Player Matchup

Charybdis
Charybdis
Dankfinger22
Charybdis
Level 83
God Stats
5W - 6L
1,450 SR
Queue Stats
186W - 213L
1,413 Elo+
Solo
Mercury
Mercury
JerseyNutz21
Mercury
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
576W - 587L
1,393 Elo+
Solo
Ra
Ra
KillasaurusTexx
Ra
Level 159
God Stats
2W - 0L
1,510 SR
Queue Stats
56W - 67L
1,345 Elo+
Solo
Ares
Ares
shafnmoney93
Ares
Level 142
God Stats
13W - 18L
1,412 SR
Queue Stats
704W - 758L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
x 13 does 52
Sun Wukong
Level 139
God Stats
2W - 1L
1,486 SR
Queue Stats
329W - 351L
1,388 Elo+
Solo
Team Averages
Level 122
1,472 SR
1,377 Elo+

VS

Team Averages
Level 71
1,442 SR
1,347 Elo+
Jormungandr
Jormungandr
EMK mauri
Jormungandr
Level 108
God Stats
2W - 1L
1,412 SR
Queue Stats
217W - 195L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
JevinMcNevin
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,273 Elo+
Solo
Hun Batz
Hun Batz
PleaseCallMeGod
Hun Batz
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
382W - 374L
1,355 Elo+
Solo
Bakasura
Bakasura
Sweetfrosty1415
Bakasura
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 40L
1,292 Elo+
Solo
Horus
Horus
YouNotTickleMe
Horus
Level 127
God Stats
0W - 2L
1,297 SR
Queue Stats
125W - 167L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dankfinger22
Charybdis
18
4 / 2 / 10
10,585
756
27,730
14,228
7,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
JerseyNutz21
Mercury
13
2 / 10 / 3
8,821
630
10,143
14,967
5,893
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
5 / 1 / 9
10,782
770
17,404
10,755
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 4 / 10
9,051
647
13,880
16,747
21,997
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
x 13 does 52
Sun Wukong
18
3 / 1 / 9
10,066
719
14,144
28,261
18,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EMK mauri
Jormungandr
16
4 / 3 / 11
9,865
705
17,815
28,364
28,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
JevinMcNevin
Kuzenbo
15
0 / 3 / 10
8,179
584
7,766
14,481
17,518
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
18
4 / 2 / 7
9,920
709
16,462
12,540
6,983
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bakasura
16
5 / 4 / 4
9,660
690
12,383
20,983
22,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 12
9,968
712
13,063
20,050
23,762
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
60
15
Kills
16
18
Deaths
15
41
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dankfinger22
Charybdis
4
2
10
4.5
L
Jormungandr
EMK mauri
Jormungandr
4
3
11
3.17
W
Mercury
JerseyNutz21
Mercury
2
10
3
0.35
L
Kuzenbo
JevinMcNevin
Kuzenbo
0
3
10
1.67
W
5
1
9
9.5
L
Hun Batz
4
2
7
3.75
L
Bakasura
5
4
4
1.75
L
3
3
12
3
W
1
4
10
1.5
W
Sun Wukong
x 13 does 52
Sun Wukong
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,301
Damage
67,489
84,958
Taken
96,418
60,226
Mitigated
99,445
40,085
Healing
48,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dankfinger22
Charybdis
27,730
13,672
2,514
5,481
14,228
7,858
1,005
5,182
9,046
0
53,444
L
Jormungandr
EMK mauri
Jormungandr
17,815
3,123
3,409
12,772
28,364
28,823
0
9,864
18,500
37,846
0
W
Mercury
JerseyNutz21
Mercury
10,143
4,832
888
1,050
14,967
5,893
0
2,294
12,201
0
17,287
L
Kuzenbo
JevinMcNevin
Kuzenbo
7,766
2,573
0
1,017
14,481
17,518
80
5,157
9,324
15,702
0
W
17,404
409
9,713
5,397
10,755
5,949
486
3,874
6,384
41,493
0
L
Hun Batz
16,462
1,049
2,948
1,811
12,540
6,983
0
4,790
7,750
0
28,414
L
Bakasura
12,383
7,353
3,588
5,251
20,983
22,359
192
5,285
15,698
0
15,217
L
13,063
5,657
9,197
8,045
20,050
23,762
0
6,188
13,862
0
24,306
W
13,880
588
1,051
1,341
16,747
21,997
331
6,661
9,237
20,637
0
W
Sun Wukong
x 13 does 52
Sun Wukong
14,144
1,276
1,184
11,466
28,261
18,529
350
7,478
19,924
0
22,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
47,592
165
Minions Killed
127
0
Camps Cleared
0
1,310,128
Distance Traveled
1,427,979
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,585
756
53
4
0
230,358
0
L
Jormungandr
9,865
705
34
2
0
276,373
0
W
Mercury
8,821
630
13
1
0
267,042
1
L
Kuzenbo
8,179
584
14
1
0
266,317
0
W
Ra
10,782
770
65
5
0
280,950
0
L
Hun Batz
9,920
709
31
2
0
303,369
0
L
Bakasura
9,660
690
33
2
0
296,264
3
L
Horus
9,968
712
15
1
0
285,656
3
W
Ares
9,051
647
15
1
0
233,584
0
W
Sun Wukong
10,066
719
19
1
0
298,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role