Player Matchup

Lancelot
Lancelot
Silver III
Gamechanger22
Lancelot
Silver III
Level 107
God Stats
1W - 1L
1,331 SR
Queue Stats
3W - 3L
1,486 MMR
Party 2
Ymir
Ymir
Silver II
PACxxMAN-
Ymir
Silver II
Level 84
God Stats
1W - 1L
1,304 SR
Queue Stats
3W - 4L
1,446 MMR
Party 2
Nox
Nox
Bronze III
Smiteisg3y
Nox
Bronze III
Level 87
God Stats
1W - 0L
1,331 SR
Queue Stats
1W - 1L
1,400 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,322 SR
1,444 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,605 SR
1,460 MMR
Bastet
Bastet
Bronze III
BigBaller1989
Bastet
Bronze III
Level 121
God Stats
1W - 1L
1,692 SR
Queue Stats
12W - 18L
1,503 MMR
Party 1
Ullr
Ullr
Bronze III
iiRxvy
Ullr
Bronze III
Level 121
God Stats
0W - 1L
1,763 SR
Queue Stats
10W - 16L
1,459 MMR
Party 1
Freya
Freya
Gold V
random 8 pro
Freya
Gold V
Level 115
God Stats
13W - 21L
1,361 SR
Queue Stats
430W - 552L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gamechanger22
Lancelot
20
7 / 2 / 1
14,292
681
20,375
19,015
11,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
19
1 / 0 / 6
14,570
694
4,762
22,470
35,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 1 / 6
12,404
591
8,224
13,584
7,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouAresVulcanBaron SamediAtlas

VS

Bans
HorusKumbhakarnaMedusaCthulhuHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
11,979
570
14,834
20,438
9,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
iiRxvy
Ullr
17
2 / 3 / 0
12,225
582
14,724
12,173
6,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 2
12,308
586
16,528
9,287
4,838
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
3
3
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Lancelot
Gamechanger22
Lancelot
7
2
1
3.75
W
Ymir
1
0
6
4
W
0
1
6
3
L
Ullr
iiRxvy
Ullr
2
3
0
0.67
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,361
Damage
46,086
55,069
Taken
41,898
54,468
Mitigated
21,156
14,563
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,834
2,945
0
5,033
20,438
9,867
170
5,604
14,460
0
41,594
W
Lancelot
Gamechanger22
Lancelot
20,375
3,250
0
3,698
19,015
11,792
2,564
4,005
15,010
0
72,101
W
Ymir
4,762
68
738
7,246
22,470
35,368
205
9,534
12,936
36,077
0
W
8,224
180
0
2,881
13,584
7,308
138
3,930
9,654
48,151
0
L
Ullr
iiRxvy
Ullr
14,724
4,497
0
389
12,173
6,451
419
4,766
7,259
0
57,060
L
16,528
5,212
0
3,076
9,287
4,838
424
2,532
6,641
60,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
36,512
270
Minions Killed
237
10
Camps Cleared
8
1,137,428
Distance Traveled
1,152,412
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,979
570
59
3
3
408,385
5
W
Lancelot
14,292
681
124
6
5
428,592
2
W
Ymir
14,570
694
70
3
4
359,900
10
W
Nox
12,404
591
76
4
1
348,936
5
L
Ullr
12,225
582
85
4
3
357,761
5
L
Freya
12,308
586
93
4
2
386,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role