Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
CeeeBe
Hades
Level 160
God Stats
0W - 1L
1,883 SR
Queue Stats
59W - 53L
1,690 Elo+
Party 2
Hera
Hera
KaliBodyPillow
Hera
Level 154
God Stats
13W - 7L
1,631 SR
Queue Stats
474W - 453L
1,615 Elo+
Party 1
Nemesis
Nemesis
TrapHouseSquad
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,701 Elo+
Party 2
Fafnir
Fafnir
ѕтαяℓιgнт
Fafnir
Level 160
God Stats
2W - 3L
1,784 SR
Queue Stats
178W - 186L
1,510 Elo+
Party 1
Team Averages
Level 123
1,660 SR
1,603 Elo+

VS

Team Averages
Level 79
1,528 SR
1,540 Elo+
Yemoja
Yemoja
BritishMthafkr
Yemoja
Level 126
God Stats
1W - 1L
1,169 SR
Queue Stats
16W - 16L
1,607 Elo+
Party 3
Fenrir
Fenrir
Edwin1k
Fenrir
Level 87
God Stats
5W - 3L
1,894 SR
Queue Stats
146W - 110L
1,684 Elo+
Party 3
Vulcan
Vulcan
TragicGalaxy
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,671 Elo+
Party 3
Medusa
Medusa
dogdog69420
Medusa
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 76L
1,196 Elo+
Solo
Sun Wukong
Sun Wukong
ranma16
Sun Wukong
Level 124
God Stats
45W - 37L
1,575 SR
Queue Stats
492W - 488L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 4 / 0
6,597
507
3,789
9,518
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
CeeeBe
Hades
12
4 / 3 / 0
7,723
594
10,760
13,228
7,143
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 3 / 2
6,614
509
4,712
6,676
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 3 / 5
7,130
548
8,127
13,862
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
5,893
453
2,331
9,069
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
7,631
587
4,948
7,583
6,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Edwin1k
Fenrir
12
3 / 4 / 4
7,075
544
7,563
10,862
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
11
2 / 3 / 6
6,912
532
6,765
6,961
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
4 / 0 / 3
7,718
594
8,985
8,294
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ranma16
Sun Wukong
13
2 / 2 / 3
7,823
602
8,976
13,003
8,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
15
15
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
4
0
0.25
W
4
0
6
7
L
Hades
CeeeBe
Hades
4
3
0
1.33
W
Fenrir
Edwin1k
Fenrir
3
4
4
1.25
L
2
3
2
1
W
Vulcan
2
3
6
1.67
L
2
3
5
1.5
W
Medusa
4
0
3
5.5
W
Sun Wukong
ranma16
Sun Wukong
2
2
3
1.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,719
Damage
37,237
52,353
Taken
46,703
25,553
Mitigated
25,653
12,300
Healing
19,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,789
1,675
0
1,780
9,518
3,394
408
1,401
8,117
0
49,705
W
4,948
1,316
2,700
2,949
7,583
6,134
580
2,466
5,053
17,636
0
L
Hades
CeeeBe
Hades
10,760
2,158
53
5,106
13,228
7,143
38
1,077
12,151
58,787
0
W
Fenrir
Edwin1k
Fenrir
7,563
1,657
0
4,038
10,862
4,651
0
2,262
8,446
0
41,342
L
4,712
1,299
0
906
6,676
2,374
26
2,476
4,200
41,872
0
W
Vulcan
6,765
1,444
0
480
6,961
2,892
0
3,121
3,748
44,478
0
L
8,127
4,259
0
2,996
13,862
5,327
0
2,675
11,187
0
44,927
W
Medusa
8,985
4,297
0
3,401
8,294
2,992
3,116
969
7,285
0
68,096
W
Sun Wukong
ranma16
Sun Wukong
8,976
3,187
0
6,114
13,003
8,984
0
8,595
4,368
0
57,128
L
2,331
729
0
1,459
9,069
7,315
0
4,084
4,985
13,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,957
Gold Earned
37,159
393
Minions Killed
367
0
Camps Cleared
0
1,329,171
Distance Traveled
1,296,377
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,597
507
86
7
0
269,630
6
W
Yemoja
7,631
587
21
2
0
236,470
5
L
Hades
7,723
594
115
9
0
225,374
5
W
Fenrir
7,075
544
64
5
0
309,125
2
L
Hera
6,614
509
92
7
0
262,194
3
W
Vulcan
6,912
532
80
6
0
266,735
5
L
Nemesis
7,130
548
80
6
0
321,569
3
W
Medusa
7,718
594
104
8
0
229,078
0
W
Sun Wukong
7,823
602
98
8
0
254,969
1
L
Fafnir
5,893
453
20
2
0
250,404
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role