Player Matchup

Skadi
Skadi
ArchAngel2523
Skadi
Level 118
God Stats
52W - 42L
1,652 SR
Queue Stats
118W - 120L
1,512 Elo+
Party 1
Hercules
Hercules
I3aT TaT BoSS
Hercules
Level 160
God Stats
12W - 22L
1,533 SR
Queue Stats
378W - 326L
1,568 Elo+
Party 1
Baba Yaga
Baba Yaga
Killer36500
Baba Yaga
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 98
1,562 SR
1,527 Elo+

VS

Team Averages
Level 23
1,472 SR
1,377 Elo+
Fenrir
Fenrir
Akatsuki-6P
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
Jose6083
Baron Samedi
Level 36
God Stats
3W - 1L
1,417 SR
Queue Stats
66W - 62L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
Tony Chopper970
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
14,207
748
20,938
14,044
5,689
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
I3aT TaT BoSS
Hercules
18
6 / 4 / 2
13,498
710
18,758
24,750
23,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baba Yaga
Killer36500
Baba Yaga
14
0 / 8 / 4
11,351
597
9,161
16,778
7,037
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 2 / 11
12,014
632
13,040
19,858
22,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Jose6083
Baron Samedi
19
8 / 3 / 7
13,653
719
23,592
17,053
10,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 5 / 8
12,577
662
8,853
20,426
23,432
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
15
15
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
2
11
4.25
W
4
3
5
2.17
W
Hercules
I3aT TaT BoSS
Hercules
6
4
2
1.75
L
Baron Samedi
Jose6083
Baron Samedi
8
3
7
3.83
W
Baba Yaga
Killer36500
Baba Yaga
0
8
4
0.25
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,857
Damage
45,485
55,572
Taken
57,337
36,397
Mitigated
56,341
10,531
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,040
2,299
298
2,216
19,858
22,833
471
2,839
16,468
0
25,563
W
20,938
9,835
192
2,559
14,044
5,689
2,318
7,856
6,035
0
81,438
W
Hercules
I3aT TaT BoSS
Hercules
18,758
6,089
0
6,042
24,750
23,671
598
12,951
11,242
0
36,527
L
Baron Samedi
Jose6083
Baron Samedi
23,592
1,475
3,291
4,667
17,053
10,076
267
3,093
13,677
76,895
0
W
Baba Yaga
Killer36500
Baba Yaga
9,161
2,196
0
1,738
16,778
7,037
0
12,269
4,314
27,135
0
L
8,853
261
177
0
20,426
23,432
0
3,777
16,248
20,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,056
Gold Earned
38,244
178
Minions Killed
176
6
Camps Cleared
7
928,166
Distance Traveled
1,033,170
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,014
632
31
2
4
380,486
0
W
Skadi
14,207
748
99
5
3
324,497
5
W
Hercules
13,498
710
45
2
2
347,835
1
L
Baron Samedi
13,653
719
113
6
2
322,380
0
W
Baba Yaga
11,351
597
34
2
1
255,834
0
L
Cthulhu
12,577
662
32
2
1
330,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role