Player Matchup

Discordia
Discordia
CoolPoc
Discordia
Level 158
God Stats
4W - 4L
1,422 SR
Queue Stats
129W - 131L
1,510 Elo+
Solo
Izanami
Izanami
Fingerz65
Izanami
Level 68
God Stats
7W - 6L
1,540 SR
Queue Stats
15W - 25L
1,257 Elo+
Party 2
Jormungandr
Jormungandr
patriotsru1e12
Jormungandr
Level 25
God Stats
4W - 1L
1,630 SR
Queue Stats
14W - 21L
1,293 Elo+
Party 2
Team Averages
Level 84
1,530 SR
1,353 Elo+

VS

Team Averages
Level 34
1,522 SR
1,339 Elo+
Merlin
Merlin
ThaiFresh
Merlin
Level 13
God Stats
0W - 2L
1,667 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 1
Artemis
Artemis
iSlime Ru
Artemis
Level 55
God Stats
10W - 16L
1,416 SR
Queue Stats
39W - 44L
1,399 Elo+
Solo
Cthulhu
Cthulhu
xanecx
Cthulhu
Level 35
God Stats
2W - 5L
1,482 SR
Queue Stats
8W - 15L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CoolPoc
Discordia
18
2 / 0 / 10
12,078
710
13,843
9,696
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Fingerz65
Izanami
17
9 / 5 / 4
12,822
754
29,860
18,536
7,871
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
patriotsru1e12
Jormungandr
17
2 / 2 / 9
12,200
718
8,900
19,496
14,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ThaiFresh
Merlin
14
0 / 5 / 3
9,820
578
11,202
13,580
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
iSlime Ru
Artemis
15
3 / 6 / 3
10,724
631
16,653
18,950
7,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
xanecx
Cthulhu
16
4 / 2 / 3
11,954
703
12,287
26,145
25,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
13
Kills
7
7
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
CoolPoc
Discordia
2
0
10
7
W
Izanami
Fingerz65
Izanami
9
5
4
2.2
L
Merlin
ThaiFresh
Merlin
0
5
3
0.3
L
Artemis
iSlime Ru
Artemis
3
6
3
0.75
W
Jormungandr
patriotsru1e12
Jormungandr
2
2
9
3.25
L
Cthulhu
xanecx
Cthulhu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,603
Damage
40,142
47,728
Taken
58,675
26,323
Mitigated
37,470
11,601
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CoolPoc
Discordia
13,843
877
307
1,731
9,696
4,317
0
5,858
3,476
53,882
0
W
Izanami
Fingerz65
Izanami
29,860
24,795
968
4,226
18,536
7,871
2,820
7,473
10,876
0
83,195
L
Merlin
ThaiFresh
Merlin
11,202
303
0
4
13,580
5,042
0
3,833
9,747
33,941
0
L
Artemis
iSlime Ru
Artemis
16,653
9,257
90
2,159
18,950
7,358
286
6,878
12,072
0
32,549
W
Jormungandr
patriotsru1e12
Jormungandr
8,900
1,219
406
3,963
19,496
14,135
24
10,084
8,893
28,370
0
L
Cthulhu
xanecx
Cthulhu
12,287
564
968
2,556
26,145
25,070
164
12,593
13,552
33,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,100
Gold Earned
32,498
220
Minions Killed
155
12
Camps Cleared
3
852,720
Distance Traveled
844,203
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,078
710
85
5
3
335,405
1
W
Izanami
12,822
754
99
6
9
251,789
2
L
Merlin
9,820
578
79
5
2
270,636
0
L
Artemis
10,724
631
22
1
1
250,642
5
W
Jormungandr
12,200
718
36
2
0
265,526
2
L
Cthulhu
11,954
703
54
3
0
322,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role