Player Matchup

Xing Tian
Xing Tian
Gold III
Manga
Xing Tian
Gold III
Level 121
God Stats
1W - 0L
1,559 SR
Queue Stats
21W - 22L
1,491 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
Outso
Gilgamesh
Platinum V
Level 159
God Stats
1W - 0L
1,701 SR
Queue Stats
59W - 56L
1,614 MMR
Party 2
Poseidon
Poseidon
Gold IV
mate0213
Poseidon
Gold IV
Level 152
God Stats
10W - 3L
1,679 SR
Queue Stats
66W - 58L
1,501 MMR
Party 1
King Arthur
King Arthur
Platinum V
piotrdkxPL
King Arthur
Platinum V
Level 103
God Stats
11W - 11L
1,596 SR
Queue Stats
259W - 260L
1,610 MMR
Solo
Heimdallr
Heimdallr
Platinum V
snomis
Heimdallr
Platinum V
Level 147
God Stats
3W - 8L
1,407 SR
Queue Stats
132W - 122L
1,707 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,588 SR
1,585 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,616 SR
1,593 MMR
Xbalanque
Xbalanque
Gold III
Albertoneee
Xbalanque
Gold III
Level 128
God Stats
0W - 3L
1,215 SR
Queue Stats
61W - 64L
1,572 MMR
Solo
Ra
Ra
Gold III
Deutron
Ra
Gold III
Level 141
God Stats
8W - 5L
1,813 SR
Queue Stats
37W - 38L
1,611 MMR
Solo
Hercules
Hercules
Gold II
Guillem99
Hercules
Gold II
Level 137
God Stats
11W - 9L
1,524 SR
Queue Stats
105W - 100L
1,601 MMR
Solo
Geb
Geb
Silver I
RustProofHippo
Geb
Silver I
Level 62
God Stats
0W - 1L
1,938 SR
Queue Stats
66W - 63L
1,591 MMR
Solo
Osiris
Osiris
Gold II
generaljosh67
Osiris
Gold II
Level 129
God Stats
3W - 4L
1,592 SR
Queue Stats
184W - 187L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Manga
Xing Tian
13
0 / 1 / 7
8,345
439
5,461
13,952
11,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Outso
Gilgamesh
16
5 / 3 / 4
9,696
510
9,561
19,116
13,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
mate0213
Poseidon
16
2 / 2 / 6
10,067
530
15,757
10,840
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
piotrdkxPL
King Arthur
17
4 / 1 / 5
11,049
582
15,804
18,575
22,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
snomis
Heimdallr
17
2 / 0 / 3
10,376
546
9,051
11,743
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliYmirFreyaBakasuraNemesis

VS

Bans
MulanArtioMercuryAh Muzen CabRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Albertoneee
Xbalanque
15
0 / 4 / 2
9,341
492
9,272
15,491
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 2 / 2
10,123
533
8,689
10,094
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Guillem99
Hercules
16
2 / 4 / 1
10,329
544
11,308
19,955
22,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 5
8,434
444
6,938
19,015
20,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 1 / 1
9,239
486
7,337
15,057
11,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
13
Kills
7
7
Deaths
13
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Albertoneee
Xbalanque
0
4
2
0.25
L
1
2
2
1
L
Hercules
Guillem99
Hercules
2
4
1
0.63
W
Xing Tian
Manga
Xing Tian
0
1
7
3.5
W
Gilgamesh
Outso
Gilgamesh
5
3
4
2.33
L
0
2
5
1.25
L
4
1
1
4.5
W
Poseidon
mate0213
Poseidon
2
2
6
2.5
W
King Arthur
piotrdkxPL
King Arthur
4
1
5
6.5
W
Heimdallr
snomis
Heimdallr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,634
Damage
43,544
74,226
Taken
79,612
58,155
Mitigated
65,306
20,868
Healing
25,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Albertoneee
Xbalanque
9,272
2,918
0
7,121
15,491
6,133
0
3,183
12,308
0
95,014
L
8,689
240
1,940
2,781
10,094
5,177
0
4,127
5,967
105,635
0
L
Hercules
Guillem99
Hercules
11,308
3,415
0
6,180
19,955
22,390
0
3,168
16,787
0
87,292
W
Xing Tian
Manga
Xing Tian
5,461
717
0
2,274
13,952
11,999
140
4,490
9,196
27,408
0
W
Gilgamesh
Outso
Gilgamesh
9,561
3,286
0
7,652
19,116
13,073
0
3,345
15,613
0
71,121
L
6,938
1,361
0
3,082
19,015
20,538
0
8,356
10,659
19,706
0
L
7,337
4,185
0
4,728
15,057
11,068
0
3,240
11,817
0
88,051
W
Poseidon
mate0213
Poseidon
15,757
2,974
0
1,328
10,840
5,042
46
3,723
6,963
110,601
0
W
King Arthur
piotrdkxPL
King Arthur
15,804
2,352
0
2,487
18,575
22,390
195
2,144
16,297
0
85,431
W
Heimdallr
snomis
Heimdallr
9,051
5,795
0
7,127
11,743
5,651
901
1,253
10,442
0
98,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,533
Gold Earned
47,466
646
Minions Killed
671
0
Camps Cleared
0
1,894,643
Distance Traveled
1,943,812
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,341
492
150
8
0
320,459
6
L
Ra
10,123
533
209
11
0
415,506
5
L
Hercules
10,329
544
161
8
0
375,030
5
W
Xing Tian
8,345
439
38
2
0
394,938
8
W
Gilgamesh
9,696
510
103
5
0
396,362
7
L
Geb
8,434
444
17
1
0
373,541
5
L
Osiris
9,239
486
134
7
0
459,276
5
W
Poseidon
10,067
530
171
9
0
365,738
7
W
King Arthur
11,049
582
167
9
0
390,268
6
W
Heimdallr
10,376
546
167
9
0
347,337
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role