Player Matchup

Fafnir
Fafnir
BranFlakes18
Fafnir
Level 108
God Stats
7W - 4L
1,593 SR
Queue Stats
241W - 221L
1,431 Elo+
Party 3
Chiron
Chiron
Caldwell744
Chiron
Level 40
God Stats
10W - 5L
1,500 SR
Queue Stats
116W - 126L
1,340 Elo+
Party 2
Chronos
Chronos
KinkeyKangaro0
Chronos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 116L
1,156 Elo+
Solo
Serqet
Serqet
Unit9TypeS
Serqet
Level 86
God Stats
14W - 5L
1,687 SR
Queue Stats
60W - 52L
1,409 Elo+
Party 3
Chaac
Chaac
ghall3727
Chaac
Level 63
God Stats
15W - 10L
1,533 SR
Queue Stats
150W - 162L
1,373 Elo+
Party 2
Team Averages
Level 81
1,563 SR
1,342 Elo+

VS

Team Averages
Level 58
1,607 SR
1,376 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Buttonzz
Xing Tian
Level 24
God Stats
2W - 3L
1,615 SR
Queue Stats
17W - 28L
1,299 Elo+
Party 1
Sol
Sol
Sandvich321
Sol
Level 76
God Stats
2W - 1L
1,730 SR
Queue Stats
203W - 223L
1,401 Elo+
Solo
Pele
Pele
blazeitupgamin51
Pele
Level 99
God Stats
9W - 11L
1,468 SR
Queue Stats
145W - 172L
1,416 Elo+
Solo
Janus
Janus
lkiller999
Janus
Level 69
God Stats
1W - 1L
1,721 SR
Queue Stats
18W - 39L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
5 / 0 / 2
10,563
587
12,319
14,950
13,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
16
3 / 0 / 2
9,103
506
13,690
10,888
4,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 1
9,698
539
8,795
12,619
5,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Unit9TypeS
Serqet
15
6 / 1 / 6
9,380
521
6,562
11,268
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
ghall3727
Chaac
14
2 / 0 / 5
8,131
452
9,462
14,858
12,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 6 / 0
6,775
376
4,791
15,608
10,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Buttonzz
Xing Tian
11
0 / 5 / 0
6,960
387
5,852
20,619
17,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 2 / 0
7,904
439
9,920
17,965
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 2 / 0
7,809
434
4,752
9,967
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
13
0 / 5 / 1
7,804
434
5,471
10,447
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
20
Kills
1
1
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
6
0
0
W
Fafnir
5
0
2
6
L
Xing Tian
Buttonzz
Xing Tian
0
5
0
0
W
Chiron
3
0
2
4
W
4
0
1
4.5
L
0
2
0
0
W
Serqet
Unit9TypeS
Serqet
6
1
6
9
L
1
2
0
0.5
W
Chaac
ghall3727
Chaac
2
0
5
4.5
L
Janus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,828
Damage
30,786
64,583
Taken
74,606
41,357
Mitigated
39,774
25,758
Healing
23,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,791
3,115
0
6,009
15,608
10,181
0
9,237
6,107
0
32,104
W
Fafnir
12,319
4,971
0
9,326
14,950
13,171
2,137
0
14,950
57,124
8,119
L
Xing Tian
Buttonzz
Xing Tian
5,852
940
0
3,664
20,619
17,009
154
3,745
15,852
26,592
0
W
Chiron
13,690
5,375
570
3,371
10,888
4,891
55
6,428
4,460
0
72,642
W
8,795
3,874
1,302
4,329
12,619
5,549
2,498
5,917
6,358
70,357
0
L
9,920
3,706
0
10,088
17,965
4,796
0
0
17,562
79,054
0
W
Serqet
Unit9TypeS
Serqet
6,562
740
0
250
11,268
5,065
602
1,507
9,687
0
60,373
L
4,752
1,122
0
1,582
9,967
3,741
32
1,650
8,231
0
53,938
W
Chaac
ghall3727
Chaac
9,462
2,386
217
6,393
14,858
12,681
0
6,929
7,885
0
52,460
L
Janus
5,471
293
0
2,014
10,447
4,047
866
4,852
5,224
49,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,875
Gold Earned
37,252
496
Minions Killed
373
0
Camps Cleared
0
1,646,528
Distance Traveled
1,482,863
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,775
376
40
2
0
305,276
0
W
Fafnir
10,563
587
106
6
0
281,888
4
L
Xing Tian
6,960
387
30
2
0
314,167
2
W
Chiron
9,103
506
117
7
0
320,310
0
W
Chronos
9,698
539
105
6
0
342,742
4
L
Sol
7,904
439
122
7
0
314,201
2
W
Serqet
9,380
521
95
5
0
349,795
0
L
Pele
7,809
434
92
5
0
254,358
5
W
Chaac
8,131
452
73
4
0
351,793
6
L
Janus
7,804
434
89
5
0
294,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role