Player Matchup

Chaac
Chaac
Igsternal
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,038 Elo+
Party 3
Baron Samedi
Baron Samedi
SpreaderOfCheeks
Baron Samedi
Level 122
God Stats
9W - 15L
1,408 SR
Queue Stats
135W - 142L
1,199 Elo+
Party 1
Heimdallr
Heimdallr
WildWildSmiffy
Heimdallr
Level 48
God Stats
1W - 7L
1,245 SR
Queue Stats
45W - 57L
1,268 Elo+
Party 1
Pele
Pele
glizzyswallower
Pele
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,283 Elo+
Party 1
King Arthur
King Arthur
grimm28
King Arthur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,038 Elo+
Party 3
Team Averages
Level 61
1,431 SR
1,165 Elo+

VS

Team Averages
Level 69
1,513 SR
1,338 Elo+
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JOSXTF
Sol
Level 62
God Stats
3W - 1L
1,646 SR
Queue Stats
165W - 149L
1,374 Elo+
Party 2
Thor
Thor
TEGOS
Thor
Level 109
God Stats
14W - 12L
1,472 SR
Queue Stats
260W - 275L
1,435 Elo+
Party 2
Bellona
Bellona
UltraToxico
Bellona
Level 44
God Stats
1W - 0L
1,607 SR
Queue Stats
4W - 9L
1,044 Elo+
Solo
Neith
Neith
somebodyXTF
Neith
Level 25
God Stats
12W - 11L
1,341 SR
Queue Stats
70W - 83L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Igsternal
Chaac
8
0 / 10 / 0
4,977
383
2,784
14,619
6,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
SpreaderOfCheeks
Baron Samedi
11
5 / 5 / 1
6,695
515
8,407
9,906
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
WildWildSmiffy
Heimdallr
9
0 / 2 / 2
5,582
429
3,940
8,853
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 1
6,466
497
7,233
10,920
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
grimm28
King Arthur
8
1 / 5 / 1
5,286
407
4,559
11,191
5,153
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 3 / 9
7,266
559
9,111
9,581
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
JOSXTF
Sol
12
3 / 2 / 6
7,140
549
7,921
7,526
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
TEGOS
Thor
12
6 / 2 / 8
7,389
568
8,176
12,522
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
UltraToxico
Bellona
9
1 / 1 / 1
5,899
454
3,405
6,859
8,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
10 / 1 / 5
7,925
610
11,329
7,651
2,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
9
Kills
25
25
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
9
3.17
L
Chaac
Igsternal
Chaac
0
10
0
0
W
Sol
JOSXTF
Sol
3
2
6
3
L
Baron Samedi
SpreaderOfCheeks
Baron Samedi
5
5
1
1.1
W
Thor
TEGOS
Thor
6
2
8
5
W
Bellona
UltraToxico
Bellona
1
1
1
1.5
L
Heimdallr
WildWildSmiffy
Heimdallr
0
2
2
0.5
L
3
3
1
1.17
L
King Arthur
grimm28
King Arthur
1
5
1
0.3
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,923
Damage
39,942
55,489
Taken
44,139
23,947
Mitigated
21,873
8,750
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,111
924
462
2,731
9,581
2,965
0
2,352
7,229
43,043
0
L
Chaac
Igsternal
Chaac
2,784
817
0
1,815
14,619
6,717
53
2,796
11,823
0
28,422
W
Sol
JOSXTF
Sol
7,921
3,689
0
3,109
7,526
2,860
629
3,894
3,632
46,806
0
L
Baron Samedi
SpreaderOfCheeks
Baron Samedi
8,407
491
359
1,686
9,906
4,612
0
4,274
5,632
36,320
0
W
Thor
TEGOS
Thor
8,176
3,288
0
1,830
12,522
4,975
0
2,133
10,389
0
48,863
W
Bellona
UltraToxico
Bellona
3,405
1,013
0
313
6,859
8,185
450
0
6,859
0
23,687
L
Heimdallr
WildWildSmiffy
Heimdallr
3,940
1,962
0
2,268
8,853
3,320
0
2,841
6,012
0
30,973
L
7,233
2,060
0
2,622
10,920
4,145
0
4,587
6,333
0
36,940
L
King Arthur
grimm28
King Arthur
4,559
1,148
0
0
11,191
5,153
446
2,534
8,657
0
17,354
W
11,329
5,565
0
1,244
7,651
2,888
0
28
7,623
0
43,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
35,619
237
Minions Killed
334
0
Camps Cleared
0
1,172,937
Distance Traveled
1,203,701
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,266
559
63
5
0
242,859
5
L
Chaac
4,977
383
45
3
0
232,076
1
W
Sol
7,140
549
87
7
0
225,402
5
L
Baron Samedi
6,695
515
65
5
0
224,859
1
W
Thor
7,389
568
70
5
0
232,302
2
W
Bellona
5,899
454
41
3
0
201,583
0
L
Heimdallr
5,582
429
49
4
0
195,486
0
L
Pele
6,466
497
62
5
0
265,759
0
L
King Arthur
5,286
407
16
1
0
254,757
1
W
Neith
7,925
610
73
6
0
301,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role