Player Matchup

Vulcan
Vulcan
Dymies
Vulcan
Level 160
God Stats
12W - 8L
1,604 SR
Queue Stats
754W - 574L
1,614 Elo+
Party 1
Amaterasu
Amaterasu
Iussum
Amaterasu
Level 122
God Stats
1W - 0L
1,631 SR
Queue Stats
4W - 1L
1,826 Elo+
Party 1
Xing Tian
Xing Tian
JugiBoogie
Xing Tian
Level 128
God Stats
4W - 2L
1,680 SR
Queue Stats
177W - 132L
1,594 Elo+
Party 1
Sol
Sol
Primadоnna
Sol
Level 160
God Stats
3W - 0L
1,835 SR
Queue Stats
117W - 74L
1,631 Elo+
Party 1
Poseidon
Poseidon
SenorPony
Poseidon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,666 Elo+
Party 1
Team Averages
Level 136
1,650 SR
1,666 Elo+

VS

Team Averages
Level 141
1,477 SR
1,493 Elo+
He Bo
He Bo
IKurenI
He Bo
Level 139
God Stats
1W - 4L
1,288 SR
Queue Stats
108W - 96L
1,483 Elo+
Party 2
Kuzenbo
Kuzenbo
IOshuraI
Kuzenbo
Level 137
God Stats
5W - 5L
1,605 SR
Queue Stats
150W - 122L
1,489 Elo+
Party 2
Raijin
Raijin
MinamiKafu
Raijin
Level 142
God Stats
0W - 1L
1,274 SR
Queue Stats
89W - 79L
1,430 Elo+
Solo
Jing Wei
Jing Wei
STK XxTakTikxX
Jing Wei
Level 157
God Stats
1W - 6L
1,514 SR
Queue Stats
485W - 506L
1,484 Elo+
Solo
Achilles
Achilles
SirMorris
Achilles
Level 128
God Stats
4W - 5L
1,705 SR
Queue Stats
375W - 383L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dymies
Vulcan
18
4 / 2 / 15
10,609
758
16,659
9,527
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Iussum
Amaterasu
17
8 / 4 / 9
11,132
795
9,266
17,524
17,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
JugiBoogie
Xing Tian
19
5 / 2 / 17
11,411
815
7,207
18,978
21,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 2 / 10
10,747
768
18,847
16,458
8,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
SenorPony
Poseidon
17
3 / 4 / 14
10,032
717
16,842
9,592
4,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
IKurenI
He Bo
15
2 / 6 / 2
8,832
631
7,969
9,874
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
IOshuraI
Kuzenbo
16
1 / 5 / 5
8,471
605
7,652
14,129
20,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
MinamiKafu
Raijin
16
4 / 6 / 6
9,569
684
9,849
16,909
8,249
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
16
0 / 6 / 5
8,388
599
9,232
13,983
7,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
SirMorris
Achilles
19
5 / 3 / 7
10,834
774
16,797
20,088
24,733
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
26
Kills
12
14
Deaths
26
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dymies
Vulcan
4
2
15
5.75
L
He Bo
IKurenI
He Bo
2
6
2
0.5
L
Kuzenbo
IOshuraI
Kuzenbo
1
5
5
0.7
W
Amaterasu
Iussum
Amaterasu
8
4
9
3.13
W
Xing Tian
JugiBoogie
Xing Tian
5
2
17
6.75
L
Raijin
MinamiKafu
Raijin
4
6
6
1.17
W
6
2
10
5.5
L
Jing Wei
0
6
5
0.42
W
Poseidon
SenorPony
Poseidon
3
4
14
2.5
L
Achilles
SirMorris
Achilles
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,821
Damage
51,499
72,079
Taken
74,983
57,158
Mitigated
66,264
31,725
Healing
19,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dymies
Vulcan
16,659
4,902
2,599
3,201
9,527
5,303
820
4,656
4,718
48,302
0
L
He Bo
IKurenI
He Bo
7,969
119
597
736
9,874
5,217
0
7,680
1,836
18,112
0
L
Kuzenbo
IOshuraI
Kuzenbo
7,652
2,457
629
790
14,129
20,478
0
11,024
2,663
16,752
0
W
Amaterasu
Iussum
Amaterasu
9,266
3,138
4,070
5,584
17,524
17,680
0
5,537
11,726
0
11,527
W
Xing Tian
JugiBoogie
Xing Tian
7,207
570
742
5,182
18,978
21,608
118
4,901
13,694
12,909
0
L
Raijin
MinamiKafu
Raijin
9,849
756
1,388
3,090
16,909
8,249
0
14,216
2,376
20,685
0
W
18,847
4,275
1,574
6,837
16,458
8,130
328
6,525
9,555
28,606
0
L
Jing Wei
9,232
6,835
819
2,110
13,983
7,587
0
10,421
3,150
0
26,440
W
Poseidon
SenorPony
Poseidon
16,842
2,695
1,194
742
9,592
4,437
139
3,851
5,629
35,763
0
L
Achilles
SirMorris
Achilles
16,797
3,729
827
8,593
20,088
24,733
0
14,174
5,403
0
33,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,931
Gold Earned
46,094
175
Minions Killed
146
0
Camps Cleared
0
1,413,821
Distance Traveled
1,277,315
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,609
758
73
5
0
279,339
2
L
He Bo
8,832
631
42
3
0
248,503
0
L
Kuzenbo
8,471
605
12
1
0
259,055
1
W
Amaterasu
11,132
795
8
1
0
295,285
0
W
Xing Tian
11,411
815
10
1
0
278,973
3
L
Raijin
9,569
684
30
2
0
235,485
1
W
Sol
10,747
768
28
2
0
279,932
3
L
Jing Wei
8,388
599
31
2
0
242,649
0
W
Poseidon
10,032
717
56
4
0
280,292
2
L
Achilles
10,834
774
31
2
0
291,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role