Level 80
God Stats
3W - 1L
1,626 SR
Queue Stats
214W - 118L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 0
9,788
576
8,528
14,601
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
FIG1
Chang'e
14
4 / 3 / 1
8,833
520
11,330
14,671
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
IxuAurum
Lancelot
11
2 / 5 / 2
7,633
449
8,122
13,984
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
12
2 / 4 / 1
7,670
451
3,632
12,530
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 2
6,800
400
3,588
14,185
8,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
7 / 1 / 7
9,278
546
12,926
10,029
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
15
2 / 1 / 1
9,278
546
11,066
13,472
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 6
7,702
453
9,551
15,462
12,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
RichHomieTom
Chernobog
17
5 / 1 / 5
10,350
609
10,914
9,474
4,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
SMEĄG
Nu Wa
15
0 / 3 / 10
8,953
527
9,416
8,002
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
17
17
Deaths
9
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Ravana
7
1
7
10.5
W
Horus
2
1
1
2.5
L
Chang'e
FIG1
Chang'e
4
3
1
1.5
L
Lancelot
IxuAurum
Lancelot
2
5
2
0.6
L
Cupid
2
4
1
0.63
W
3
3
6
2
W
Chernobog
RichHomieTom
Chernobog
5
1
5
7.5
W
Nu Wa
SMEĄG
Nu Wa
0
3
10
1.67
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,200
Damage
53,873
69,971
Taken
56,439
29,962
Mitigated
40,790
28,081
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,528
4,023
0
9,776
14,601
5,950
0
930
12,871
0
79,583
W
Ravana
12,926
4,547
0
5,164
10,029
5,846
0
3,029
6,758
0
78,110
W
Horus
11,066
5,728
261
4,502
13,472
14,577
168
147
13,325
0
66,454
L
Chang'e
FIG1
Chang'e
11,330
1,542
882
6,165
14,671
5,682
204
5,108
9,245
70,529
0
L
Lancelot
IxuAurum
Lancelot
8,122
2,104
0
3,600
13,984
5,772
0
3,432
10,362
0
50,372
L
Cupid
3,632
2,038
294
3,679
12,530
3,983
0
3,420
8,729
0
52,874
W
9,551
512
0
760
15,462
12,624
0
5,416
9,840
24,839
0
W
Chernobog
RichHomieTom
Chernobog
10,914
6,305
0
2,613
9,474
4,384
1,449
1,506
7,909
0
100,266
W
Nu Wa
SMEĄG
Nu Wa
9,416
2,453
179
1,851
8,002
3,359
0
4,233
3,445
85,791
0
L
3,588
638
1,510
2,175
14,185
8,575
0
4,972
8,929
19,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,724
Gold Earned
45,561
464
Minions Killed
540
0
Camps Cleared
0
1,564,845
Distance Traveled
1,645,368
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,788
576
152
9
0
346,740
5
W
Ravana
9,278
546
103
6
0
354,346
7
W
Horus
9,278
546
112
7
0
331,516
0
L
Chang'e
8,833
520
123
7
0
311,095
6
L
Lancelot
7,633
449
79
5
0
364,792
3
L
Cupid
7,670
451
89
5
0
274,608
3
W
Ares
7,702
453
28
2
0
333,488
6
W
Chernobog
10,350
609
157
9
0
310,621
2
W
Nu Wa
8,953
527
140
8
0
315,397
2
L
Geb
6,800
400
21
1
0
267,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role