Player Matchup

Ares
Ares
Bentcer
Ares
Level 77
God Stats
2W - 1L
1,642 SR
Queue Stats
20W - 14L
1,616 Elo+
Party 1
Zeus
Zeus
Dj102938
Zeus
Level 127
God Stats
1W - 1L
1,671 SR
Queue Stats
13W - 6L
1,696 Elo+
Party 1
Kali
Kali
black_paradisse
Kali
Level 85
God Stats
7W - 4L
1,290 SR
Queue Stats
619W - 671L
1,464 Elo+
Solo
Ganesha
Ganesha
caichorreiro
Ganesha
Level 48
God Stats
12W - 5L
1,764 SR
Queue Stats
161W - 156L
1,474 Elo+
Solo
Olorun
Olorun
oOG3MIN3Y3Oo
Olorun
Level 88
God Stats
35W - 56L
1,381 SR
Queue Stats
87W - 101L
1,371 Elo+
Solo
Team Averages
Level 85
1,550 SR
1,524 Elo+

VS

Team Averages
Level 78
1,512 SR
1,435 Elo+
Atlas
Atlas
Djones25
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,284 Elo+
Solo
Bastet
Bastet
KnownFormula6
Bastet
Level 125
God Stats
2W - 2L
1,615 SR
Queue Stats
183W - 172L
1,456 Elo+
Solo
Izanami
Izanami
Off th3 lean
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,453 Elo+
Solo
Tiamat
Tiamat
PL4SMIUS
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,488 Elo+
Solo
Yu Huang
Yu Huang
ademan-empirico
Yu Huang
Level 80
God Stats
1W - 3L
1,443 SR
Queue Stats
56W - 52L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bentcer
Ares
10
1 / 0 / 1
6,152
1,230
3,065
5,473
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
10
1 / 0 / 2
5,919
1,184
5,281
1,543
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 0
5,100
1,020
1,757
3,588
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
caichorreiro
Ganesha
11
0 / 0 / 3
6,325
1,265
1,082
1,986
1,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
10
1 / 0 / 1
5,765
1,153
1,178
1,461
651
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

402

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Djones25
Atlas
10
0 / 1 / 0
5,742
1,148
2,050
6,208
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 0
5,219
1,044
4,276
1,970
788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Off th3 lean
Izanami
9
0 / 0 / 0
4,844
969
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
PL4SMIUS
Tiamat
10
0 / 2 / 0
5,266
1,053
837
3,653
1,912
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
10
0 / 0 / 0
5,461
1,092
4,509
2,740
1,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
3
Kills
0
0
Deaths
3
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
Bentcer
Ares
1
0
1
1.5
W
Zeus
1
0
2
2
L
Atlas
Djones25
Atlas
0
1
0
0
L
0
0
0
0
L
Izanami
Off th3 lean
Izanami
0
0
0
0
L
Tiamat
PL4SMIUS
Tiamat
0
2
0
0
L
Yu Huang
0
0
0
0
W
0
0
0
0
W
Ganesha
caichorreiro
Ganesha
0
0
3
1.5
W
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,363
Damage
11,672
14,051
Taken
14,571
8,151
Mitigated
8,511
2,674
Healing
1,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bentcer
Ares
3,065
30
0
748
5,473
3,926
0
2,352
3,121
4,384
0
W
Zeus
5,281
229
0
250
1,543
621
0
1,093
450
22,889
0
L
Atlas
Djones25
Atlas
2,050
851
0
504
6,208
4,506
0
4,837
1,371
12,828
0
L
4,276
1,119
0
565
1,970
788
0
1,186
784
0
7,213
L
Izanami
Off th3 lean
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
PL4SMIUS
Tiamat
837
168
0
449
3,653
1,912
0
2,996
657
9,842
0
L
Yu Huang
4,509
208
0
0
2,740
1,305
0
1,587
1,153
17,364
0
W
1,757
852
0
62
3,588
1,686
0
1,952
1,636
0
6,471
W
Ganesha
caichorreiro
Ganesha
1,082
156
0
678
1,986
1,267
0
1,193
793
7,401
0
W
Olorun
1,178
637
366
570
1,461
651
0
806
655
10,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,261
Gold Earned
26,532
105
Minions Killed
90
5
Camps Cleared
3
453,539
Distance Traveled
381,726
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,152
1,230
8
2
2
97,287
0
W
Zeus
5,919
1,184
45
9
0
97,593
2
L
Atlas
5,742
1,148
16
3
2
83,154
0
L
Bastet
5,219
1,044
7
1
0
109,550
0
L
Izanami
4,844
969
0
0
0
0
0
L
Tiamat
5,266
1,053
35
7
1
88,610
1
L
Yu Huang
5,461
1,092
32
6
0
100,412
0
W
Kali
5,100
1,020
18
4
1
84,576
0
W
Ganesha
6,325
1,265
0
0
0
97,325
0
W
Olorun
5,765
1,153
34
7
2
76,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role