Player Matchup

Khepri
Khepri
Dzhur
Khepri
Level 121
God Stats
3W - 2L
1,511 SR
Queue Stats
27W - 41L
1,419 Elo+
Party 1
Izanami
Izanami
Mr cheese4088
Izanami
Level 159
God Stats
17W - 16L
1,511 SR
Queue Stats
565W - 597L
1,482 Elo+
Solo
Chaac
Chaac
MrPropiL
Chaac
Level 67
God Stats
0W - 4L
1,165 SR
Queue Stats
36W - 49L
1,456 Elo+
Party 1
Ao Kuang
Ao Kuang
MrQil
Ao Kuang
Level 84
God Stats
8W - 9L
1,447 SR
Queue Stats
36W - 44L
1,481 Elo+
Party 1
Agni
Agni
Грёзный
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,521 Elo+
Solo
Team Averages
Level 91
1,427 SR
1,472 Elo+

VS

Team Averages
Level 86
1,380 SR
1,465 Elo+
Kumbhakarna
Kumbhakarna
Blaaaasehaaaseee
Kumbhakarna
Level 153
God Stats
15W - 20L
1,603 SR
Queue Stats
81W - 79L
1,541 Elo+
Party 2
Ra
Ra
Mathdusa
Ra
Level 144
God Stats
1W - 8L
1,305 SR
Queue Stats
124W - 120L
1,564 Elo+
Party 2
Ah Puch
Ah Puch
bartek590155
Ah Puch
Level 4
God Stats
1W - 2L
1,170 SR
Queue Stats
1W - 2L
1,199 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
j0eC4rV377
Ah Muzen Cab
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 31L
1,500 Elo+
Solo
Chaac
Chaac
zombieandre09
Chaac
Level 104
God Stats
3W - 1L
1,321 SR
Queue Stats
44W - 32L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dzhur
Khepri
19
2 / 4 / 2
12,875
678
6,416
31,007
43,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
20
0 / 4 / 3
12,612
664
8,674
23,378
10,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
MrPropiL
Chaac
19
3 / 8 / 5
12,756
671
15,654
37,122
38,222
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
MrQil
Ao Kuang
19
6 / 8 / 3
13,879
730
19,203
40,514
30,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
1 / 3 / 7
13,228
696
20,078
21,120
9,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blaaaasehaaaseee
Kumbhakarna
19
3 / 1 / 18
12,926
680
6,463
13,983
19,067
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 1 / 9
15,128
796
34,018
17,026
9,952
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
bartek590155
Ah Puch
17
1 / 2 / 2
11,735
618
6,447
7,622
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
j0eC4rV377
Ah Muzen Cab
20
13 / 4 / 10
15,893
836
59,434
23,739
14,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 4 / 17
13,351
703
22,969
29,088
30,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
12
Kills
27
27
Deaths
12
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Blaaaasehaaaseee
Kumbhakarna
3
1
18
12
L
Khepri
Dzhur
Khepri
2
4
2
0.75
W
8
1
9
12.5
L
Izanami
0
4
3
0.38
L
Chaac
MrPropiL
Chaac
3
8
5
0.69
L
Ao Kuang
MrQil
Ao Kuang
6
8
3
0.94
W
Ah Puch
bartek590155
Ah Puch
1
2
2
1
W
Ah Muzen Cab
j0eC4rV377
Ah Muzen Cab
13
4
10
4.5
W
2
4
17
2.63
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,025
Damage
129,331
153,141
Taken
91,458
132,443
Mitigated
77,350
28,678
Healing
31,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Blaaaasehaaaseee
Kumbhakarna
6,463
215
0
0
13,983
19,067
198
6,297
7,266
10,339
0
L
Khepri
Dzhur
Khepri
6,416
246
0
860
31,007
43,714
0
10,804
20,203
23,745
0
W
34,018
3,971
8,022
7,252
17,026
9,952
1,017
6,919
9,675
103,752
0
L
Izanami
8,674
6,639
0
4,968
23,378
10,528
1,903
6,213
17,165
0
65,773
L
Chaac
MrPropiL
Chaac
15,654
2,347
0
6,020
37,122
38,222
0
13,256
23,866
0
39,354
L
Ao Kuang
MrQil
Ao Kuang
19,203
3,444
1,857
10,322
40,514
30,374
0
11,654
28,860
37,453
0
W
Ah Puch
bartek590155
Ah Puch
6,447
241
0
1,840
7,622
3,181
767
4,665
2,711
26,372
0
W
Ah Muzen Cab
j0eC4rV377
Ah Muzen Cab
59,434
32,294
0
5,549
23,739
14,545
2,046
10,141
13,198
0
130,478
W
22,969
7,323
200
9,058
29,088
30,605
95
15,640
12,911
0
50,787
L
20,078
1,180
299
4,352
21,120
9,605
0
5,001
16,119
53,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,350
Gold Earned
69,033
331
Minions Killed
382
0
Camps Cleared
0
1,739,101
Distance Traveled
1,813,355
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,926
680
4
0
0
400,902
6
L
Khepri
12,875
678
40
2
0
343,651
0
W
Ra
15,128
796
134
7
0
419,857
8
L
Izanami
12,612
664
130
7
0
349,922
1
L
Chaac
12,756
671
49
3
0
348,989
1
L
Ao Kuang
13,879
730
31
2
0
325,000
0
W
Ah Puch
11,735
618
47
2
0
217,956
1
W
Ah Muzen Cab
15,893
836
145
8
0
410,044
0
W
Chaac
13,351
703
52
3
0
364,596
2
L
Agni
13,228
696
81
4
0
371,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role