Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Asfirnal
Ah Muzen Cab
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 108L
1,193 Elo+
Solo
Artemis
Artemis
BBOYHERO4243
Artemis
Level 124
God Stats
4W - 1L
1,766 SR
Queue Stats
153W - 147L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
EatMyMangu9
Nu Wa
Level 124
God Stats
8W - 6L
1,664 SR
Queue Stats
105W - 85L
1,614 Elo+
Party 1
Yemoja
Yemoja
SolemnTourGuide
Yemoja
Level 124
God Stats
2W - 3L
1,496 SR
Queue Stats
184W - 173L
1,582 Elo+
Party 1
Horus
Horus
x The RooK
Horus
Level 102
God Stats
23W - 19L
1,645 SR
Queue Stats
100W - 88L
1,436 Elo+
Solo
Team Averages
Level 117
1,614 SR
1,476 Elo+

VS

Team Averages
Level 130
1,442 SR
1,533 Elo+
Artemis
Artemis
MLGadriftt
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,730 Elo+
Party 2
Merlin
Merlin
Meshew
Merlin
Level 159
God Stats
0W - 2L
1,201 SR
Queue Stats
14W - 8L
1,605 Elo+
Party 2
Kali
Kali
ScooterOP
Kali
Level 147
God Stats
4W - 6L
1,372 SR
Queue Stats
53W - 79L
1,401 Elo+
Party 3
Baba Yaga
Baba Yaga
bigb47802
Baba Yaga
Level 149
God Stats
20W - 18L
1,506 SR
Queue Stats
77W - 105L
1,433 Elo+
Party 3
Gilgamesh
Gilgamesh
wounded-slow
Gilgamesh
Level 68
God Stats
20W - 13L
1,633 SR
Queue Stats
87W - 87L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Asfirnal
Ah Muzen Cab
20
6 / 3 / 2
13,334
784
9,838
16,862
9,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
BBOYHERO4243
Artemis
19
6 / 2 / 7
12,733
749
18,281
17,176
9,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
1 / 1 / 9
11,710
689
19,370
7,150
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 0 / 6
12,224
719
5,584
21,443
19,549
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
20
5 / 0 / 10
13,632
802
12,665
18,678
23,479
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MLGadriftt
Artemis
17
0 / 9 / 2
10,917
642
14,996
18,969
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Meshew
Merlin
18
2 / 4 / 0
11,273
663
19,355
13,506
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
16
1 / 1 / 2
10,396
612
3,733
8,538
3,450
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
bigb47802
Baba Yaga
19
2 / 2 / 1
11,585
681
12,951
17,168
7,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
wounded-slow
Gilgamesh
18
1 / 2 / 2
10,964
645
9,499
20,768
16,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
18
Kills
6
6
Deaths
18
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Asfirnal
Ah Muzen Cab
6
3
2
2.33
W
Artemis
BBOYHERO4243
Artemis
6
2
7
4.75
W
1
1
9
5.5
L
Artemis
MLGadriftt
Artemis
0
9
2
0.11
L
Merlin
Meshew
Merlin
2
4
0
0.5
L
Kali
1
1
2
2
W
0
0
6
3
L
Baba Yaga
bigb47802
Baba Yaga
2
2
1
1.25
L
Gilgamesh
wounded-slow
Gilgamesh
1
2
2
1
W
Horus
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,738
Damage
60,534
81,309
Taken
78,949
65,328
Mitigated
41,756
34,930
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Asfirnal
Ah Muzen Cab
9,838
3,185
0
2,500
16,862
9,288
6,518
6,538
10,324
0
60,596
W
Artemis
BBOYHERO4243
Artemis
18,281
9,536
0
5,113
17,176
9,215
2,303
9,036
8,140
0
58,496
W
19,370
5,259
0
1,058
7,150
3,797
867
2,337
4,813
59,549
0
L
Artemis
MLGadriftt
Artemis
14,996
6,443
0
2,850
18,969
8,154
806
4,026
14,943
0
56,175
L
Merlin
Meshew
Merlin
19,355
443
0
177
13,506
6,183
810
4,153
9,353
54,557
0
L
Kali
3,733
1,533
0
1,369
8,538
3,450
0
3,644
4,894
0
24,227
W
5,584
1,861
8,705
5,495
21,443
19,549
462
6,515
14,928
23,063
0
L
Baba Yaga
bigb47802
Baba Yaga
12,951
405
629
4,525
17,168
7,504
0
5,754
11,414
64,860
0
L
Gilgamesh
wounded-slow
Gilgamesh
9,499
1,974
0
1,994
20,768
16,465
0
7,377
13,391
0
43,945
W
Horus
12,665
4,561
4,105
7,954
18,678
23,479
308
7,880
10,798
0
33,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,633
Gold Earned
55,135
340
Minions Killed
376
0
Camps Cleared
0
1,769,924
Distance Traveled
1,437,223
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,334
784
110
6
0
365,166
8
W
Artemis
12,733
749
84
5
0
339,792
0
W
Nu Wa
11,710
689
71
4
0
334,036
4
L
Artemis
10,917
642
85
5
0
265,885
0
L
Merlin
11,273
663
78
5
0
295,349
1
L
Kali
10,396
612
54
3
0
215,549
3
W
Yemoja
12,224
719
30
2
0
338,294
4
L
Baba Yaga
11,585
681
84
5
0
329,660
5
L
Gilgamesh
10,964
645
75
4
0
330,780
0
W
Horus
13,632
802
45
3
0
392,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role