Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
RyuNatsuky
Da Ji
Level 125
God Stats
14W - 13L
1,552 SR
Queue Stats
77W - 109L
1,459 Elo+
Party 2
Team Averages
Level 130
1,517 SR
1,486 Elo+

VS

Team Averages
Level 96
1,581 SR
1,381 Elo+
King Arthur
King Arthur
Drachenblutt527
King Arthur
Level 104
God Stats
2W - 1L
1,439 SR
Queue Stats
55W - 73L
1,423 Elo+
Party 1
Eset
Eset
HRTlolito
Eset
Level 120
God Stats
5W - 3L
1,803 SR
Queue Stats
73W - 83L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
Tanthalas01
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
10 / 3 / 4
10,701
823
11,754
9,653
5,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
 
Jing Wei
16
6 / 3 / 8
10,567
813
12,800
11,392
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
14
1 / 6 / 13
9,143
703
11,664
13,310
12,109
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drachenblutt527
King Arthur
13
5 / 4 / 5
9,343
719
7,803
16,954
17,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Eset
14
3 / 6 / 7
10,080
775
9,443
12,410
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
13
4 / 7 / 4
9,384
722
11,031
13,667
7,149
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
17
Kills
12
12
Deaths
17
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
3
4
4
W
Jing Wei
 
Jing Wei
6
3
8
3.33
L
King Arthur
Drachenblutt527
King Arthur
5
4
5
1.88
L
Eset
3
6
7
1.08
W
Da Ji
1
6
13
1.25
L
Ne Zha
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,218
Damage
28,277
34,355
Taken
43,031
21,898
Mitigated
30,180
6,841
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,754
301
0
3,773
9,653
5,190
482
2,724
6,929
46,276
0
W
Jing Wei
 
Jing Wei
12,800
8,767
0
1,893
11,392
4,599
1,030
3,395
7,997
0
36,749
L
King Arthur
Drachenblutt527
King Arthur
7,803
826
0
2,113
16,954
17,574
100
4,078
12,876
0
23,033
L
Eset
9,443
916
1,544
1,614
12,410
5,457
209
3,835
8,575
31,254
0
W
Da Ji
11,664
2,275
0
1,175
13,310
12,109
46
3,583
9,727
329
22,322
L
Ne Zha
11,031
4,757
0
1,779
13,667
7,149
0
4,392
9,275
0
32,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
28,807
157
Minions Killed
139
6
Camps Cleared
6
650,800
Distance Traveled
664,666
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,701
823
74
6
1
201,314
0
W
Jing Wei
10,567
813
63
5
3
238,055
2
L
King Arthur
9,343
719
36
3
0
252,231
3
L
Eset
10,080
775
70
5
2
206,587
4
W
Da Ji
9,143
703
20
2
2
211,431
3
L
Ne Zha
9,384
722
33
3
4
205,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role