Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Ninouschka
Xbalanque
Level 148
God Stats
16W - 9L
1,549 SR
Queue Stats
553W - 550L
1,543 Elo+
Party 1
Ra
Ra
Pablitovsbz
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,814 Elo+
Party 2
Sun Wukong
Sun Wukong
x_Arrakis_x
Sun Wukong
Level 27
God Stats
7W - 9L
1,543 SR
Queue Stats
30W - 41L
1,444 Elo+
Party 1
Team Averages
Level 84
1,518 SR
1,560 Elo+

VS

Team Averages
Level 85
1,696 SR
1,560 Elo+
Rama
Rama
DENlX
Rama
Level 105
God Stats
14W - 10L
1,598 SR
Queue Stats
60W - 56L
1,585 Elo+
Party 4
Awilix
Awilix
Noluxs
Awilix
Level 149
God Stats
23W - 24L
1,492 SR
Queue Stats
335W - 323L
1,576 Elo+
Party 3
Ymir
Ymir
ShineAizenS
Ymir
Level 39
God Stats
8W - 3L
1,745 SR
Queue Stats
37W - 38L
1,581 Elo+
Party 4
Vamana
Vamana
TheBigBigBeaton
Vamana
Level 87
God Stats
6W - 5L
1,858 SR
Queue Stats
372W - 369L
1,528 Elo+
Party 3
Anubis
Anubis
WRlGLE
Anubis
Level 44
God Stats
15W - 9L
1,788 SR
Queue Stats
133W - 132L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
3 / 0 / 3
4,950
619
3,221
3,036
1,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
 
Fenrir
9
1 / 0 / 5
4,853
607
3,768
5,562
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Ninouschka
Xbalanque
9
2 / 0 / 4
4,828
604
5,741
5,174
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 2
4,939
617
2,039
3,457
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
x_Arrakis_x
Sun Wukong
8
0 / 1 / 0
4,890
611
1,880
5,206
2,526
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DENlX
Rama
6
0 / 4 / 0
3,943
493
2,460
6,563
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
Noluxs
Awilix
8
1 / 2 / 0
4,750
594
2,229
5,619
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
3,849
481
926
7,806
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 0
5,359
670
2,822
3,909
1,878
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
WRlGLE
Anubis
1
0 / 0 / 0
3,072
384
68
104
24
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
2
2
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
W
Fenrir
 
Fenrir
1
0
5
3.5
L
Rama
DENlX
Rama
0
4
0
0
W
Xbalanque
Ninouschka
Xbalanque
2
0
4
4
L
Awilix
Noluxs
Awilix
1
2
0
0.5
W
2
1
2
3
L
0
2
0
0
L
1
0
0
1
L
Anubis
WRlGLE
Anubis
0
0
0
0
W
Sun Wukong
x_Arrakis_x
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,649
Damage
8,505
22,435
Taken
24,001
8,586
Mitigated
9,577
9,724
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,221
420
280
1,421
3,036
1,739
0
534
2,502
11,617
0
W
Fenrir
 
Fenrir
3,768
997
0
2,559
5,562
1,764
0
158
5,404
0
26,682
L
Rama
DENlX
Rama
2,460
1,951
0
1,694
6,563
1,905
0
1,785
4,778
0
23,483
W
Xbalanque
Ninouschka
Xbalanque
5,741
3,116
0
2,532
5,174
1,513
0
246
4,928
0
39,155
L
Awilix
Noluxs
Awilix
2,229
917
0
1,405
5,619
1,876
0
1,114
4,505
0
26,240
W
2,039
484
400
1,498
3,457
1,044
0
56
3,401
34,517
0
L
926
255
0
1,777
7,806
3,894
0
2,361
5,445
7,753
0
L
2,822
1,201
0
1,375
3,909
1,878
0
0
3,909
0
37,410
L
Anubis
WRlGLE
Anubis
68
0
0
66
104
24
0
0
104
953
0
W
Sun Wukong
x_Arrakis_x
Sun Wukong
1,880
171
0
1,034
5,206
2,526
0
0
5,206
0
32,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,460
Gold Earned
20,973
273
Minions Killed
184
0
Camps Cleared
0
744,635
Distance Traveled
640,049
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,950
619
12
2
0
146,356
3
W
Fenrir
4,853
607
70
9
0
180,506
0
L
Rama
3,943
493
43
5
0
129,205
1
W
Xbalanque
4,828
604
69
9
0
135,449
1
L
Awilix
4,750
594
51
6
0
164,651
4
W
Ra
4,939
617
44
6
0
145,936
2
L
Ymir
3,849
481
10
1
0
144,598
2
L
Vamana
5,359
670
77
10
0
173,623
0
L
Anubis
3,072
384
3
0
0
27,972
0
W
Sun Wukong
4,890
611
78
10
0
136,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role