Player Matchup

Tsukuyomi
Tsukuyomi
Andrenxc
Tsukuyomi
Level 67
God Stats
6W - 9L
1,452 SR
Queue Stats
175W - 192L
1,399 Elo+
Solo
Skadi
Skadi
Gambit536412-21
Skadi
Level 126
God Stats
93W - 76L
1,553 SR
Queue Stats
374W - 419L
1,397 Elo+
Solo
Janus
Janus
HIT_MAN_1313
Janus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,421 Elo+
Solo
Izanami
Izanami
Kingjaredeb
Izanami
Level 109
God Stats
4W - 5L
1,505 SR
Queue Stats
101W - 126L
1,395 Elo+
Solo
Bellona
Bellona
strongersix10
Bellona
Level 69
God Stats
4W - 6L
1,588 SR
Queue Stats
202W - 202L
1,384 Elo+
Solo
Team Averages
Level 85
1,520 SR
1,399 Elo+

VS

Team Averages
Level 132
1,536 SR
1,407 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Sh1d0r1
Cupid
Level 136
God Stats
22W - 10L
1,600 SR
Queue Stats
165W - 173L
1,456 Elo+
Solo
Mulan
Mulan
X_Roronoa_Zoro9
Mulan
Level 88
God Stats
14W - 16L
1,393 SR
Queue Stats
338W - 389L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
XxFabull_brxX
Baron Samedi
Level 160
God Stats
10W - 6L
1,642 SR
Queue Stats
545W - 643L
1,342 Elo+
Solo
Shiva
Shiva
Zeus_M0rningstar
Shiva
Level 149
God Stats
19W - 11L
1,545 SR
Queue Stats
146W - 130L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andrenxc
Tsukuyomi
14
4 / 9 / 1
9,206
418
13,206
24,249
10,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 5 / 3
9,099
414
8,060
26,599
28,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 8 / 3
8,875
403
7,226
18,884
7,599
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Kingjaredeb
Izanami
14
1 / 4 / 5
9,382
426
13,442
14,644
6,953
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
14
0 / 5 / 0
9,039
411
9,959
21,206
20,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
7 / 1 / 6
12,816
583
14,772
24,401
10,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Sh1d0r1
Cupid
19
12 / 1 / 3
12,962
589
16,601
12,016
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 9
11,123
506
8,955
20,618
19,130
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
XxFabull_brxX
Baron Samedi
18
2 / 3 / 17
11,942
543
19,424
14,632
7,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 0 / 8
13,363
607
24,387
22,520
19,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
9
Kills
31
31
Deaths
9
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
6
10
L
Tsukuyomi
Andrenxc
Tsukuyomi
4
9
1
0.5
L
3
5
3
0.9
L
1
8
3
0.31
L
Izanami
Kingjaredeb
Izanami
1
4
5
0.88
W
Cupid
Sh1d0r1
Cupid
12
1
3
13.5
W
4
4
9
2.13
W
Baron Samedi
XxFabull_brxX
Baron Samedi
2
3
17
3.5
W
6
0
8
10
L
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,893
Damage
84,139
105,582
Taken
94,187
73,969
Mitigated
62,075
21,589
Healing
44,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,772
12,422
0
10,342
24,401
10,339
2,547
1,211
22,910
0
120,119
L
Tsukuyomi
Andrenxc
Tsukuyomi
13,206
4,613
0
7,328
24,249
10,497
0
3,356
20,893
0
63,629
L
8,060
2,561
290
2,340
26,599
28,546
28
5,842
20,757
0
37,599
L
7,226
774
256
2,127
18,884
7,599
0
2,765
16,119
65,138
0
L
Izanami
Kingjaredeb
Izanami
13,442
10,806
337
3,693
14,644
6,953
0
3,986
10,658
0
75,916
W
Cupid
Sh1d0r1
Cupid
16,601
9,262
1,003
7,485
12,016
4,973
5,305
692
11,324
0
100,910
W
8,955
768
270
4,691
20,618
19,130
577
2,190
18,428
0
64,735
W
Baron Samedi
XxFabull_brxX
Baron Samedi
19,424
1,572
2,822
5,550
14,632
7,898
1,972
2,398
12,234
94,343
0
W
24,387
4,532
0
11,863
22,520
19,735
2,635
1,365
21,155
0
110,409
L
Bellona
9,959
4,297
0
5,218
21,206
20,374
120
3,475
17,731
0
66,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
62,206
508
Minions Killed
648
0
Camps Cleared
0
1,752,286
Distance Traveled
2,065,707
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,816
583
151
7
0
457,455
8
L
Tsukuyomi
9,206
418
89
4
0
402,828
5
L
Skadi
9,099
414
53
2
0
360,931
1
L
Janus
8,875
403
106
5
0
333,143
2
L
Izanami
9,382
426
131
6
0
339,142
4
W
Cupid
12,962
589
131
6
0
384,992
2
W
Mulan
11,123
506
83
4
0
401,137
5
W
Baron Samedi
11,942
543
118
5
0
383,133
6
W
Shiva
13,363
607
165
8
0
438,990
1
L
Bellona
9,039
411
129
6
0
316,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role